Unify the code style across crate actions.
This commit is contained in:
@@ -42,8 +42,8 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
public class CrateAction
|
public class CrateAction
|
||||||
{
|
{
|
||||||
public Actor self;
|
readonly Actor self;
|
||||||
public CrateActionInfo info;
|
readonly CrateActionInfo info;
|
||||||
|
|
||||||
public CrateAction(Actor self, CrateActionInfo info)
|
public CrateAction(Actor self, CrateActionInfo info)
|
||||||
{
|
{
|
||||||
@@ -75,8 +75,7 @@ namespace OpenRA.Mods.RA
|
|||||||
Sound.PlayToPlayer(collector.Owner, info.Notification);
|
Sound.PlayToPlayer(collector.Owner, info.Notification);
|
||||||
|
|
||||||
if (info.Effect != null)
|
if (info.Effect != null)
|
||||||
collector.World.AddFrameEndTask(
|
collector.World.AddFrameEndTask(w => w.Add(new CrateEffect(collector, info.Effect, info.Palette)));
|
||||||
w => w.Add(new CrateEffect(collector, info.Effect, info.Palette)));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
[Desc("The maximum number of duplicates to make.")]
|
[Desc("The maximum number of duplicates to make.")]
|
||||||
public readonly int MaxAmount = 2;
|
public readonly int MaxAmount = 2;
|
||||||
|
|
||||||
[Desc("The minimum number of duplicates to make.","Overrules MaxDuplicatesWorth.")]
|
[Desc("The minimum number of duplicates to make. Overrules MaxDuplicatesWorth.")]
|
||||||
public readonly int MinAmount = 1;
|
public readonly int MinAmount = 1;
|
||||||
|
|
||||||
[Desc("The maximum total cost allowed for the duplicates.", "Duplication stops if the total worth will exceed this number.", "-1 = no limit")]
|
[Desc("The maximum total cost allowed for the duplicates.", "Duplication stops if the total worth will exceed this number.", "-1 = no limit")]
|
||||||
@@ -42,47 +42,54 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
class DuplicateUnitCrateAction : CrateAction
|
class DuplicateUnitCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
public readonly DuplicateUnitCrateActionInfo Info;
|
readonly DuplicateUnitCrateActionInfo info;
|
||||||
|
readonly Actor self;
|
||||||
readonly List<CPos> usedCells = new List<CPos>();
|
readonly List<CPos> usedCells = new List<CPos>();
|
||||||
|
|
||||||
public DuplicateUnitCrateAction(Actor self, DuplicateUnitCrateActionInfo info)
|
public DuplicateUnitCrateAction(Actor self, DuplicateUnitCrateActionInfo info)
|
||||||
: base(self, info) { Info = info; }
|
: base(self, info)
|
||||||
|
{
|
||||||
|
this.self = self;
|
||||||
|
this.info = info;
|
||||||
|
}
|
||||||
|
|
||||||
public bool CanGiveTo(Actor collector)
|
public bool CanGiveTo(Actor collector)
|
||||||
{
|
{
|
||||||
if (Info.ValidRaces.Any() && !Info.ValidRaces.Contains(collector.Owner.Country.Race))
|
if (info.ValidRaces.Any() && !info.ValidRaces.Contains(collector.Owner.Country.Race))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
var targetable = collector.Info.Traits.GetOrDefault<ITargetableInfo>();
|
var targetable = collector.Info.Traits.GetOrDefault<ITargetableInfo>();
|
||||||
if (targetable == null ||
|
if (targetable == null || !info.ValidDuplicateTypes.Intersect(targetable.GetTargetTypes()).Any())
|
||||||
!Info.ValidDuplicateTypes.Intersect(targetable.GetTargetTypes()).Any())
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!GetSuitableCells(collector.Location, collector.Info.Name).Any()) return false;
|
if (!GetSuitableCells(collector.Location, collector.Info.Name).Any())
|
||||||
|
return false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int GetSelectionShares(Actor collector)
|
public override int GetSelectionShares(Actor collector)
|
||||||
{
|
{
|
||||||
if (!CanGiveTo(collector)) return 0;
