add captureable tech for Dune 2000

This commit is contained in:
Matthias Mailänder
2014-07-09 06:17:49 +02:00
parent fce732b060
commit e6a1a2632e
7 changed files with 149 additions and 124 deletions

View File

@@ -4,52 +4,56 @@ CONYARDA:
PWRA:
Inherits: ^POWER
Buildable:
Owner: atreides
Prerequisites: ~conyarda
WALLA:
Inherits: ^WALL
Buildable:
Owner: atreides
Prerequisites: ~conyarda, barracks
GUNTOWERA:
Inherits: ^GUNTOWER
Buildable:
Owner: atreides
Prerequisites: ~conyarda, barracks
ROCKETTOWERA:
Inherits: ^ROCKETTOWER
Buildable:
Owner: atreides
Prerequisites: ~conyarda, radar
REFA:
Inherits: ^REFINERY
Buildable:
Owner: atreides
Prerequisites: ~conyarda, power
BARRA:
Inherits: ^BARRACKS
Buildable:
Owner: atreides
Prerequisites: ~conyarda, power
ProvidesCustomPrerequisite@MEDICS:
Prerequisite: medics
ProvidesCustomPrerequisite@BARRACKS:
Prerequisite: barracks
REPAIRA:
Inherits: ^REPAIR
Buildable:
Owner: atreides
Prerequisites: ~conyarda, heavy
RESEARCHA:
Inherits: ^RESEARCH
Buildable:
Owner: atreides
Prerequisites: ~conyarda, hightech
HIGHTECHA:
Inherits: ^HIGHTECH
Buildable:
Owner: atreides
Prerequisites: ~conyarda, radar
PALACEA:
Inherits: ^PALACE
Buildable:
Owner: atreides
Prerequisites: ~conyarda, research
AirstrikePower:
Icon: ornistrike
Prerequisites: ~techlevel.superweapons
@@ -68,32 +72,36 @@ PALACEA:
SILOA:
Inherits: ^SILO
Buildable:
Owner: atreides
Prerequisites: ~conyarda, refinery
LIGHTA:
Inherits: ^LIGHT
Buildable:
Owner: atreides
Prerequisites: ~conyarda, refinery
ProvidesCustomPrerequisite@TRIKES:
Prerequisite: trikes
ProvidesCustomPrerequisite@LIGHT:
Prerequisite: light
HEAVYA:
Inherits: ^HEAVY
Buildable:
Owner: atreides
Prerequisites: ~conyarda, refinery
RADARA:
Inherits: ^RADAR
Buildable:
Owner: atreides
Prerequisites: ~conyarda, barracks
STARPORTA:
Inherits: ^STARPORT
Buildable:
Owner: atreides
Prerequisites: ~conyarda, radar
MCVA:
Inherits: ^MCV
Buildable:
Owner: atreides
Prerequisites: ~heavya, repair
Transforms:
Facing: 16
IntoActor: conyarda
@@ -122,7 +130,7 @@ CARRYALLA.starport:
COMBATA:
Inherits: ^COMBAT
Buildable:
Owner: atreides
Prerequisites: ~heavya
RevealsShroud:
Range: 8c0
Turreted:
@@ -158,8 +166,7 @@ SONICTANK:
Buildable:
Queue: Armor
BuildPaletteOrder: 100
Prerequisites: heavya, researcha, ~techlevel.high
Owner: atreides
Prerequisites: ~heavya, research, ~techlevel.high
Valued:
Cost: 1250
Tooltip:
@@ -206,8 +213,7 @@ FREMEN:
Buildable:
Queue: Infantry
BuildPaletteOrder: 85
Owner: atreides
Prerequisites: palacea, ~techlevel.high
Prerequisites: ~barra, palace, ~techlevel.high
Selectable:
Bounds: 12,17,0,0
Voice: FremenVoice
@@ -240,8 +246,7 @@ GRENADIER:
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: atreides
Prerequisites: ~techlevel.medium
Prerequisites: ~barra, ~techlevel.medium
Valued:
Cost: 160
Tooltip:

