aircraft sync debug traits dont really need to do trait lookups every time the synchash is taken..
This commit is contained in:
@@ -19,48 +19,48 @@ using OpenRA.Traits;
|
|||||||
|
|
||||||
namespace OpenRA.Mods.RA.Air
|
namespace OpenRA.Mods.RA.Air
|
||||||
{
|
{
|
||||||
public class DebugAircraftFacingInfo : ITraitInfo
|
public class DebugAircraftFacingInfo : ITraitInfo, Requires<AircraftInfo>
|
||||||
{
|
{
|
||||||
public object Create(ActorInitializer init) { return new DebugAircraftFacing(init.self); }
|
public object Create(ActorInitializer init) { return new DebugAircraftFacing(init.self); }
|
||||||
}
|
}
|
||||||
public class DebugAircraftFacing : ISync
|
public class DebugAircraftFacing : ISync
|
||||||
{
|
{
|
||||||
readonly Actor self;
|
readonly Aircraft a;
|
||||||
public DebugAircraftFacing(Actor self){this.self = self;}
|
public DebugAircraftFacing(Actor self){ a = self.Trait<Aircraft>(); }
|
||||||
[Sync] public int foo { get { return self.Trait<Aircraft>().Facing; } }
|
[Sync] public int foo { get { return a.Facing; } }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DebugAircraftSubPxXInfo : ITraitInfo
|
public class DebugAircraftSubPxXInfo : ITraitInfo, Requires<AircraftInfo>
|
||||||
{
|
{
|
||||||
public object Create(ActorInitializer init) { return new DebugAircraftSubPxX(init.self); }
|
public object Create(ActorInitializer init) { return new DebugAircraftSubPxX(init.self); }
|
||||||
}
|
}
|
||||||
public class DebugAircraftSubPxX : ISync
|
public class DebugAircraftSubPxX : ISync
|
||||||
{
|
{
|
||||||
readonly Actor self;
|
readonly Aircraft a;
|
||||||
public DebugAircraftSubPxX(Actor self){this.self = self;}
|
public DebugAircraftSubPxX(Actor self){ a = self.Trait<Aircraft>(); }
|
||||||
[Sync] public int foo { get { return self.Trait<Aircraft>().SubPxPosition.X; } }
|
[Sync] public int foo { get { return a.SubPxPosition.Y; } }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DebugAircraftSubPxYInfo : ITraitInfo
|
public class DebugAircraftSubPxYInfo : ITraitInfo, Requires<AircraftInfo>
|
||||||
{
|
{
|
||||||
public object Create(ActorInitializer init) { return new DebugAircraftSubPxY(init.self); }
|
public object Create(ActorInitializer init) { return new DebugAircraftSubPxY(init.self); }
|
||||||
}
|
}
|
||||||
public class DebugAircraftSubPxY : ISync
|
public class DebugAircraftSubPxY : ISync
|
||||||
{
|
{
|
||||||
readonly Actor self;
|
readonly Aircraft a;
|
||||||
public DebugAircraftSubPxY(Actor self){this.self = self;}
|
public DebugAircraftSubPxY(Actor self){ a = self.Trait<Aircraft>(); }
|
||||||
[Sync] public int foo { get { return self.Trait<Aircraft>().SubPxPosition.Y; } }
|
[Sync] public int foo { get { return a.SubPxPosition.Y; } }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DebugAircraftAltitudeInfo : ITraitInfo
|
public class DebugAircraftAltitudeInfo : ITraitInfo, Requires<AircraftInfo>
|
||||||
{
|
{
|
||||||
public object Create(ActorInitializer init) { return new DebugAircraftAltitude(init.self); }
|
public object Create(ActorInitializer init) { return new DebugAircraftAltitude(init.self); }
|
||||||
}
|
}
|
||||||
public class DebugAircraftAltitude : ISync
|
public class DebugAircraftAltitude : ISync
|
||||||
{
|
{
|
||||||
readonly Actor self;
|
readonly Aircraft a;
|
||||||
public DebugAircraftAltitude(Actor self){this.self = self;}
|
public DebugAircraftAltitude(Actor self){ a = self.Trait<Aircraft>(); }
|
||||||
[Sync] public int Facing { get { return self.Trait<Aircraft>().Altitude; } }
|
[Sync] public int foo { get { return a.Altitude; } }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class AircraftInfo : ITraitInfo
|
public class AircraftInfo : ITraitInfo
|
||||||
|
|||||||
Reference in New Issue
Block a user