|
if (!CanGiveTo(collector))
|
||||||
|
return 0;
|
||||||
|
|
||||||
return base.GetSelectionShares(collector);
|
return base.GetSelectionShares(collector);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
int AllowedWorthLeft = Info.MaxDuplicatesWorth;
|
var allowedWorthLeft = info.MaxDuplicatesWorth;
|
||||||
int DupesMade = 0;
|
var dupesMade = 0;
|
||||||
|
|
||||||
while ((DupesMade < Info.MaxAmount) && (AllowedWorthLeft > 0) || (DupesMade < Info.MinAmount))
|
while ((dupesMade < info.MaxAmount && allowedWorthLeft > 0) || dupesMade < info.MinAmount)
|
||||||
{
|
{
|
||||||
// If the collector has a cost, and we have a max duplicate worth, then update how much dupe worth is left
|
// If the collector has a cost, and we have a max duplicate worth, then update how much dupe worth is left
|
||||||
var unitCost = collector.Info.Traits.Get<ValuedInfo>().Cost;
|
var unitCost = collector.Info.Traits.Get<ValuedInfo>().Cost;
|
||||||
AllowedWorthLeft -= (Info.MaxDuplicatesWorth > 0) ? unitCost : 0;
|
allowedWorthLeft -= info.MaxDuplicatesWorth > 0 ? unitCost : 0;
|
||||||
if ((AllowedWorthLeft < 0) && (DupesMade >= Info.MinAmount))
|
if (allowedWorthLeft < 0 && dupesMade >= info.MinAmount)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
DupesMade++;
|
dupesMade++;
|
||||||
|
|
||||||
var location = ChooseEmptyCellNear(collector, collector.Info.Name);
|
var location = ChooseEmptyCellNear(collector, collector.Info.Name);
|
||||||
if (location != null)
|
if (location != null)
|
||||||
@@ -92,10 +99,11 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
w => w.CreateActor(collector.Info.Name, new TypeDictionary
|
w => w.CreateActor(collector.Info.Name, new TypeDictionary
|
||||||
{
|
{
|
||||||
new LocationInit(location.Value),
|
new LocationInit(location.Value),
|
||||||
new OwnerInit(Info.Owner ?? collector.Owner.InternalName)
|
new OwnerInit(info.Owner ?? collector.Owner.InternalName)
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
base.Activate(collector);
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -25,13 +25,19 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
class ExplodeCrateAction : CrateAction
|
class ExplodeCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
|
readonly ExplodeCrateActionInfo info;
|
||||||
|
|
||||||
public ExplodeCrateAction(Actor self, ExplodeCrateActionInfo info)
|
public ExplodeCrateAction(Actor self, ExplodeCrateActionInfo info)
|
||||||
: base(self, info) {}
|
: base(self, info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
}
|
||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
var weapon = self.World.Map.Rules.Weapons[((ExplodeCrateActionInfo)info).Weapon.ToLowerInvariant()];
|
var weapon = collector.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||||
weapon.Impact(Target.FromPos(collector.CenterPosition), self, Enumerable.Empty<int>());
|
weapon.Impact(Target.FromPos(collector.CenterPosition), collector, Enumerable.Empty<int>());
|
||||||
|
|
||||||
base.Activate(collector);
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,19 +27,21 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
class GiveCashCrateAction : CrateAction
|
class GiveCashCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
|
readonly GiveCashCrateActionInfo info;
|
||||||
public GiveCashCrateAction(Actor self, GiveCashCrateActionInfo info)
|
public GiveCashCrateAction(Actor self, GiveCashCrateActionInfo info)
|
||||||
: base(self, info) {}
|
: base(self, info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
}
|
||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
collector.World.AddFrameEndTask(w =>
|
collector.World.AddFrameEndTask(w =>
|
||||||
{
|
{
|
||||||
var crateInfo = (GiveCashCrateActionInfo)info;
|
collector.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(info.Amount);
|
||||||
var amount = crateInfo.Amount;
|
|
||||||
collector.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(amount);
|
|
||||||
|
|
||||||
if (crateInfo.UseCashTick)
|
if (info.UseCashTick)
|
||||||
w.Add(new FloatingText(collector.CenterPosition, collector.Owner.Color.RGB, FloatingText.FormatCashTick(amount), 30));
|
w.Add(new FloatingText(collector.CenterPosition, collector.Owner.Color.RGB, FloatingText.FormatCashTick(info.Amount), 30));
|
||||||
});
|
});
|
||||||
|
|
||||||
base.Activate(collector);
|
base.Activate(collector);
|
||||||
|
|||||||
@@ -23,19 +23,23 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
class GiveMcvCrateAction : GiveUnitCrateAction
|
class GiveMcvCrateAction : GiveUnitCrateAction
|
||||||
{
|
{
|
||||||
|
readonly GiveMcvCrateActionInfo info;
|
||||||
public GiveMcvCrateAction(Actor self, GiveMcvCrateActionInfo info)
|
public GiveMcvCrateAction(Actor self, GiveMcvCrateActionInfo info)
|
||||||
: base(self, info) { }
|
: base(self, info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
}
|
||||||
|
|
||||||
public override int GetSelectionShares(Actor collector)
|
public override int GetSelectionShares(Actor collector)
|
||||||
{
|
{
|
||||||
|
// There's some other really good reason why we shouldn't give this.
|
||||||
if (!CanGiveTo(collector))
|
if (!CanGiveTo(collector))
|
||||||
return 0; // there's some other really good reason why we shouldn't give this.
|
return 0;
|
||||||
|
|
||||||
var hasBase = self.World.ActorsWithTrait<BaseBuilding>()
|
var hasBase = collector.World.ActorsWithTrait<BaseBuilding>()
|
||||||
.Any(a => a.Actor.Owner == collector.Owner);
|
.Any(a => a.Actor.Owner == collector.Owner);
|
||||||
|
|
||||||
return hasBase ? info.SelectionShares :
|
return hasBase ? info.SelectionShares : info.NoBaseSelectionShares;
|
||||||
((GiveMcvCrateActionInfo)info).NoBaseSelectionShares;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -34,26 +34,29 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
class GiveUnitCrateAction : CrateAction
|
class GiveUnitCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
public readonly GiveUnitCrateActionInfo Info;
|
readonly Actor self;
|
||||||
|
readonly GiveUnitCrateActionInfo info;
|
||||||
readonly List<CPos> usedCells = new List<CPos>();
|
readonly List<CPos> usedCells = new List<CPos>();
|
||||||
|
|
||||||
public GiveUnitCrateAction(Actor self, GiveUnitCrateActionInfo info)
|
public GiveUnitCrateAction(Actor self, GiveUnitCrateActionInfo info)
|
||||||
: base(self, info)
|
: base(self, info)
|
||||||
{
|
{
|
||||||
Info = info;
|
this.self = self;
|
||||||
if (!Info.Units.Any())
|
this.info = info;
|
||||||
|
if (!info.Units.Any())
|
||||||
throw new YamlException("A GiveUnitCrateAction does not specify any units to give. This might be because the yaml is referring to 'Unit' rather than 'Units'.");
|
throw new YamlException("A GiveUnitCrateAction does not specify any units to give. This might be because the yaml is referring to 'Unit' rather than 'Units'.");
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CanGiveTo(Actor collector)
|
public bool CanGiveTo(Actor collector)
|
||||||
{
|
{
|
||||||
if (Info.ValidRaces.Any() && !Info.ValidRaces.Contains(collector.Owner.Country.Race))
|
if (info.ValidRaces.Any() && !info.ValidRaces.Contains(collector.Owner.Country.Race))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
foreach (string unit in Info.Units)
|
foreach (string unit in info.Units)
|
||||||
{
|
{
|
||||||
// avoid dumping tanks in the sea, and ships on dry land.
