Draw annotations using the UI renderers.

This commit is contained in:
Paul Chote
2019-09-15 12:20:08 +01:00
committed by abcdefg30
parent 8c1b0f1afe
commit e772adb0a9
13 changed files with 108 additions and 112 deletions

View File

@@ -43,8 +43,8 @@ namespace OpenRA.Mods.Common.Graphics
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
var verts = vertices.Select(wr.Screen3DPosition).ToArray();
Game.Renderer.WorldRgbaColorRenderer.DrawPolygon(verts, width / wr.Viewport.Zoom, color);
var verts = vertices.Select(v => wr.Viewport.WorldToViewPx(wr.ScreenPosition(v)).ToFloat2()).ToArray();
Game.Renderer.RgbaColorRenderer.DrawPolygon(verts, width, color);
}
public void RenderDebugGeometry(WorldRenderer wr) { }