View File

@@ -4,78 +4,82 @@ CONYARDH:
PWRH:
Inherits: ^POWER
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh
WALLH:
Inherits: ^WALL
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, barracks
GUNTOWERH:
Inherits: ^GUNTOWER
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, barracks
ROCKETTOWERH:
Inherits: ^ROCKETTOWER
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, radar
REFH:
Inherits: ^REFINERY
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, power
BARRH:
Inherits: ^BARRACKS
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, power
-RepairsUnits:
REPAIRH:
Inherits: ^REPAIR
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, heavy
RESEARCHH:
Inherits: ^RESEARCH
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, hightech
SILOH:
Inherits: ^SILO
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, refinery
LIGHTH:
Inherits: ^LIGHT
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, refinery
ProvidesCustomPrerequisite@TRIKES:
Prerequisite: trikes
ProvidesCustomPrerequisite@LIGHT:
Prerequisite: light
HEAVYH:
Inherits: ^HEAVY
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, refinery
RADARH:
Inherits: ^RADAR
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, barracks
STARPORTH:
Inherits: ^STARPORT
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, radar
HIGHTECHH:
Inherits: ^HIGHTECH
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, radar
PALACEH:
Inherits: ^PALACE
Buildable:
Owner: harkonnen
Prerequisites: ~conyardh, research
Tooltip:
Description: Provides elite infantry\n Special Ability: Death Hand Missile
NukePower:
@@ -102,7 +106,7 @@ PALACEH:
MCVH:
Inherits: ^MCV
Buildable:
Owner: harkonnen
Prerequisites: ~heavyh, repair
Transforms:
Facing: 16
IntoActor: conyardh
@@ -131,7 +135,7 @@ CARRYALLH.starport:
COMBATH:
Inherits: ^COMBAT
Buildable:
Owner: harkonnen
Prerequisites: ~heavyh
Mobile:
Speed: 53
ROT: 4
@@ -164,8 +168,7 @@ DEVAST:
Buildable:
Queue: Armor
BuildPaletteOrder: 100
Prerequisites: Research, ~techlevel.high
Owner: harkonnen
Prerequisites: ~heavyh, research, ~techlevel.high
Valued:
Cost: 1200
Tooltip:
@@ -211,8 +214,7 @@ SARDAUKAR:
Buildable:
Queue: Infantry
BuildPaletteOrder: 80
Prerequisites: palaceh, ~techlevel.high
Owner: harkonnen
Prerequisites: ~barrh, palace, ~techlevel.high
Valued:
Cost: 400
Tooltip:

View File

@@ -3,7 +3,7 @@ RIFLE:
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: atreides,harkonnen,ordos
Prerequisites: ~barracks
Valued:
Cost: 100
Tooltip:
@@ -26,10 +26,9 @@ RIFLE:
ENGINEER:
Inherits: ^Infantry
Buildable:
Prerequisites: Outpost, ~techlevel.medium
Queue: Infantry
BuildPaletteOrder: 50
Owner: atreides,harkonnen,ordos
Prerequisites: ~barracks, radar, ~techlevel.medium
Valued:
Cost: 500
Tooltip:
@@ -54,10 +53,9 @@ ENGINEER:
BAZOOKA:
Inherits: ^Infantry
Buildable:
Prerequisites: Outpost, ~techlevel.medium
Queue: Infantry
BuildPaletteOrder: 20
Owner: atreides,harkonnen,ordos
Prerequisites: ~barracks, radar, ~techlevel.medium
Valued:
Cost: 250
Tooltip:
@@ -83,8 +81,7 @@ MEDIC:
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Owner: atreides, ordos
Prerequisites: Research, ~techlevel.high
Prerequisites: ~medics, ~techlevel.high
Valued:
Cost: 500
Tooltip:

