new AttackLoyalty, range and stay alive option for Capture
AttackLoyalty for d2k Deviator which captures units also shooting a fake missile (see issue #2251) CaptureActor now supports Generals styles gameplay but is disabled by default (see issue #2274) fixes the annoyance that engineers will not take the shortest root to the building by the way removing ProvidesCustomPrerequisite because it's tooltip messages relies on hardcoded hacks
This commit is contained in:
committed by
Chris Forbes
parent
c2321e3eea
commit
e89ee2c131
@@ -23,12 +23,10 @@
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# create a shellmap (currently just a blank placeholder)
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# rework chrome UI, dialoges, tabs
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# add sonic tank weapon (currently uses tesla)
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# make deviator change the allegiance of ememy units (currently shoots rockets)
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# starport prices should vary
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# black spots on buildings should be fading team colors
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# gamefile extraction (setup/setup.z) from CD fails
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# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
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# infantry-only areas (Rough) do not show the dark-green mouse cursor
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# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)
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# group number metrics are off
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# add bibs
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@@ -1,16 +1,14 @@
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CARRYALL:
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^CARRYALL:
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 110
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Prerequisites: anyhightech
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BuiltAt: hightecha
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Owner: atreides,harkonnen,ordos
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Valued:
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Cost: 1200
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Tooltip:
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Name: Carryall
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Description: Fast drop ship.\n Unarmed
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Icon: carryallicon
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Health:
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HP: 500
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Armor:
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@@ -50,6 +50,60 @@ REFA:
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Owner: atreides
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RenderBuildingWarFactory:
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Image: REFA
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FreeActor:
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Actor: HARVESTERA
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InitialActivity: FindResources
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SpawnOffset: 1,2
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Facing: 64
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HARVESTERA:
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Inherits: ^HARVESTER
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Buildable:
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Prerequisites: heavya,refa
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Owner: atreides
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RenderUnit:
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Image: HARVESTER
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TRIKEA:
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Inherits: ^TRIKE
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Buildable:
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Prerequisites: lighta
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Owner: atreides
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RenderUnit:
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Image: TRIKE
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QUADA:
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Inherits: ^QUAD
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Buildable:
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Prerequisites: lighta
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Owner: atreides
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RenderUnit:
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Image: QUAD
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SIEGETANKA:
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Inherits: ^SIEGETANK
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Buildable:
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Prerequisites: heavya, radara
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Owner: atreides
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RenderUnit:
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Image: SIEGETANK
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MISSILETANKA:
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Inherits: ^MISSILETANK
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Buildable:
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Prerequisites: heavya
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Owner: atreides
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RenderUnit:
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Image: MISSILETANK
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CARRYALLA:
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Inherits: ^CARRYALL
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Buildable:
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Prerequisites: hightecha
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BuiltAt: hightecha
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Owner: atreides
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RenderUnit:
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Image: CARRYALL
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BARRA:
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Inherits: ^BARRACKS
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@@ -32,6 +32,60 @@ REFH:
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: REFH
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FreeActor:
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Actor: HARVESTERH
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InitialActivity: FindResources
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SpawnOffset: 1,2
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Facing: 64
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HARVESTERH:
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Inherits: ^HARVESTER
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Buildable:
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Prerequisites: heavyh,refh
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Owner: harkonnen
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RenderUnit:
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Image: HARVESTER
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TRIKEH:
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Inherits: ^TRIKE
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Buildable:
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Prerequisites: lighth
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Owner: harkonnen
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RenderUnit:
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Image: TRIKE
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QUADH:
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Inherits: ^QUAD
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Buildable:
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Prerequisites: lighth
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Owner: harkonnen
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RenderUnit:
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Image: QUAD
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SIEGETANKH:
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Inherits: ^SIEGETANK
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Buildable:
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Prerequisites: heavyh, radarh
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Owner: harkonnen
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RenderUnit:
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Image: SIEGETANK
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MISSILETANKH:
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Inherits: ^MISSILETANK
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Buildable:
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Prerequisites: heavyh
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Owner: harkonnen
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RenderUnit:
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Image: MISSILETANK
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CARRYALLH:
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Inherits: ^CARRYALL
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Buildable:
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Prerequisites: hightechh
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BuiltAt: hightechh
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Owner: harkonnen
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RenderUnit:
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Image: CARRYALL
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BARRH:
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Inherits: ^BARRACKS
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@@ -32,6 +32,11 @@ REFO:
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Owner: ordos
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RenderBuildingWarFactory:
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Image: REFO
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FreeActor:
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Actor: HARVESTERO
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InitialActivity: FindResources
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SpawnOffset: 1,2
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Facing: 64
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BARRO:
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Inherits: ^BARRACKS
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@@ -160,6 +165,14 @@ MCVO:
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RenderUnit:
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Image: DMCV
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HARVESTERO:
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Inherits: ^HARVESTER
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Buildable:
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Prerequisites: heavyo,refo
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Owner: ordos
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RenderUnit:
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Image: HARVESTER
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COMBATO:
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Inherits: ^COMBAT
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Buildable:
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@@ -171,7 +184,7 @@ RAIDER:
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 15
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Prerequisites: anylight
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Prerequisites: lighto
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Owner: ordos
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Valued:
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Cost: 200
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@@ -197,17 +210,50 @@ RAIDER:
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SecondaryOffset: 0,0,0,-4
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AutoTarget:
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QUADO:
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Inherits: ^QUAD
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Buildable:
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Prerequisites: lighto
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Owner: ordos
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RenderUnit:
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Image: QUAD
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SIEGETANKO:
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Inherits: ^SIEGETANK
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Buildable:
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Prerequisites: heavyo, radaro
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Owner: ordos
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RenderUnit:
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Image: SIEGETANK
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MISSILETANKO:
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Inherits: ^MISSILETANK
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Buildable:
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Prerequisites: heavyo
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Owner: ordos
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RenderUnit:
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Image: MISSILETANK
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CARRYALLO:
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Inherits: ^CARRYALL
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Buildable:
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Prerequisites: hightecho
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BuiltAt: hightecho
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Owner: ordos
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RenderUnit:
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Image: CARRYALL
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DEVIATORTANK:
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Inherits: ^Tank
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Valued:
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Cost: 800
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Tooltip:
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Name: Deviator
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Description: Long range artillery.\n Strong vs Infantry, Tanks, Air\n Weak vs Buildings
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Description: Will cause no actual damage.\nFires a warhead which changes allegiances\n but does not effect buildings or tanks.
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 50
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Prerequisites: anyheavy
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Prerequisites: heavyo
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Owner: ordos
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Mobile:
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Speed: 6
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@@ -218,8 +264,12 @@ DEVIATORTANK:
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RevealsShroud:
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Range: 6
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RenderUnit:
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AttackFrontal:
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PrimaryWeapon: MammothTusk
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# Captures:
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# CaptureTypes:
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# Range: 5
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# wastedAfterwards: false
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AttackLoyalty:
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PrimaryWeapon: FakeMissile
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PrimaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25
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PrimaryRecoil: 1
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AutoTarget:
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@@ -41,8 +41,6 @@
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Tooltip:
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Name: Windtrap
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Description: Provides power for other structures
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ProvidesCustomPrerequisite:
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Prerequisite: anypower
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Building:
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Power: 100
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Footprint: xx xx xx
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@@ -60,7 +58,6 @@
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Buildable:
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Queue: Building
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BuildPaletteOrder: 30
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Prerequisites: anypower
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Hotkey: b
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Valued:
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Cost: 400
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@@ -104,8 +101,6 @@
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Tooltip:
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Name: High Tech Factory
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Description: Produces Carryalls
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ProvidesCustomPrerequisite:
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Prerequisite: anyhightech
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Building:
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Power: -30
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Footprint: _x_ xxx xxx
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@@ -180,9 +175,6 @@
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Buildable:
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Queue: Building
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BuildPaletteOrder: 10
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Prerequisites: anypower
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ProvidesCustomPrerequisite:
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Prerequisite: anyref
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Valued:
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Cost: 1400
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Tooltip:
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@@ -207,11 +199,6 @@
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Capacity: 2000
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CustomSellValue:
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Value: 600
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FreeActor:
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Actor: HARVESTER
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InitialActivity: FindResources
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SpawnOffset: 1,2
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Facing: 64
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^SILO:
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Inherits: ^Building
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@@ -245,8 +232,6 @@
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Buildable:
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Queue: Building
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BuildPaletteOrder: 50
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ProvidesCustomPrerequisite:
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Prerequisite: anylight
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Valued:
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Cost: 1000
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Tooltip:
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@@ -282,8 +267,6 @@
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Buildable:
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Queue: Building
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BuildPaletteOrder: 50
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ProvidesCustomPrerequisite:
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Prerequisite: anyheavy
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Valued:
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Cost: 2000
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Tooltip:
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@@ -322,8 +305,6 @@
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Buildable:
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Queue: Building
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BuildPaletteOrder: 60
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ProvidesCustomPrerequisite:
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Prerequisite: anyradar
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Valued:
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Cost: 1400
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Tooltip:
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@@ -349,8 +330,6 @@
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Tooltip:
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Name: Starport
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Description: Provides a dropzone for vehicle reinforcements
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ProvidesCustomPrerequisite:
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Prerequisite: anystarport
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Buildable:
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Queue: Building
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BuildPaletteOrder: 60
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@@ -207,21 +207,42 @@ CRATE:
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SelectionShares: 2
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NoBaseSelectionShares: 9001
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Unit: mcvo
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GiveUnitCrateAction@Trike:
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GiveUnitCrateAction@TrikeA:
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SelectionShares: 7
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Unit: trike
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GiveUnitCrateAction@Quad:
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Unit: trikea
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GiveUnitCrateAction@TrikeH:
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SelectionShares: 7
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Unit: trikeh
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GiveUnitCrateAction@QuadA:
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SelectionShares: 6
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Unit: quad
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Unit: quada
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GiveUnitCrateAction@QuadH:
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SelectionShares: 6
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Unit: quadh
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GiveUnitCrateAction@QuadO:
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SelectionShares: 6
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Unit: quado
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GiveUnitCrateAction@Raider:
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SelectionShares: 6
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Unit: raider
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GiveUnitCrateAction@SiegeTank:
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GiveUnitCrateAction@SiegeTankA:
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SelectionShares: 6
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Unit: siegetank
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GiveUnitCrateAction@MissileTank:
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Unit: siegetanka
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GiveUnitCrateAction@SiegeTankH:
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SelectionShares: 6
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Unit: missiletank
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Unit: siegetankh
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GiveUnitCrateAction@SiegeTankO:
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SelectionShares: 6
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Unit: siegetanko
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GiveUnitCrateAction@MissileTankA:
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SelectionShares: 6
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Unit: missiletanka
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GiveUnitCrateAction@MissileTankH:
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SelectionShares: 6
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Unit: missiletankh
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GiveUnitCrateAction@MissileTankO:
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SelectionShares: 6
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Unit: missiletanko
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GiveUnitCrateAction@CombatA:
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SelectionShares: 5
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Unit: combata
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@@ -27,18 +27,17 @@
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Transforms:
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TransformSounds: BUILD1.aud
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HARVESTER:
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^HARVESTER:
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Inherits: ^Vehicle
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 10
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Prerequisites: anyref,anyheavy
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Owner: atreides,harkonnen,ordos
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Valued:
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Cost: 1100
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Tooltip:
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Name: Spice Harvester
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Description: Collects Spice for processing.\n Unarmed
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Icon: harvestericon
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Selectable:
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Priority: 7
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Bounds: 42,42
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@@ -62,18 +61,17 @@ HARVESTER:
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Range: 4
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-AttackMove:
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TRIKE:
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^TRIKE:
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Inherits: ^Vehicle
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 15
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Prerequisites: anylight
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Owner: atreides,harkonnen
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Valued:
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Cost: 200
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Tooltip:
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Name: Scout Trike
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Description: Weak Scout.\n Decent vs. Infantry
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Icon: trikeicon
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Selectable:
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Bounds: 24,24
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Health:
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@@ -91,18 +89,17 @@ TRIKE:
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PrimaryOffset: 0,0,0,-4
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AutoTarget:
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QUAD:
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^QUAD:
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Inherits: ^Vehicle
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 30
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Prerequisites: anylight
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Owner: atreides,harkonnen,ordos
|
||||
Valued:
|
||||
Cost: 400
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Tooltip:
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||||
Name: Quad
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||||
Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles\n Weak vs Infantry
|
||||
Icon: quadicon
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||||
Health:
|
||||
HP: 120
|
||||
Armor:
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||||
@@ -154,18 +151,17 @@ QUAD:
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||||
Selectable:
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Bounds: 30,30
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SIEGETANK:
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||||
^SIEGETANK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: anyradar
|
||||
Owner: atreides,harkonnen,ordos
|
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Valued:
|
||||
Cost: 600
|
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Tooltip:
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||||
Name: Siege Tank
|
||||
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Icon: siegetankicon
|
||||
Health:
|
||||
HP: 75
|
||||
Armor:
|
||||
@@ -189,18 +185,17 @@ SIEGETANK:
|
||||
Selectable:
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||||
Bounds: 30,30
|
||||
|
||||
MISSILETANK:
|
||||
^MISSILETANK:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Missile Tank
|
||||
Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Icon: missiletankicon
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: anyheavy
|
||||
Owner: atreides,harkonnen,ordos
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Health:
|
||||
|
||||
@@ -239,36 +239,30 @@ TowerMissle:
|
||||
SmudgeType: SandCrater, RockCrater
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||||
Damage: 25
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||||
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||||
MammothTusk:
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||||
ROF: 60
|
||||
FakeMissile:
|
||||
ROF: 90
|
||||
Range: 8
|
||||
Burst: 1
|
||||
Report: MISSLE1
|
||||
Burst: 2
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 30
|
||||
Arm: 2
|
||||
Projectile: Bullet
|
||||
Speed: 35
|
||||
High: true
|
||||
Shadow: false
|
||||
Proximity: true
|
||||
# Trail: smokey
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 3
|
||||
Image: DRAGON
|
||||
ROT: 5
|
||||
RangeLimit: 40
|
||||
Angle: .2
|
||||
Inaccuracy: 70
|
||||
Image: MISSILE
|
||||
Trail: smokey
|
||||
ContrailLength: 30
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: med_explosion
|
||||
WaterExplosion: med_splash
|
||||
InfDeath: 2
|
||||
Wood: 0%
|
||||
Heavy: 0%
|
||||
Concrete: 0%
|
||||
Explosion: large_explosion
|
||||
WaterExplosion: large_splash
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 45
|
||||
Damage: 0
|
||||
ImpactSound: kaboom12
|
||||
|
||||
155mm:
|
||||
ROF: 85
|
||||
|
||||
Reference in New Issue
Block a user