Draw annotations using the UI renderers.
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@@ -43,8 +43,8 @@ namespace OpenRA.Mods.Common.Graphics
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public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
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public void Render(WorldRenderer wr)
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{
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var verts = vertices.Select(wr.Screen3DPosition).ToArray();
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Game.Renderer.WorldRgbaColorRenderer.DrawPolygon(verts, width / wr.Viewport.Zoom, color);
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var verts = vertices.Select(v => wr.Viewport.WorldToViewPx(wr.ScreenPosition(v)).ToFloat2()).ToArray();
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Game.Renderer.RgbaColorRenderer.DrawPolygon(verts, width, color);
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}
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public void RenderDebugGeometry(WorldRenderer wr) { }
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