View File

@@ -4,77 +4,81 @@ CONYARDO:
PWRO:
Inherits: ^POWER
Buildable:
Owner: ordos
Prerequisites: ~conyardo
WALLO:
Inherits: ^WALL
Buildable:
Owner: ordos
Prerequisites: ~conyardo, barracks
GUNTOWERO:
Inherits: ^GUNTOWER
Buildable:
Owner: ordos
Prerequisites: ~conyardo, barracks
ROCKETTOWERO:
Inherits: ^ROCKETTOWER
Buildable:
Owner: ordos
Prerequisites: ~conyardo, radar
REFO:
Inherits: ^REFINERY
Buildable:
Owner: ordos
Prerequisites: ~conyardo, power
BARRO:
Inherits: ^BARRACKS
Buildable:
Owner: ordos
Prerequisites: ~conyardo, power
ProvidesCustomPrerequisite@MEDICS:
Prerequisite: medics
ProvidesCustomPrerequisite@BARRACKS:
Prerequisite: barracks
REPAIRO:
Inherits: ^REPAIR
Buildable:
Owner: ordos
Prerequisites: ~conyardo, heavy
RESEARCHO:
Inherits: ^RESEARCH
Buildable:
Owner: ordos
Prerequisites: ~conyardo, hightech
SILOO:
Inherits: ^SILO
Buildable:
Owner: ordos
Prerequisites: ~conyardo, refinery
LIGHTO:
Inherits: ^LIGHT
Buildable:
Owner: ordos
Prerequisites: ~conyardo, refinery
HEAVYO:
Inherits: ^HEAVY
Buildable:
Owner: ordos
Prerequisites: ~conyardo, refinery
RADARO:
Inherits: ^RADAR
Buildable:
Owner: ordos
Prerequisites: ~conyardo, barracks
STARPORTO:
Inherits: ^STARPORT
Buildable:
Owner: ordos
Prerequisites: ~conyardo, radar
HIGHTECHO:
Inherits: ^HIGHTECH
Buildable:
Owner: ordos
Prerequisites: ~conyardo, radar
PALACEO:
Inherits: ^PALACE
Buildable:
Owner: ordos
Prerequisites: ~conyardo, research
AirstrikePower:
Icon: ornistrike
Prerequisites: ~techlevel.superweapons
@@ -93,7 +97,7 @@ PALACEO:
MCVO:
Inherits: ^MCV
Buildable:
Owner: ordos
Prerequisites: ~heavyo, repair
Transforms:
Facing: 16
IntoActor: conyardo
@@ -112,7 +116,7 @@ MCVO.starport:
COMBATO:
Inherits: ^COMBAT
Buildable:
Owner: ordos
Prerequisites: ~heavyo
RevealsShroud:
Range: 8c0
Turreted:
@@ -146,7 +150,7 @@ RAIDER:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 10
Owner: ordos
Prerequisites: ~lighto
Valued:
Cost: 300
Tooltip:
@@ -179,8 +183,7 @@ STEALTHRAIDER:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
Prerequisites: Hitech, ~techlevel.medium
Owner: ordos
Prerequisites: ~heavyo, hightech, ~techlevel.medium
BuildPaletteOrder: 30
Valued:
Cost: 400
@@ -236,8 +239,7 @@ DEVIATORTANK:
Buildable:
Queue: Armor
BuildPaletteOrder: 50
Prerequisites: heavyo, researcho, ~techlevel.high
Owner: ordos
Prerequisites: ~heavyo, research, ~techlevel.high
Mobile:
ROT: 3
Speed: 64
@@ -274,8 +276,7 @@ SABOTEUR:
Buildable:
Queue: Infantry
BuildPaletteOrder: 100
Prerequisites: palaceo, ~techlevel.high
Owner: ordos
Prerequisites: ~barro, palace, ~techlevel.high
Valued:
Cost: 800
Tooltip:

View File

@@ -6,20 +6,24 @@ Player:
QueuedAudio: Building
ReadyAudio: BuildingReady
BlockedAudio: NoRoom
RequireOwner: false
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 2
BlockedAudio: NoRoom
RequireOwner: false
ClassicProductionQueue@Vehicle:
Type: Vehicle
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
RequireOwner: false
ClassicProductionQueue@Armor:
Type: Armor
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
RequireOwner: false
ClassicProductionQueue@Starport:
Type: Starport
BuildSpeed: .2
@@ -27,11 +31,13 @@ Player:
BlockedAudio: NoRoom
QueuedAudio: OrderPlaced
ReadyAudio:
RequireOwner: false
ClassicProductionQueue@Aircraft:
Type: Aircraft
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
RequireOwner: false
PlaceBuilding:
SupportPowerManager:
ScriptTriggers:

View File

@@ -22,7 +22,7 @@ CONCRETEA:
Buildable:
Queue: Building
BuildPaletteOrder: 10
Owner: atreides, harkonnen, ordos
Prerequisites: ~conyard
Valued:
Cost: 20
@@ -34,7 +34,7 @@ CONCRETEB:
Buildable:
Queue: Building
BuildPaletteOrder: 10
Owner: atreides, harkonnen, ordos
Prerequisites: ~conyard
Valued:
Cost: 50
@@ -51,7 +51,7 @@ CONCRETEB:
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Prerequisites: ~disabled
Selectable:
Bounds: 96,64
Health:
@@ -71,7 +71,7 @@ CONCRETEB:
BaseBuilding:
ProductionBar:
ProvidesCustomPrerequisite:
Prerequisite: Conyard
Prerequisite: conyard
WithBuildingPlacedOverlay:
Palette: d2k
Power:
@@ -80,7 +80,7 @@ CONCRETEB:
^POWER:
Inherits: ^Building
Buildable:
Prerequisites: Conyard
Prerequisites: ~conyard
Queue: Building
BuildPaletteOrder: 10
Selectable:
@@ -101,7 +101,7 @@ CONCRETEB:
RevealsShroud:
Range: 4c0
ProvidesCustomPrerequisite:
Prerequisite: Power
Prerequisite: power
WithIdleOverlay@ZAPS:
Sequence: idle-zaps
Power:
@@ -111,7 +111,7 @@ CONCRETEB:
^BARRACKS:
Inherits: ^Building
Buildable:
Prerequisites: Power
Prerequisites: ~conyard, power
Queue: Building
BuildPaletteOrder: 40
Selectable:
@@ -146,14 +146,14 @@ CONCRETEB:
RepairsUnits:
ValuePercentage: 0
ProvidesCustomPrerequisite:
Prerequisite: Barracks
Prerequisite: barracks
Power:
Amount: -20
^REFINERY:
Inherits: ^Building
Buildable:
Prerequisites: Power
Prerequisites: ~conyard, ~power
Queue: Building
BuildPaletteOrder: 20
Selectable:
@@ -189,7 +189,7 @@ CONCRETEB:
SpawnOffset: 2,1
Facing: 160
ProvidesCustomPrerequisite:
Prerequisite: Refinery
Prerequisite: refinery
WithDockingOverlay@SMOKE:
Sequence: smoke
Power:
@@ -200,7 +200,7 @@ CONCRETEB:
^SILO:
Inherits: ^Building
Buildable:
Prerequisites: Refinery
Prerequisites: ~conyard, refinery
Queue: Building
BuildPaletteOrder: 30
Selectable:
@@ -232,7 +232,7 @@ CONCRETEB:
^LIGHT:
Inherits: ^Building
Buildable:
Prerequisites: Refinery
Prerequisites: ~conyard, refinery
Queue: Building
BuildPaletteOrder: 70
Selectable:
@@ -262,7 +262,7 @@ CONCRETEB:
PrimaryBuilding:
ProductionBar:
ProvidesCustomPrerequisite:
Prerequisite: Light
Prerequisite: light
WithProductionOverlay@WELDING:
Sequence: production-welding
WithIdleOverlay@TOP:
@@ -273,7 +273,7 @@ CONCRETEB:
^HEAVY:
Inherits: ^Building
Buildable:
Prerequisites: Refinery
Prerequisites: ~conyard, refinery
Queue: Building
BuildPaletteOrder: 100
Selectable:
@@ -303,7 +303,7 @@ CONCRETEB:
PrimaryBuilding:
ProductionBar:
ProvidesCustomPrerequisite:
Prerequisite: Heavy
Prerequisite: heavy
WithProductionOverlay@WELDING:
Sequence: production-welding
WithIdleOverlay@TOP:
@@ -317,7 +317,7 @@ CONCRETEB:
CanPowerDown:
DisabledOverlay:
Buildable:
Prerequisites: Barracks, ~techlevel.medium
Prerequisites: ~conyard, barracks, ~techlevel.medium
Queue: Building
BuildPaletteOrder: 50
Selectable:
@@ -342,7 +342,7 @@ CONCRETEB:
Range: 6
RenderDetectionCircle:
ProvidesCustomPrerequisite:
Prerequisite: Outpost
Prerequisite: radar
WithIdleOverlay@DISH:
Sequence: idle-dish
PauseOnLowPower: yes
@@ -357,7 +357,7 @@ CONCRETEB:
Name: Starport
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
