Improve translation of power/silo usage tooltip

- Fix an instance where "silo-usage" translation was used without
arguments
- Use the same translation reference for the "Power usage"
- Make the ResourceBarWidget accept a cached transform with the tooltip
text
so it won't have to build the string itself
- Display an infinity symbol when the infinite power cheat is used
- Removes a magic number that is no longer used (>1000000 to check for
unlimited power)
This commit is contained in:
Ivaylo Draganov
2022-09-13 14:26:09 +03:00
committed by Matthias Mailänder
parent ba763ac0f0
commit e7dcbb3c2d
6 changed files with 53 additions and 16 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
string siloUsageTooltip = "";
[TranslationReference("resources", "capacity")]
[TranslationReference("usage", "capacity")]
static readonly string SiloUsage = "silo-usage";
[ObjectCreator.UseCtor]
@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
displayResources = playerResources.Cash + playerResources.Resources;
siloUsageTooltipCache = new CachedTransform<(int Resources, int Capacity), string>(x =>
modData.Translation.GetString(SiloUsage, Translation.Arguments("resources", x.Resources, "capacity", x.Capacity)));
modData.Translation.GetString(SiloUsage, Translation.Arguments("usage", x.Resources, "capacity", x.Capacity)));
cashLabel = widget.Get<LabelWithTooltipWidget>("CASH");
cashLabel.GetTooltipText = () => siloUsageTooltip;

View File

@@ -17,18 +17,32 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
public class IngamePowerBarLogic : ChromeLogic
{
[TranslationReference]
[TranslationReference("usage", "capacity")]
static readonly string PowerUsage = "power-usage";
[TranslationReference]
static readonly string Infinite = "infinite-power";
[ObjectCreator.UseCtor]
public IngamePowerBarLogic(Widget widget, ModData modData, World world)
{
var developerMode = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var powerBar = widget.Get<ResourceBarWidget>("POWERBAR");
powerBar.GetProvided = () => powerManager.PowerProvided;
powerBar.GetProvided = () => developerMode.UnlimitedPower ? -1 : powerManager.PowerProvided;
powerBar.GetUsed = () => powerManager.PowerDrained;
powerBar.TooltipFormat = modData.Translation.GetString(PowerUsage) + ": {0}/{1}";
powerBar.TooltipTextCached = new CachedTransform<(float Current, float Capacity), string>(usage =>
{
var capacity = developerMode.UnlimitedPower ?
modData.Translation.GetString(Infinite) :
powerManager.PowerProvided.ToString();
return modData.Translation.GetString(
PowerUsage,
Translation.Arguments("usage", usage.Current, "capacity", capacity));
});
powerBar.GetBarColor = () =>
{
if (powerManager.PowerState == PowerState.Critical)

View File

@@ -17,22 +17,39 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
public class IngamePowerCounterLogic : ChromeLogic
{
[TranslationReference]
[TranslationReference("usage", "capacity")]
static readonly string PowerUsage = "power-usage";
[TranslationReference]
static readonly string Infinite = "infinite-power";
[ObjectCreator.UseCtor]
public IngamePowerCounterLogic(Widget widget, ModData modData, World world)
{
var developerMode = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var power = widget.Get<LabelWithTooltipWidget>("POWER");
var powerIcon = widget.Get<ImageWidget>("POWER_ICON");
var powerUsage = modData.Translation.GetString(PowerUsage);
var unlimitedCapacity = modData.Translation.GetString(Infinite);
powerIcon.GetImageName = () => powerManager.ExcessPower < 0 ? "power-critical" : "power-normal";
power.GetColor = () => powerManager.ExcessPower < 0 ? Color.Red : Color.White;
power.GetText = () => powerManager.PowerProvided == 1000000 ? "∞" : powerManager.ExcessPower.ToString();
power.GetTooltipText = () => powerUsage + ": " + powerManager.PowerDrained.ToString() +
(powerManager.PowerProvided != 1000000 ? "/" + powerManager.PowerProvided.ToString() : "");
power.GetText = () => developerMode.UnlimitedPower ? unlimitedCapacity : powerManager.ExcessPower.ToString();
var tooltipTextCached = new CachedTransform<(string, string), string>(((string usage, string capacity) args) =>
{
return modData.Translation.GetString(
PowerUsage,
Translation.Arguments("usage", args.usage, "capacity", args.capacity));
});
power.GetTooltipText = () =>
{
var capacity = developerMode.UnlimitedPower ? unlimitedCapacity : powerManager.PowerProvided.ToString();
return tooltipTextCached.Update((powerManager.PowerDrained.ToString(), capacity));
};
}
}
}

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
public class IngameSiloBarLogic : ChromeLogic
{
[TranslationReference]
[TranslationReference("usage", "capacity")]
static readonly string SiloUsage = "silo-usage";
[ObjectCreator.UseCtor]
@@ -28,7 +28,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
siloBar.GetProvided = () => playerResources.ResourceCapacity;
siloBar.GetUsed = () => playerResources.Resources;
siloBar.TooltipFormat = modData.Translation.GetString(SiloUsage) + ": {0}/{1}";
siloBar.TooltipTextCached = new CachedTransform<(float Current, float Capacity), string>(usage =>
{
return modData.Translation.GetString(
SiloUsage,
Translation.Arguments("usage", usage.Current, "capacity", usage.Capacity));
});
siloBar.GetBarColor = () =>
{
if (playerResources.Resources == playerResources.ResourceCapacity)

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Widgets
public readonly string TooltipContainer;
readonly Lazy<TooltipContainerWidget> tooltipContainer;
public string TooltipFormat = "";
public CachedTransform<(float, float), string> TooltipTextCached;
public ResourceBarOrientation Orientation = ResourceBarOrientation.Vertical;
public string IndicatorCollection = "sidebar-bits";
public string IndicatorImage = "indicator";
@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Widgets
if (TooltipContainer == null)
return;
Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
Func<string> getText = () => TooltipTextCached.Update((GetUsed(), GetProvided()));
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() { { "getText", getText }, { "world", world } });
}

View File

@@ -202,11 +202,12 @@ exit-map-editor-confirm = Exit
## IngamePowerBarLogic
## IngamePowerCounterLogic
power-usage = Power Usage
power-usage = Power Usage: { $usage }/{ $capacity }
infinite-power = Infinite
## IngameSiloBarLogic
## IngameCashCounterLogic
silo-usage = Silo Usage: { $resources }/{ $capacity }
silo-usage = Silo Usage: { $usage }/{ $capacity }
## ObserverShroudSelectorLogic
camera-option-all-players = All Players