Update changelog.
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@@ -11,11 +11,16 @@ NEW:
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Converted production exits to world coordinates.
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Converted weapon projectiles to world coordinates.
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Converted actor speed to world coordinates.
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Added support for rectangular cells with forced perspective.
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Added initial support for Tmp(TS) sprites.
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Asset Browser:
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Filenames are now listed in alphabetical order
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Mod / Custom map compatibility:
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Altitude is no longer parsed from actor templates in maps. Specify CenterPosition instead.
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Run `OpenRA.Utility.exe --upgrade-mod <mod> 20131223` to automatically upgrade mod rules.
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Run `OpenRA.Utility.exe --upgrade-map <map path> 20131223` to automatically upgrade custom map rules.
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Added a new trait Demolishable for buildings to handle the C4 demolition.
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Mods that use custom TileSize must specify both width and height.
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20131223:
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All mods:
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