Merge pull request #7937 from pchote/some-editor-prereqs

A collection of ActorPreview improvements.
This commit is contained in:
Oliver Brakmann
2015-04-26 18:46:26 +02:00
19 changed files with 167 additions and 18 deletions

View File

@@ -40,10 +40,13 @@ namespace OpenRA.Mods.Common.Traits
if (UpgradeMinEnabledLevel > 0)
yield break;
if (Palette != null)
p = init.WorldRenderer.Palette(Palette);
var body = init.Actor.Traits.Get<BodyOrientationInfo>();
var facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0;
var anim = new Animation(init.World, image, () => facing);
anim.PlayRepeating(Sequence);
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
var orientation = body.QuantizeOrientation(new WRot(WAngle.Zero, WAngle.Zero, WAngle.FromFacing(facing)), facings);
var offset = body.LocalToWorld(Offset.Rotate(orientation));