Buildable:
Prerequisites: Outpost, ~techlevel.high
Prerequisites: ~conyard, radar, ~techlevel.high
Queue: Building
BuildPaletteOrder: 80
Building:
@@ -391,14 +391,14 @@ CONCRETEB:
CanPowerDown:
DisabledOverlay:
ProvidesCustomPrerequisite:
Prerequisite: Starport
Prerequisite: starport
Power:
Amount: -40
^WALL:
Buildable:
Queue: Building
Prerequisites: Barracks
Prerequisites: ~conyard, barracks
BuildPaletteOrder: 60
SoundOnDamageTransition:
DamagedSound:
@@ -447,13 +447,13 @@ CONCRETEB:
WALL:
Inherits: ^WALL
Buildable:
Owner:
Prerequisites: ~disabled
^GUNTOWER:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: Barracks
Prerequisites: ~conyard, barracks
BuildPaletteOrder: 90
Valued:
Cost: 650
@@ -505,7 +505,7 @@ WALL:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: Outpost, ~techlevel.medium
Prerequisites: ~conyard, radar, ~techlevel.medium
BuildPaletteOrder: 120
Valued:
Cost: 850
@@ -557,7 +557,7 @@ WALL:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: Heavy, ~techlevel.medium
Prerequisites: ~conyard, heavy, ~techlevel.medium
BuildPaletteOrder: 130
Valued:
Cost: 500
@@ -580,7 +580,7 @@ WALL:
RallyPoint:
RallyPoint: 1,3
ProvidesCustomPrerequisite:
Prerequisite: Repair
Prerequisite: repair
WithRepairOverlay:
Palette: repairlights
Power:
@@ -589,7 +589,7 @@ WALL:
^HIGHTECH:
Inherits: ^Building
Buildable:
Prerequisites: Outpost, ~techlevel.medium
Prerequisites: ~conyard, radar, ~techlevel.medium
Queue: Building
BuildPaletteOrder: 110
Selectable:
@@ -610,7 +610,7 @@ WALL:
RevealsShroud:
Range: 4c0
ProvidesCustomPrerequisite:
Prerequisite: Hitech
Prerequisite: hightech
# WithProductionOverlay@WELDING:
# Sequence: production-welding
Power:
@@ -620,7 +620,7 @@ WALL:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: Hitech, ~techlevel.high
Prerequisites: ~conyard, hightech, ~techlevel.high
BuildPaletteOrder: 140
Selectable:
Bounds: 96,64
@@ -651,7 +651,7 @@ WALL:
RevealsShroud:
Range: 4c0
ProvidesCustomPrerequisite:
Prerequisite: Research
Prerequisite: research
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
Power:
@@ -660,7 +660,7 @@ WALL:
^PALACE:
Inherits: ^Building
Buildable:
Prerequisites: Research, ~techlevel.high
Prerequisites: ~conyard, research, ~techlevel.high
Queue: Building
BuildPaletteOrder: 150
Selectable:
@@ -684,7 +684,7 @@ WALL:
DetectCloaked:
Range: 4
ProvidesCustomPrerequisite:
Prerequisite: Palace
Prerequisite: palace
Power:
Amount: -50
@@ -718,7 +718,7 @@ PALACEC:
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Prerequisites: ~disabled
Building:
Footprint: xxx xxx
Dimensions: 3,2
@@ -726,12 +726,19 @@ PALACEC:
HEAVYC:
Inherits: ^HEAVY
-Buildable:
Buildable:
Queue: Building
BuildPaletteOrder: 1100
Prerequisites: ~disabled
CONYARD:
Tooltip:
Name: Construction Yard
BARRACKS:
Tooltip:
Name: Barracks
LIGHT:
Tooltip:
Name: Light Factory
@@ -740,7 +747,7 @@ HEAVY:
Tooltip:
Name: Heavy Factory
HITECH:
HIGHTECH:
Tooltip:
Name: High-Tech Facility
@@ -752,3 +759,14 @@ RESEARCH:
Tooltip:
Name: Ix Lab
RADAR:
Tooltip:
Name: Outpost
POWER:
Tooltip:
Name: Windtrap
REFINERY:
Tooltip:
Name: Spice Refinery