|
// avoid dumping tanks in the sea, and ships on dry land.
|
||||||
if (!GetSuitableCells(collector.Location, unit).Any()) return false;
|
if (!GetSuitableCells(collector.Location, unit).Any())
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -61,13 +64,15 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
public override int GetSelectionShares(Actor collector)
|
public override int GetSelectionShares(Actor collector)
|
||||||
{
|
{
|
||||||
if (!CanGiveTo(collector)) return 0;
|
if (!CanGiveTo(collector))
|
||||||
|
return 0;
|
||||||
|
|
||||||
return base.GetSelectionShares(collector);
|
return base.GetSelectionShares(collector);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
foreach (var u in Info.Units)
|
foreach (var u in info.Units)
|
||||||
{
|
{
|
||||||
var unit = u; // avoiding access to modified closure
|
var unit = u; // avoiding access to modified closure
|
||||||
|
|
||||||
@@ -79,10 +84,11 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
w => w.CreateActor(unit, new TypeDictionary
|
w => w.CreateActor(unit, new TypeDictionary
|
||||||
{
|
{
|
||||||
new LocationInit(location.Value),
|
new LocationInit(location.Value),
|
||||||
new OwnerInit(Info.Owner ?? collector.Owner.InternalName)
|
new OwnerInit(info.Owner ?? collector.Owner.InternalName)
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
base.Activate(collector);
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,15 +26,14 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
base.Activate(collector);
|
|
||||||
foreach (var unit in collector.World.Actors.Where(a => a.Owner == collector.Owner))
|
foreach (var unit in collector.World.Actors.Where(a => a.Owner == collector.Owner))
|
||||||
{
|
{
|
||||||
var health = unit.TraitOrDefault<Health>();
|
var health = unit.TraitOrDefault<Health>();
|
||||||
if (health != null && !health.IsDead)
|
if (health != null && !health.IsDead)
|
||||||
{
|
|
||||||
health.InflictDamage(unit, unit, -(health.MaxHP - health.HP), null, true);
|
health.InflictDamage(unit, unit, -(health.MaxHP - health.HP), null, true);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,9 +32,10 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
base.Activate(collector);
|
|
||||||
if (collector.Owner == collector.World.LocalPlayer)
|
if (collector.Owner == collector.World.LocalPlayer)
|
||||||
collector.Owner.Shroud.ResetExploration();
|
collector.Owner.Shroud.ResetExploration();
|
||||||
|
|
||||||
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,12 +29,14 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
class LevelUpCrateAction : CrateAction
|
class LevelUpCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
LevelUpCrateActionInfo Info;
|
readonly Actor self;
|
||||||
|
readonly LevelUpCrateActionInfo info;
|
||||||
|
|
||||||
public LevelUpCrateAction(Actor self, LevelUpCrateActionInfo info)
|
public LevelUpCrateAction(Actor self, LevelUpCrateActionInfo info)
|
||||||
: base(self, info)
|
: base(self, info)
|
||||||
{
|
{
|
||||||
Info = info;
|
this.self = self;
|
||||||
|
this.info = info;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int GetSelectionShares(Actor collector)
|
public override int GetSelectionShares(Actor collector)
|
||||||
@@ -45,26 +47,26 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
collector.World.AddFrameEndTask(w =>
|
var inRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range).Where(a =>
|
||||||
{
|
{
|
||||||
var gainsExperience = collector.TraitOrDefault<GainsExperience>();
|
// Don't upgrade the same unit twice
|
||||||
if (gainsExperience != null)
|
if (a == collector)
|
||||||
gainsExperience.GiveLevels(((LevelUpCrateActionInfo)info).Levels);
|
return false;
|
||||||
|
|
||||||
|
// Only upgrade the collecting player's units
|
||||||
|
// TODO: Also apply to allied units?
