Moves some misc traits/activities to Mods.Common, moves some RA traits into the Traits folder

This commit is contained in:
reaperrr
2015-01-11 12:08:47 +01:00
parent be9d37f30e
commit e8fbfc366a
14 changed files with 23 additions and 29 deletions

View File

@@ -11,12 +11,10 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
namespace OpenRA.Mods.Common.Activities
{
class Demolish : Enter
{

View File

@@ -73,6 +73,7 @@
<Compile Include="Activities\Air\TakeOff.cs" />
<Compile Include="Activities\Attack.cs" />
<Compile Include="Activities\CaptureActor.cs" />
<Compile Include="Activities\Demolish.cs" />
<Compile Include="Activities\Enter.cs" />
<Compile Include="Activities\EnterTransport.cs" />
<Compile Include="Activities\ExternalCaptureActor.cs" />
@@ -204,6 +205,7 @@
<Compile Include="Traits\Buildings\Reservable.cs" />
<Compile Include="Traits\Buildings\TargetableBuilding.cs" />
<Compile Include="Traits\Burns.cs" />
<Compile Include="Traits\C4Demolition.cs" />
<Compile Include="Traits\Capturable.cs" />
<Compile Include="Traits\CaptureNotification.cs" />
<Compile Include="Traits\Captures.cs" />
@@ -211,6 +213,7 @@
<Compile Include="Traits\CashTrickler.cs" />
<Compile Include="Traits\Cloak.cs" />
<Compile Include="Traits\Crushable.cs" />
<Compile Include="Traits\EmitInfantryOnSell.cs" />
<Compile Include="Traits\ExternalCapturable.cs" />
<Compile Include="Traits\ExternalCapturableBar.cs" />
<Compile Include="Traits\ExternalCaptures.cs" />
@@ -337,6 +340,7 @@
<Compile Include="Traits\ThrowsParticle.cs" />
<Compile Include="Traits\Tooltip.cs" />
<Compile Include="Traits\TransformOnCapture.cs" />
<Compile Include="Traits\Transforms.cs" />
<Compile Include="Traits\Turreted.cs" />
<Compile Include="Traits\Upgrades\DisableUpgrade.cs" />
<Compile Include="Traits\Upgrades\GainsStatUpgrades.cs" />

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@@ -11,12 +11,11 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.Common;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
class C4DemolitionInfo : ITraitInfo
{

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@@ -9,11 +9,10 @@
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Spawn new actors when sold.")]
class EmitInfantryOnSellInfo : TraitInfo<EmitInfantryOnSell>

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@@ -11,14 +11,12 @@
using System.Collections.Generic;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Actor becomes a specified actor type when this trait is triggered.")]
class TransformsInfo : ITraitInfo
public class TransformsInfo : ITraitInfo
{
[ActorReference] public readonly string IntoActor = null;
public readonly CVec Offset = CVec.Zero;
@@ -29,7 +27,7 @@ namespace OpenRA.Mods.RA.Traits
public virtual object Create(ActorInitializer init) { return new Transforms(init, this); }
}
class Transforms : IIssueOrder, IResolveOrder, IOrderVoice
public class Transforms : IIssueOrder, IResolveOrder, IOrderVoice
{
readonly Actor self;
readonly TransformsInfo info;

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@@ -13,6 +13,7 @@ using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects

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@@ -83,7 +83,6 @@
<Compile Include="AI\HackyAI.cs" />
<Compile Include="Traits\AcceptsSupplies.cs" />
<Compile Include="Activities\DeliverResources.cs" />
<Compile Include="Activities\Demolish.cs" />
<Compile Include="Activities\DonateSupplies.cs" />
<Compile Include="Activities\FindResources.cs" />
<Compile Include="Activities\Infiltrate.cs" />
@@ -97,12 +96,11 @@
<Compile Include="Effects\TeslaZap.cs" />
<Compile Include="Traits\Render\RenderUnitReload.cs" />
<Compile Include="Graphics\TeslaZapRenderable.cs" />
<Compile Include="EjectOnDeath.cs" />
<Compile Include="Traits\EjectOnDeath.cs" />
<Compile Include="AI\RushFuzzy.cs" />
<Compile Include="AI\StateMachine.cs" />
<Compile Include="Traits\Attack\AttackLeap.cs" />
<Compile Include="Scripting\Properties\RepairableBuildingProperties.cs" />
<Compile Include="C4Demolition.cs" />
<Compile Include="Traits\PaletteEffects\ChronoshiftPaletteEffect.cs" />
<Compile Include="Traits\Chronoshiftable.cs" />
<Compile Include="CrateSpawner.cs" />
@@ -122,7 +120,6 @@
<Compile Include="Traits\DemoTruck.cs" />
<Compile Include="Effects\GpsDot.cs" />
<Compile Include="Effects\Parachute.cs" />
<Compile Include="EmitInfantryOnSell.cs" />
<Compile Include="Lint\CheckActorReferences.cs" />
<Compile Include="Lint\CheckSyncAnnotations.cs" />
<Compile Include="Lint\CheckTraitPrerequisites.cs" />
@@ -130,7 +127,7 @@
<Compile Include="Traits\MadTank.cs" />
<Compile Include="Traits\Mine.cs" />
<Compile Include="Traits\Minelayer.cs" />
<Compile Include="ParaDrop.cs" />
<Compile Include="Traits\ParaDrop.cs" />
<Compile Include="Traits\PortableChrono.cs" />
<Compile Include="Scripting\Properties\GuardProperties.cs" />
<Compile Include="Widgets\Logic\TabCompletionLogic.cs" />
@@ -138,7 +135,7 @@
<Compile Include="Traits\Render\RenderHarvester.cs" />
<Compile Include="Traits\Render\RenderDisguise.cs" />
<Compile Include="Traits\Render\RenderLandingCraft.cs" />
<Compile Include="Disguise.cs" />
<Compile Include="Traits\Disguise.cs" />
<Compile Include="Traits\SupplyTruck.cs" />
<Compile Include="Traits\SupportPowers\ChronoshiftPower.cs" />
<Compile Include="Traits\SupportPowers\GpsPower.cs" />
@@ -150,8 +147,7 @@
<Compile Include="Traits\HarvesterHuskModifier.cs" />
<Compile Include="Traits\LeavesHusk.cs" />
<Compile Include="Traits\TargetableSubmarine.cs" />
<Compile Include="TransformOnPassenger.cs" />
<Compile Include="Transforms.cs" />
<Compile Include="Traits\TransformOnPassenger.cs" />
<Compile Include="Widgets\Logic\KickSpectatorsLogic.cs" />
<Compile Include="Widgets\Logic\MissionBrowserLogic.cs" />
<Compile Include="Widgets\Logic\IngameMenuLogic.cs" />
@@ -219,11 +215,11 @@
<Compile Include="Lint\CheckPlayers.cs" />
<Compile Include="Lint\CheckActors.cs" />
<Compile Include="Lint\CheckMapCordon.cs" />
<Compile Include="Parachutable.cs" />
<Compile Include="Traits\Parachutable.cs" />
<Compile Include="Widgets\Logic\InstallFromCDLogic.cs" />
<Compile Include="Widgets\Logic\InstallMusicLogic.cs" />
<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />
<Compile Include="Cloneable.cs" />
<Compile Include="Traits\Cloneable.cs" />
<Compile Include="Widgets\Logic\Ingame\IngameCashCounterLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\IngamePowerCounterLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\IngamePowerBarLogic.cs" />

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@@ -8,6 +8,7 @@
*/
#endregion
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;

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@@ -11,7 +11,7 @@
using System;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Actors with the \"ClonesProducedUnits\" trait will produce a free duplicate of me.")]
public class CloneableInfo : TraitInfo<Cloneable>

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@@ -13,10 +13,9 @@ using System.Collections.Generic;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("This unit can spawn and eject other actors while flying.")]
public class ParaDropInfo : ITraitInfo, Requires<CargoInfo>

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@@ -10,10 +10,9 @@
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Can be paradropped by a ParaDrop actor.")]
class ParachutableInfo : ITraitInfo

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@@ -13,7 +13,7 @@ using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
public class TransformOnPassengerInfo : ITraitInfo
{