Cleaned RA infantry rules a little
This commit is contained in:
@@ -170,8 +170,13 @@
|
||||
Beach: 80
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 12,18,0,-6
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, Infantry, Disguise
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
RenderSprites:
|
||||
WithInfantryBody:
|
||||
WithDeathAnimation:
|
||||
@@ -457,8 +462,6 @@
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
@@ -479,6 +482,7 @@
|
||||
ScaredyCat:
|
||||
Voiced:
|
||||
VoiceSet: CivilianMaleVoice
|
||||
-TakeCover:
|
||||
|
||||
^CivBuilding:
|
||||
Inherits: ^TechBuilding
|
||||
|
||||
@@ -43,8 +43,6 @@ E1:
|
||||
Tooltip:
|
||||
Name: Rifle Infantry
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
@@ -57,9 +55,6 @@ E1:
|
||||
MuzzleSequence: garrison-muzzle
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -76,8 +71,6 @@ E2:
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
@@ -92,9 +85,6 @@ E2:
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -114,8 +104,6 @@ E3:
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
@@ -131,9 +119,6 @@ E3:
|
||||
Weapon: Dragon
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -150,8 +135,6 @@ E4:
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced anti-structure unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
@@ -165,9 +148,6 @@ E4:
|
||||
Weapon: Flamer
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -184,8 +164,6 @@ E6:
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
@@ -196,11 +174,8 @@ E6:
|
||||
RepairsBridges:
|
||||
ExternalCaptures:
|
||||
Type: building
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -221,8 +196,6 @@ SPY:
|
||||
Name: Spy
|
||||
GenericName: Soldier
|
||||
Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
@@ -232,9 +205,6 @@ SPY:
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
Disguise:
|
||||
Infiltrates:
|
||||
Types: SpyInfiltrate
|
||||
@@ -251,6 +221,7 @@ SPY:
|
||||
|
||||
SPY.England:
|
||||
Inherits: SPY
|
||||
TakeCover:
|
||||
WithDisguisingInfantryBody:
|
||||
Buildable:
|
||||
Prerequisites: ~infantry.england, dome, ~tent, ~techlevel.medium
|
||||
@@ -274,8 +245,6 @@ E7:
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry. Armed with\ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
@@ -297,9 +266,6 @@ E7:
|
||||
MuzzleSequence: garrison-muzzle
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
AnnounceOnBuild:
|
||||
@@ -319,8 +285,6 @@ MEDI:
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
@@ -336,9 +300,6 @@ MEDI:
|
||||
Cursor: heal
|
||||
OutsideRangeCursor: heal
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -358,8 +319,6 @@ MECH:
|
||||
Tooltip:
|
||||
Name: Mechanic
|
||||
Description: Repairs nearby vehicles and restores\nhusks to working condition.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
@@ -377,9 +336,6 @@ MECH:
|
||||
Captures:
|
||||
CaptureTypes: husk
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -389,8 +345,6 @@ MECH:
|
||||
|
||||
EINSTEIN:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 10
|
||||
Tooltip:
|
||||
@@ -402,6 +356,7 @@ EINSTEIN:
|
||||
RevealsShroud:
|
||||
Range: 2c0
|
||||
-AutoTarget:
|
||||
-TakeCover:
|
||||
ProximityCaptor:
|
||||
Types: CivilianInfantry
|
||||
WithInfantryBody:
|
||||
@@ -411,8 +366,6 @@ EINSTEIN:
|
||||
|
||||
DELPHI:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 10
|
||||
Tooltip:
|
||||
@@ -424,6 +377,7 @@ DELPHI:
|
||||
RevealsShroud:
|
||||
Range: 2c0
|
||||
-AutoTarget:
|
||||
-TakeCover:
|
||||
ProximityCaptor:
|
||||
Types: CivilianInfantry
|
||||
WithInfantryBody:
|
||||
@@ -451,8 +405,6 @@ THF:
|
||||
Tooltip:
|
||||
Name: Thief
|
||||
Description: Steals enemy credits.\n Strong vs Nothing\n Weak vs Everything\n
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
@@ -464,9 +416,6 @@ THF:
|
||||
Infiltrates:
|
||||
InfiltrateTypes: Cash
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
Voiced:
|
||||
VoiceSet: ThiefVoice
|
||||
@@ -483,8 +432,6 @@ HIJACKER:
|
||||
Tooltip:
|
||||
Name: Hijacker
|
||||
Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
@@ -498,6 +445,7 @@ HIJACKER:
|
||||
-AutoTarget:
|
||||
Voiced:
|
||||
VoiceSet: ThiefVoice
|
||||
-TakeCover:
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Infantry
|
||||
@@ -511,8 +459,6 @@ SHOK:
|
||||
Tooltip:
|
||||
Name: Shock Trooper
|
||||
Description: Elite infantry with portable tesla coils.\n Strong vs Infantry\n Weak vs Aircraft
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
@@ -527,9 +473,6 @@ SHOK:
|
||||
Weapon: PortaTesla
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -548,8 +491,6 @@ SNIPER:
|
||||
BuildAtProductionType: Soldier
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: ~disabled
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
@@ -568,9 +509,6 @@ SNIPER:
|
||||
MuzzleSequence: garrison-muzzle
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -595,8 +533,6 @@ Zombie:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 200
|
||||
Prerequisites: ~bio
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 250
|
||||
Mobile:
|
||||
|
||||
Reference in New Issue
Block a user