|
||||||
|
if (a.Owner != collector.Owner)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Ignore units that can't level up
|
||||||
|
var ge = a.TraitOrDefault<GainsExperience>();
|
||||||
|
return ge != null && ge.CanGainLevel;
|
||||||
});
|
});
|
||||||
|
|
||||||
var inRange = self.World.FindActorsInCircle(self.CenterPosition, Info.Range);
|
if (info.MaxExtraCollectors > -1)
|
||||||
inRange = inRange.Where(a =>
|
inRange = inRange.Take(info.MaxExtraCollectors);
|
||||||
(a.Owner == collector.Owner) &&
|
|
||||||
(a != collector) &&
|
|
||||||
(a.TraitOrDefault<GainsExperience>() != null) &&
|
|
||||||
(a.TraitOrDefault<GainsExperience>().CanGainLevel));
|
|
||||||
if (inRange.Any())
|
|
||||||
{
|
|
||||||
if (Info.MaxExtraCollectors > -1)
|
|
||||||
inRange = inRange.Take(Info.MaxExtraCollectors);
|
|
||||||
|
|
||||||
if (inRange.Any())
|
foreach (var actor in inRange.Append(collector))
|
||||||
foreach (Actor actor in inRange)
|
|
||||||
{
|
{
|
||||||
actor.World.AddFrameEndTask(w =>
|
actor.World.AddFrameEndTask(w =>
|
||||||
{
|
{
|
||||||
@@ -73,7 +75,6 @@ namespace OpenRA.Mods.RA
|
|||||||
gainsExperience.GiveLevels(((LevelUpCrateActionInfo)info).Levels);
|
gainsExperience.GiveLevels(((LevelUpCrateActionInfo)info).Levels);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
base.Activate(collector);
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,12 +23,17 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
class RevealMapCrateAction : CrateAction
|
class RevealMapCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
|
readonly RevealMapCrateActionInfo info;
|
||||||
|
|
||||||
public RevealMapCrateAction(Actor self, RevealMapCrateActionInfo info)
|
public RevealMapCrateAction(Actor self, RevealMapCrateActionInfo info)
|
||||||
: base(self, info) {}
|
: base(self, info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
}
|
||||||
|
|
||||||
bool ShouldReveal(Player collectingPlayer)
|
bool ShouldReveal(Player collectingPlayer)
|
||||||
{
|
{
|
||||||
if (((RevealMapCrateActionInfo)info).IncludeAllies)
|
if (info.IncludeAllies)
|
||||||
return collectingPlayer.World.LocalPlayer != null &&
|
return collectingPlayer.World.LocalPlayer != null &&
|
||||||
collectingPlayer.Stances[collectingPlayer.World.LocalPlayer] == Stance.Ally;
|
collectingPlayer.Stances[collectingPlayer.World.LocalPlayer] == Stance.Ally;
|
||||||
|
|
||||||
@@ -37,10 +42,10 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
base.Activate(collector);
|
|
||||||
|
|
||||||
if (ShouldReveal(collector.Owner))
|
if (ShouldReveal(collector.Owner))
|
||||||
collector.Owner.Shroud.ExploreAll(collector.World);
|
collector.Owner.Shroud.ExploreAll(collector.World);
|
||||||
|
|
||||||
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,20 +24,23 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
class SupportPowerCrateAction : CrateAction
|
class SupportPowerCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
SupportPowerCrateActionInfo Info;
|
SupportPowerCrateActionInfo info;
|
||||||
public SupportPowerCrateAction(Actor self, SupportPowerCrateActionInfo info)
|
public SupportPowerCrateAction(Actor self, SupportPowerCrateActionInfo info)
|
||||||
: base(self, info) { Info = info; }
|
: base(self, info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
}
|
||||||
|
|
||||||
// The free unit crate requires same race and the actor needs to be mobile.
|
// The free unit crate requires same race and the actor needs to be mobile.
