Remove ambiguity from FileSystem references.

This commit is contained in:
Paul Chote
2017-05-24 22:18:52 +01:00
committed by abcdefg30
parent ba7290cc2c
commit e5222f95f6
3 changed files with 6 additions and 3 deletions

View File

@@ -12,6 +12,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.UtilityCommands namespace OpenRA.Mods.Common.UtilityCommands
@@ -82,7 +83,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
.Select(m => new Map(modData, m.Package))); .Select(m => new Map(modData, m.Package)));
} }
else else
maps.Add(new Map(modData, new FileSystem.Folder(".").OpenPackage(args[1], modData.ModFiles))); maps.Add(new Map(modData, new Folder(".").OpenPackage(args[1], modData.ModFiles)));
foreach (var testMap in maps) foreach (var testMap in maps)
{ {

View File

@@ -14,6 +14,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.Widgets; using OpenRA.Widgets;
using FS = OpenRA.FileSystem.FileSystem;
namespace OpenRA.Mods.Common.Widgets.Logic namespace OpenRA.Mods.Common.Widgets.Logic
{ {
@@ -37,7 +38,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var modObjectCreator = new ObjectCreator(mod, Game.Mods); var modObjectCreator = new ObjectCreator(mod, Game.Mods);
var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package"); var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
var modFileSystem = new FileSystem.FileSystem(Game.Mods, modPackageLoaders); var modFileSystem = new FS(Game.Mods, modPackageLoaders);
modFileSystem.LoadFromManifest(mod); modFileSystem.LoadFromManifest(mod);
var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null); var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null);

View File

@@ -13,6 +13,7 @@ using System;
using System.Linq; using System.Linq;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.Widgets; using OpenRA.Widgets;
using FS = OpenRA.FileSystem.FileSystem;
namespace OpenRA.Mods.Common.Widgets.Logic namespace OpenRA.Mods.Common.Widgets.Logic
{ {
@@ -58,7 +59,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
var modObjectCreator = new ObjectCreator(mod, Game.Mods); var modObjectCreator = new ObjectCreator(mod, Game.Mods);
var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package"); var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
var modFileSystem = new FileSystem.FileSystem(Game.Mods, modPackageLoaders); var modFileSystem = new FS(Game.Mods, modPackageLoaders);
modFileSystem.LoadFromManifest(mod); modFileSystem.LoadFromManifest(mod);
var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null); var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null);