Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?).

This commit is contained in:
Bob
2009-11-25 22:55:40 +13:00
parent 7c1c0835e1
commit ea096361bb
14 changed files with 732 additions and 55 deletions

78
aftermathUnits.ini Executable file
View File

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[VehicleTypes]
STNK
TTNK
CTNK
DTRK
QTNK
[STNK]
Description=Stealth Tank
Traits=Unit, Mobile, RenderUnit
[TTNK]
Description=Tesla Tank
Traits=Unit, Mobile, RenderUnitSpinner
[CTNK]
Description=Chrono Tank
Traits=Unit, Mobile, RenderUnit
[DTRK]
Description=Demo Truck
Traits=Unit, Mobile, RenderUnit
[QTNK]
Description=M.A.D. Tank
Traits=Unit, Mobile, RenderUnit
[ShipTypes]
MSUB
[MSUB]
Description=Missile Submarine
WaterBound=yes
BuiltAt=spen
Traits=Mobile, RenderUnit
[InfantryTypes]
SHOK
MECH
[SHOK]
Description=Tesla Trooper
Traits=InfantrySquad,Mobile
SquadSize=1
[MECH]
Description=Mechanic
Traits=InfantrySquad,Mobile
SquadSize=1
[WeaponTypes]
PortaTesla
TTankZap
GoodWrench
[PortaTesla]
[TTankZap]
[GoodWrench]
[WarheadTypes]
Mechanical
[Mechanical]