new AttackLoyalty, range and stay alive option for Capture

AttackLoyalty for d2k Deviator which captures units
also shooting a fake missile (see issue #2251)

CaptureActor now supports Generals styles gameplay
but is disabled by default (see issue #2274)
fixes the annoyance that engineers will not take
the shortest root to the building by the way

removing ProvidesCustomPrerequisite because it's
tooltip messages relies on hardcoded hacks
This commit is contained in:
Matthias Mailänder
2012-06-30 17:06:29 +02:00
committed by Chris Forbes
parent c2321e3eea
commit e89ee2c131
13 changed files with 286 additions and 92 deletions

View File

@@ -239,36 +239,30 @@ TowerMissle:
SmudgeType: SandCrater, RockCrater
Damage: 25
MammothTusk:
ROF: 60
FakeMissile:
ROF: 90
Range: 8
Burst: 1
Report: MISSLE1
Burst: 2
ValidTargets: Ground, Air
Projectile: Missile
Speed: 30
Arm: 2
Projectile: Bullet
Speed: 35
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Inaccuracy: 3
Image: DRAGON
ROT: 5
RangeLimit: 40
Angle: .2
Inaccuracy: 70
Image: MISSILE
Trail: smokey
ContrailLength: 30
Warhead:
Spread: 6
Spread: 10
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: med_explosion
WaterExplosion: med_splash
InfDeath: 2
Wood: 0%
Heavy: 0%
Concrete: 0%
Explosion: large_explosion
WaterExplosion: large_splash
SmudgeType: SandCrater, RockCrater
Damage: 45
Damage: 0
ImpactSound: kaboom12
155mm:
ROF: 85