Update changelog.

This commit is contained in:
Paul Chote
2013-12-29 14:19:27 +13:00
parent b8e461a901
commit e6faa86570

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@@ -11,11 +11,16 @@ NEW:
Converted production exits to world coordinates.
Converted weapon projectiles to world coordinates.
Converted actor speed to world coordinates.
Added support for rectangular cells with forced perspective.
Added initial support for Tmp(TS) sprites.
Asset Browser:
Filenames are now listed in alphabetical order
Mod / Custom map compatibility:
Altitude is no longer parsed from actor templates in maps. Specify CenterPosition instead.
Run `OpenRA.Utility.exe --upgrade-mod <mod> 20131223` to automatically upgrade mod rules.
Run `OpenRA.Utility.exe --upgrade-map <map path> 20131223` to automatically upgrade custom map rules.
Added a new trait Demolishable for buildings to handle the C4 demolition.
Mods that use custom TileSize must specify both width and height.
20131223:
All mods: