Fix actors not going back to idle animation after custom animation
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@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Common.Traits
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// Harvester was killed while unloading
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if (dockedHarv != null && dockedHarv.IsDead)
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{
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wsb.PlayCustomAnimation(self, wsb.Info.Sequence);
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wsb.CancelCustomAnimation(self);
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dockedHarv = null;
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}
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