|
||||||
// We want neither of these properties for crate power proxies.
|
// We want neither of these properties for crate power proxies.
|
||||||
public override void Activate(Actor collector)
|
public override void Activate(Actor collector)
|
||||||
{
|
{
|
||||||
base.Activate(collector);
|
collector.World.AddFrameEndTask(w => w.CreateActor(info.Proxy, new TypeDictionary
|
||||||
|
|
||||||
collector.World.AddFrameEndTask(w => w.CreateActor(Info.Proxy, new TypeDictionary
|
|
||||||
{
|
{
|
||||||
new OwnerInit(collector.Owner)
|
new OwnerInit(collector.Owner)
|
||||||
}));
|
}));
|
||||||
|
|
||||||
|
base.Activate(collector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -30,24 +30,26 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
|
|
||||||
public class UnitUpgradeCrateAction : CrateAction
|
public class UnitUpgradeCrateAction : CrateAction
|
||||||
{
|
{
|
||||||
readonly UnitUpgradeCrateActionInfo Info;
|
readonly Actor self;
|
||||||
|
readonly UnitUpgradeCrateActionInfo info;
|
||||||
|
|
||||||
public UnitUpgradeCrateAction(Actor self, UnitUpgradeCrateActionInfo info)
|
public UnitUpgradeCrateAction(Actor self, UnitUpgradeCrateActionInfo info)
|
||||||
: base(self, info)
|
: base(self, info)
|
||||||
{
|
{
|
||||||
Info = info;
|
this.self = self;
|
||||||
|
this.info = info;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AcceptsUpgrade(Actor a)
|
bool AcceptsUpgrade(Actor a)
|
||||||
{
|
{
|
||||||
return a.TraitsImplementing<IUpgradable>()
|
return a.TraitsImplementing<IUpgradable>()
|
||||||
.Any(up => Info.Upgrades.Any(u => up.AcceptsUpgrade(u)));
|
.Any(up => info.Upgrades.Any(u => up.AcceptsUpgrade(u)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void GrantActorUpgrades(Actor a)
|
void GrantActorUpgrades(Actor a)
|
||||||
{
|
{
|
||||||
foreach (var up in a.TraitsImplementing<IUpgradable>())
|
foreach (var up in a.TraitsImplementing<IUpgradable>())
|
||||||
foreach (var u in Info.Upgrades)
|
foreach (var u in info.Upgrades)
|
||||||
if (up.AcceptsUpgrade(u))
|
if (up.AcceptsUpgrade(u))
|
||||||
up.UpgradeAvailable(a, u, true);
|
up.UpgradeAvailable(a, u, true);
|
||||||
}
|
}
|
||||||
@@ -61,13 +63,13 @@ namespace OpenRA.Mods.RA.Crates
|
|||||||
{
|
{
|
||||||
collector.World.AddFrameEndTask(w => GrantActorUpgrades(collector));
|
collector.World.AddFrameEndTask(w => GrantActorUpgrades(collector));
|
||||||
|
|
||||||
var actorsInRange = self.World.FindActorsInCircle(self.CenterPosition, Info.Range)
|
var actorsInRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range)
|
||||||
.Where(a => a != self && a.Owner == collector.Owner && AcceptsUpgrade(a));
|
.Where(a => a != self && a.Owner == collector.Owner && AcceptsUpgrade(a));
|
||||||
|
|
||||||
if (actorsInRange.Any())
|
if (actorsInRange.Any())
|
||||||
{
|
{
|
||||||
if (Info.MaxExtraCollectors > -1)
|
if (info.MaxExtraCollectors > -1)
|
||||||
actorsInRange = actorsInRange.Take(Info.MaxExtraCollectors);
|
actorsInRange = actorsInRange.Take(info.MaxExtraCollectors);
|
||||||
|
|
||||||
collector.World.AddFrameEndTask(w =>
|
collector.World.AddFrameEndTask(w =>
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user