Normal AI: Gone.

Zhukov AI: Bit of a turtle, but sends large attacks with arty/v2.
Rommel AI: Modified Hard AI.
This commit is contained in:
earthpig
2012-04-29 16:14:36 -07:00
committed by Chris Forbes
parent 45f5c054d5
commit e7a8cdf951

View File

@@ -69,36 +69,6 @@ Player:
2tnk: 25%
3tnk: 50%
SquadSize: 20
HackyAI@NormalAI:
Name:Normal AI
BuildingFractions:
proc: 30%
powr: 35%
tent: 1%
barr: 1%
weap: 1%
pbox: 7%
gun: 7%
ftur: 10%
tsla: 5%
fix: 0.1%
dome: 10%
agun: 5%
sam: 1%
atek: 1%
stek: 1%
UnitsToBuild:
e1: 50%
e3: 10%
apc: 30%
jeep: 40%
arty: 15%
v2rl: 40%
ftrk: 50%
1tnk: 70%
2tnk: 25%
3tnk: 50%
SquadSize: 15
HackyAI@HardAI:
Name:Hard AI
BuildingFractions:
@@ -128,6 +98,62 @@ Player:
2tnk: 25%
3tnk: 50%
SquadSize: 10
HackyAI@ZhukovAI:
Name:Zhukov AI
BuildingFractions:
proc: 30%
powr: 35%
tent: 1%
barr: 1%
weap: 1%
pbox: 7%
gun: 10%
ftur: 10%
tsla: 5%
dome: 10%
fix: 0.1%
agun: 7%
sam: 7%
atek: 1%
stek: 1%
UnitsToBuild:
e1: 40%
e3: 10%
harv: 10%
ftrk: 5%
v2rl: 40%
arty: 40%
1tnk: 20%
2tnk: 20%
3tnk: 20%
SquadSize: 30
HackyAI@RommelAI:
Name:Rommel AI
BuildingFractions:
proc: 30%
powr: 35%
tent: 1%
barr: 1%
weap: 1%
pbox: 7%
gun: 7%
ftur: 10%
tsla: 5%
fix: 0.1%
dome: 10%
agun: 5%
sam: 1%
atek: 1%
stek: 1%
UnitsToBuild:
e1: 5%
e3: 10%
3tnk: 75%
2tnk: 75%
v2rl: 15%
arty: 15%
harv: 10%
SquadSize: 7
PlayerColorPalette:
BasePalette: terrain
DebugResourceCash: