Clean the caching inside ModelWidget up

This commit is contained in:
abcdefg30
2023-10-12 18:13:57 +02:00
committed by Gustas
parent d2fdd3c753
commit e76d89f0db

View File

@@ -95,20 +95,16 @@ namespace OpenRA.Mods.Cnc.Widgets
return new ModelWidget(this); return new ModelWidget(this);
} }
IModel cachedVoxel;
string cachedPalette; string cachedPalette;
string cachedPlayerPalette; string cachedPlayerPalette;
string cachedNormalsPalette; string cachedNormalsPalette;
string cachedShadowPalette; string cachedShadowPalette;
float cachedScale;
WRot cachedRotation;
float[] cachedLightAmbientColor = new float[] { 0, 0, 0 };
float[] cachedLightDiffuseColor = new float[] { 0, 0, 0 };
int cachedLightPitch; int cachedLightPitch;
int cachedLightYaw; int cachedLightYaw;
WRot cachedLightSource; WRot cachedLightSource;
WAngle cachedCameraAngle; WAngle cachedCameraAngle;
PaletteReference paletteReference; PaletteReference paletteReference;
WRot cachedCameraRotation;
PaletteReference paletteReferencePlayer; PaletteReference paletteReferencePlayer;
PaletteReference paletteReferenceNormals; PaletteReference paletteReferenceNormals;
PaletteReference paletteReferenceShadow; PaletteReference paletteReferenceShadow;
@@ -124,8 +120,14 @@ namespace OpenRA.Mods.Cnc.Widgets
public override void PrepareRenderables() public override void PrepareRenderables()
{ {
var voxel = GetVoxel(); var voxel = GetVoxel();
if (voxel == null)
return;
var palette = GetPalette(); var palette = GetPalette();
var playerPalette = GetPlayerPalette(); var playerPalette = GetPlayerPalette();
if (string.IsNullOrEmpty(palette) && string.IsNullOrEmpty(playerPalette))
return;
var normalsPalette = GetNormalsPalette(); var normalsPalette = GetNormalsPalette();
var shadowPalette = GetShadowPalette(); var shadowPalette = GetShadowPalette();
var scale = GetScale(); var scale = GetScale();
@@ -136,20 +138,10 @@ namespace OpenRA.Mods.Cnc.Widgets
var lightYaw = GetLightYaw(); var lightYaw = GetLightYaw();
var cameraAngle = GetCameraAngle(); var cameraAngle = GetCameraAngle();
if (voxel == null || palette == null)
return;
if (voxel != cachedVoxel)
cachedVoxel = voxel;
if (palette != cachedPalette) if (palette != cachedPalette)
{ {
if (string.IsNullOrEmpty(palette) && string.IsNullOrEmpty(playerPalette)) paletteReference = WorldRenderer.Palette(playerPalette);
return; cachedPalette = palette;
var paletteName = string.IsNullOrEmpty(palette) ? playerPalette : palette;
paletteReference = WorldRenderer.Palette(paletteName);
cachedPalette = paletteName;
} }
if (playerPalette != cachedPlayerPalette) if (playerPalette != cachedPlayerPalette)
@@ -170,12 +162,6 @@ namespace OpenRA.Mods.Cnc.Widgets
cachedShadowPalette = shadowPalette; cachedShadowPalette = shadowPalette;
} }
if (scale != cachedScale)
cachedScale = scale;
if (rotation != cachedRotation)
cachedRotation = rotation;
if (lightPitch != cachedLightPitch || lightYaw != cachedLightYaw) if (lightPitch != cachedLightPitch || lightYaw != cachedLightYaw)
{ {
cachedLightPitch = lightPitch; cachedLightPitch = lightPitch;
@@ -183,19 +169,16 @@ namespace OpenRA.Mods.Cnc.Widgets
cachedLightSource = new WRot(WAngle.Zero, new WAngle(256 - lightPitch), new WAngle(lightYaw)); cachedLightSource = new WRot(WAngle.Zero, new WAngle(256 - lightPitch), new WAngle(lightYaw));
} }
if (cachedLightAmbientColor[0] != lightAmbientColor[0] || cachedLightAmbientColor[1] != lightAmbientColor[1] || cachedLightAmbientColor[2] != lightAmbientColor[2])
cachedLightAmbientColor = lightAmbientColor;
if (cachedLightDiffuseColor[0] != lightDiffuseColor[0] || cachedLightDiffuseColor[1] != lightDiffuseColor[1] || cachedLightDiffuseColor[2] != lightDiffuseColor[2])
cachedLightDiffuseColor = lightDiffuseColor;
if (cameraAngle != cachedCameraAngle) if (cameraAngle != cachedCameraAngle)
{
cachedCameraAngle = cameraAngle; cachedCameraAngle = cameraAngle;
cachedCameraRotation = new WRot(WAngle.Zero, cameraAngle - new WAngle(256), new WAngle(256));
}
var animation = new ModelAnimation( var animation = new ModelAnimation(
cachedVoxel, voxel,
() => WVec.Zero, () => WVec.Zero,
() => cachedRotation, () => rotation,
() => false, () => false,
() => 0, () => 0,
true); true);
@@ -207,11 +190,10 @@ namespace OpenRA.Mods.Cnc.Widgets
var origin = RenderOrigin + new int2(RenderBounds.Size.Width / 2, RenderBounds.Size.Height / 2); var origin = RenderOrigin + new int2(RenderBounds.Size.Width / 2, RenderBounds.Size.Height / 2);
var renderer = WorldRenderer.World.WorldActor.Trait<ModelRenderer>(); var renderer = WorldRenderer.World.WorldActor.Trait<ModelRenderer>();
var camera = new WRot(WAngle.Zero, cachedCameraAngle - new WAngle(256), new WAngle(256));
var modelRenderable = new UIModelRenderable( var modelRenderable = new UIModelRenderable(
renderer, renderer,
animations, WPos.Zero, origin, 0, camera, scale, animations, WPos.Zero, origin, 0, cachedCameraRotation, scale,
cachedLightSource, cachedLightAmbientColor, cachedLightDiffuseColor, cachedLightSource, lightAmbientColor, lightDiffuseColor,
paletteReferencePlayer, paletteReferenceNormals, paletteReferenceShadow); paletteReferencePlayer, paletteReferenceNormals, paletteReferenceShadow);
renderable = modelRenderable.PrepareRender(WorldRenderer); renderable = modelRenderable.PrepareRender(WorldRenderer);