View File

@@ -1,7 +1,7 @@
^MCV:
Inherits: ^Vehicle
Buildable:
Prerequisites: Repair, ~techlevel.medium
Prerequisites: ~heavy, repair, ~techlevel.medium
Queue: Armor
BuildPaletteOrder: 110
Valued:
@@ -44,8 +44,7 @@ HARVESTER:
Inherits: ^Vehicle
Buildable:
Queue: Armor
Prerequisites: Heavy,Refinery
Owner: atreides, harkonnen, ordos
Prerequisites: ~heavy, refinery
BuildPaletteOrder: 10
Valued:
Cost: 1000
@@ -95,7 +94,7 @@ HARVESTER.Husk:
HARVESTER.starport:
Inherits: HARVESTER
Buildable:
Prerequisites: Starport
Prerequisites: ~starport
Queue: Starport
Valued:
Cost: 1500
@@ -105,7 +104,7 @@ TRIKE:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 10
Owner: atreides, harkonnen
Prerequisites: ~trikes
Valued:
Cost: 250
Tooltip:
@@ -137,8 +136,8 @@ TRIKE:
TRIKE.starport:
Inherits: TRIKE
Buildable:
Owner: atreides, harkonnen, ordos
Queue: Starport
Prerequisites: starport
Valued:
Cost: 315
RenderUnit:
@@ -148,8 +147,7 @@ QUAD:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
Prerequisites: Light,Outpost, ~techlevel.medium
Owner: atreides, ordos, harkonnen
Prerequisites: ~light, radar, ~techlevel.medium
BuildPaletteOrder: 20
Valued:
Cost: 400
@@ -179,7 +177,7 @@ QUAD:
QUAD.starport:
Inherits: QUAD
Buildable:
Prerequisites: Starport
Prerequisites: starport
Queue: Starport
Valued:
Cost: 500
@@ -237,8 +235,7 @@ SIEGETANK:
Inherits: ^Tank
Buildable:
Queue: Armor
Prerequisites: Outpost, ~techlevel.medium
Owner: atreides, harkonnen, ordos
Prerequisites: ~heavy, radar, ~techlevel.medium
BuildPaletteOrder: 50
Valued:
Cost: 850
@@ -292,6 +289,7 @@ SIEGETANK.Husk:
SIEGETANK.starport:
Inherits: SIEGETANK
Buildable:
Prerequisites: starport
Queue: Starport
Valued:
Cost: 1075
@@ -305,8 +303,7 @@ MISSILETANK:
Description: Rocket Artillery\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft
Buildable:
Queue: Armor
Prerequisites: Hitech, ~techlevel.high
Owner: atreides, harkonnen, ordos
Prerequisites: ~heavy, hightech, ~techlevel.high
BuildPaletteOrder: 60
Mobile:
Speed: 64
@@ -344,9 +341,8 @@ MISSILETANK.Husk:
MISSILETANK.starport:
Inherits: MISSILETANK
Buildable:
Prerequisites: Hitech
Prerequisites: starport
Queue: Starport
Owner: atreides, harkonnen, ordos
Valued:
Cost: 1250