EjectOnDeath works with air & ground vehicles, updated defaults.yaml
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@@ -37,6 +37,11 @@
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Guard:
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Guardable:
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BodyOrientation:
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EjectOnDeath:
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PilotActor: e1
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SuccessRate: 20
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EjectOnGround: yes
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EjectInAir: no
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^Tank:
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AppearsOnRadar:
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@@ -77,6 +82,11 @@
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Guard:
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Guardable:
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BodyOrientation:
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EjectOnDeath:
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PilotActor: e1
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SuccessRate: 20
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EjectOnGround: yes
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EjectInAir: no
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^Infantry:
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AppearsOnRadar:
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@@ -185,6 +195,8 @@
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EjectOnDeath:
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PilotActor: E1
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SuccessRate: 50
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EjectOnDeath: no
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EjectInAir: yes
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GivesBounty:
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GpsDot:
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String:Plane
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