Clean the caching inside ModelWidget up
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@@ -95,20 +95,16 @@ namespace OpenRA.Mods.Cnc.Widgets
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return new ModelWidget(this);
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}
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IModel cachedVoxel;
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string cachedPalette;
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string cachedPlayerPalette;
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string cachedNormalsPalette;
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string cachedShadowPalette;
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float cachedScale;
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WRot cachedRotation;
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float[] cachedLightAmbientColor = new float[] { 0, 0, 0 };
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float[] cachedLightDiffuseColor = new float[] { 0, 0, 0 };
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int cachedLightPitch;
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int cachedLightYaw;
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WRot cachedLightSource;
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WAngle cachedCameraAngle;
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PaletteReference paletteReference;
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WRot cachedCameraRotation;
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PaletteReference paletteReferencePlayer;
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PaletteReference paletteReferenceNormals;
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PaletteReference paletteReferenceShadow;
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@@ -124,8 +120,14 @@ namespace OpenRA.Mods.Cnc.Widgets
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public override void PrepareRenderables()
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{
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var voxel = GetVoxel();
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if (voxel == null)
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return;
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var palette = GetPalette();
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var playerPalette = GetPlayerPalette();
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if (string.IsNullOrEmpty(palette) && string.IsNullOrEmpty(playerPalette))
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return;
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var normalsPalette = GetNormalsPalette();
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var shadowPalette = GetShadowPalette();
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var scale = GetScale();
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@@ -136,20 +138,10 @@ namespace OpenRA.Mods.Cnc.Widgets
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var lightYaw = GetLightYaw();
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var cameraAngle = GetCameraAngle();
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if (voxel == null || palette == null)
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return;
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if (voxel != cachedVoxel)
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cachedVoxel = voxel;
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if (palette != cachedPalette)
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{
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if (string.IsNullOrEmpty(palette) && string.IsNullOrEmpty(playerPalette))
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return;
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var paletteName = string.IsNullOrEmpty(palette) ? playerPalette : palette;
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paletteReference = WorldRenderer.Palette(paletteName);
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cachedPalette = paletteName;
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paletteReference = WorldRenderer.Palette(playerPalette);
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cachedPalette = palette;
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}
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if (playerPalette != cachedPlayerPalette)
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@@ -170,12 +162,6 @@ namespace OpenRA.Mods.Cnc.Widgets
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cachedShadowPalette = shadowPalette;
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}
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if (scale != cachedScale)
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cachedScale = scale;
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if (rotation != cachedRotation)
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cachedRotation = rotation;
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if (lightPitch != cachedLightPitch || lightYaw != cachedLightYaw)
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{
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cachedLightPitch = lightPitch;
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@@ -183,19 +169,16 @@ namespace OpenRA.Mods.Cnc.Widgets
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cachedLightSource = new WRot(WAngle.Zero, new WAngle(256 - lightPitch), new WAngle(lightYaw));
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}
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if (cachedLightAmbientColor[0] != lightAmbientColor[0] || cachedLightAmbientColor[1] != lightAmbientColor[1] || cachedLightAmbientColor[2] != lightAmbientColor[2])
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cachedLightAmbientColor = lightAmbientColor;
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if (cachedLightDiffuseColor[0] != lightDiffuseColor[0] || cachedLightDiffuseColor[1] != lightDiffuseColor[1] || cachedLightDiffuseColor[2] != lightDiffuseColor[2])
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cachedLightDiffuseColor = lightDiffuseColor;
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if (cameraAngle != cachedCameraAngle)
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{
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cachedCameraAngle = cameraAngle;
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cachedCameraRotation = new WRot(WAngle.Zero, cameraAngle - new WAngle(256), new WAngle(256));
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}
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var animation = new ModelAnimation(
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cachedVoxel,
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voxel,
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() => WVec.Zero,
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() => cachedRotation,
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() => rotation,
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() => false,
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() => 0,
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true);
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@@ -207,11 +190,10 @@ namespace OpenRA.Mods.Cnc.Widgets
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var origin = RenderOrigin + new int2(RenderBounds.Size.Width / 2, RenderBounds.Size.Height / 2);
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var renderer = WorldRenderer.World.WorldActor.Trait<ModelRenderer>();
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var camera = new WRot(WAngle.Zero, cachedCameraAngle - new WAngle(256), new WAngle(256));
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var modelRenderable = new UIModelRenderable(
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renderer,
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animations, WPos.Zero, origin, 0, camera, scale,
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cachedLightSource, cachedLightAmbientColor, cachedLightDiffuseColor,
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animations, WPos.Zero, origin, 0, cachedCameraRotation, scale,
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cachedLightSource, lightAmbientColor, lightDiffuseColor,
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paletteReferencePlayer, paletteReferenceNormals, paletteReferenceShadow);
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renderable = modelRenderable.PrepareRender(WorldRenderer);
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