Rename LeavesHusk to SpawnActorOnDeath

This commit is contained in:
abcdefg30
2015-08-09 19:24:14 +02:00
parent abf5047072
commit e8477b1b5a
20 changed files with 107 additions and 103 deletions

View File

@@ -817,7 +817,7 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
-LeavesHusk:
-SpawnActorOnDeath:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false

View File

@@ -662,7 +662,7 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
-LeavesHusk:
-SpawnActorOnDeath:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false

View File

@@ -33,7 +33,7 @@ TRAN:
Types: Infantry
MaxWeight: 10
PipCount: 10
LeavesHusk:
SpawnActorOnDeath:
HuskActor: TRAN.Husk
Explodes:
Weapon: HeliExplode
@@ -83,7 +83,7 @@ HELI:
WithRotor:
Offset: 0,0,85
WithMuzzleFlash:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HELI.Husk
AutoTarget:
Explodes:
@@ -128,7 +128,7 @@ ORCA:
SelfReloads: true
ReloadCount: 2
SelfReloadTicks: 100
LeavesHusk:
SpawnActorOnDeath:
HuskActor: ORCA.Husk
AutoTarget:
Explodes:

View File

@@ -3,7 +3,7 @@ V20:
Building:
Footprint: xx xx
Dimensions: 2,2
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V20.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -21,7 +21,7 @@ V21:
Building:
Footprint: xx xx
Dimensions: 2,2
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V21.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -39,7 +39,7 @@ V22:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V22.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -54,7 +54,7 @@ V22.Husk:
V23:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V23.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -69,7 +69,7 @@ V24:
Building:
Footprint: xx xx
Dimensions: 2,2
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V24.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -89,7 +89,7 @@ V25:
Dimensions: 2,2
Tooltip:
Name: Church
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V25.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -109,7 +109,7 @@ V26:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V26.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -124,7 +124,7 @@ V26.Husk:
V27:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V27.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -136,7 +136,7 @@ V27.Husk:
V28:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V28.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -148,7 +148,7 @@ V28.Husk:
V29:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V29.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -163,7 +163,7 @@ V30:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V30.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -181,7 +181,7 @@ V31:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V31.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -199,7 +199,7 @@ V32:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V32.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -217,7 +217,7 @@ V33:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V33.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -232,7 +232,7 @@ V33.Husk:
V34:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V34.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -244,7 +244,7 @@ V34.Husk:
V35:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V35.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -256,7 +256,7 @@ V35.Husk:
V36:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V36.Husk
EditorTilesetFilter:
RequireTilesets: DESERT
@@ -268,7 +268,7 @@ V36.Husk:
V37:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V37.Husk
Building:
Footprint: __xx_ ___xx

View File

@@ -5,7 +5,7 @@ V01:
Dimensions: 2,2
Tooltip:
Name: Church
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V01.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -25,7 +25,7 @@ V02:
Building:
Footprint: xx xx
Dimensions: 2,2
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V02.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -43,7 +43,7 @@ V03:
Building:
Footprint: xx xx
Dimensions: 2,2
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V03.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -61,7 +61,7 @@ V04:
Building:
Footprint: xx xx
Dimensions: 2,2
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V04.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -79,7 +79,7 @@ V05:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V05.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -97,7 +97,7 @@ V06:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V06.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -115,7 +115,7 @@ V07:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V07.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -130,7 +130,7 @@ V07.Husk:
V08:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V08.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -142,7 +142,7 @@ V08.Husk:
V09:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V09.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -154,7 +154,7 @@ V09.Husk:
V10:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V10.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -166,7 +166,7 @@ V10.Husk:
V11:
Inherits: ^CivBuilding
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V11.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -178,7 +178,7 @@ V11.Husk:
V12:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V12.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -190,7 +190,7 @@ V12.Husk:
V13:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V13.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -202,7 +202,7 @@ V13.Husk:
V14:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V14.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -214,7 +214,7 @@ V14.Husk:
V15:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V15.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -226,7 +226,7 @@ V15.Husk:
V16:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V16.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -238,7 +238,7 @@ V16.Husk:
V17:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V17.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -250,7 +250,7 @@ V17.Husk:
V18:
Inherits: ^CivField
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V18.Husk
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -265,7 +265,7 @@ ARCO:
Building:
Footprint: xx
Dimensions: 2,1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: ARCO.Husk
ARCO.Husk:

View File

@@ -190,7 +190,7 @@
HiddenUnderFog:
PoisonedByTiberium:
ActorLostNotification:
LeavesHusk:
SpawnActorOnDeath:
Probability: 10
HuskActor: vice
OwnerType: InternalName

View File

@@ -6,7 +6,7 @@ V19:
Dimensions: 1,1
Tooltip:
Name: Oil Derrick
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V19.Husk
V19.Husk:
@@ -37,7 +37,7 @@ HOSP:
HP: 1000
Tooltip:
Name: Hospital
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HOSP.Husk
Bib:
HasMinibib: Yes
@@ -74,7 +74,7 @@ BIO:
ProductionBar:
RallyPoint:
RallyPoint: -1,-1
LeavesHusk:
SpawnActorOnDeath:
HuskActor: BIO.Husk
ProvidesPrerequisite@buildingname:

View File

@@ -29,7 +29,7 @@ MCV:
MustBeDestroyed:
RequiredForShortGame: true
BaseBuilding:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MCV.Husk
-GainsExperience:
-Cloak:
@@ -67,7 +67,7 @@ HARV:
Type: Heavy
RevealsShroud:
Range: 4c0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HARV.Husk
-GainsExperience:
WithHarvestAnimation:
@@ -120,7 +120,7 @@ APC:
Types: Infantry
MaxWeight: 5
PipCount: 5
LeavesHusk:
SpawnActorOnDeath:
HuskActor: APC.Husk
ARTY:
@@ -151,7 +151,7 @@ ARTY:
WithMuzzleFlash:
AutoTarget:
InitialStance: Defend
LeavesHusk:
SpawnActorOnDeath:
HuskActor: ARTY.Husk
Explodes:
Weapon: ArtilleryShell
@@ -190,7 +190,7 @@ FTNK:
Explodes:
Weapon: FlametankExplode
EmptyWeapon: FlametankExplode
LeavesHusk:
SpawnActorOnDeath:
HuskActor: FTNK.Husk
BGGY:
@@ -224,7 +224,7 @@ BGGY:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: BGGY.Husk
BIKE:
@@ -260,7 +260,7 @@ BIKE:
LocalYaw: 100, -100
AttackFrontal:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: BIKE.Husk
JEEP:
@@ -294,7 +294,7 @@ JEEP:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: JEEP.Husk
LTNK:
@@ -329,7 +329,7 @@ LTNK:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: LTNK.Husk
MTNK:
@@ -363,7 +363,7 @@ MTNK:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MTNK.Husk
SelectionDecorations:
VisualBounds: 28,28
@@ -413,7 +413,7 @@ HTNK:
Ticks: 10
HealIfBelow: 50%
DamageCooldown: 200
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HTNK.Husk
SelectionDecorations:
VisualBounds: 34,34,0,-3
@@ -451,7 +451,7 @@ MSAM:
WithTurret:
AimSequence: aim
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MSAM.Husk
MLRS:
@@ -493,7 +493,7 @@ MLRS:
AutoTarget:
InitialStance: Defend
RenderRangeCircle:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MLRS.Husk
STNK:
@@ -530,7 +530,7 @@ STNK:
AutoTarget:
InitialStance: HoldFire
TargetableUnit:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: STNK.Husk
-MustBeDestroyed: