Merge pull request #7354 from penev92/bleed_moveFiles

Move parachutes and crates to Mods.Common
This commit is contained in:
reaperrr
2015-01-18 16:28:27 +01:00
20 changed files with 36 additions and 51 deletions

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@@ -13,10 +13,9 @@ using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
namespace OpenRA.Mods.Common.Effects
{
public class Parachute : IEffect
{

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@@ -121,6 +121,7 @@
<Compile Include="Effects\LaserZap.cs" />
<Compile Include="Effects\Missile.cs" />
<Compile Include="Effects\NukeLaunch.cs" />
<Compile Include="Effects\Parachute.cs" />
<Compile Include="Effects\PowerdownIndicator.cs" />
<Compile Include="Effects\RallyPointIndicator.cs" />
<Compile Include="Effects\Rank.cs" />
@@ -246,6 +247,19 @@
<Compile Include="Traits\Cargo.cs" />
<Compile Include="Traits\CashTrickler.cs" />
<Compile Include="Traits\Cloak.cs" />
<Compile Include="Traits\Crates\Crate.cs" />
<Compile Include="Traits\Crates\CrateAction.cs" />
<Compile Include="Traits\Crates\DuplicateUnitCrateAction.cs" />
<Compile Include="Traits\Crates\ExplodeCrateAction.cs" />
<Compile Include="Traits\Crates\GiveCashCrateAction.cs" />
<Compile Include="Traits\Crates\GiveMcvCrateAction.cs" />
<Compile Include="Traits\Crates\GiveUnitCrateAction.cs" />
<Compile Include="Traits\Crates\GrantUpgradeCrateAction.cs" />
<Compile Include="Traits\Crates\HealUnitsCrateAction.cs" />
<Compile Include="Traits\Crates\HideMapCrateAction.cs" />
<Compile Include="Traits\Crates\LevelUpCrateAction.cs" />
<Compile Include="Traits\Crates\RevealMapCrateAction.cs" />
<Compile Include="Traits\Crates\SupportPowerCrateAction.cs" />
<Compile Include="Traits\Crushable.cs" />
<Compile Include="Traits\EmitInfantryOnSell.cs" />
<Compile Include="Traits\ExternalCapturable.cs" />
@@ -280,6 +294,8 @@
<Compile Include="Traits\Modifiers\HiddenUnderFog.cs" />
<Compile Include="Traits\Modifiers\UpgradeOverlay.cs" />
<Compile Include="Traits\MustBeDestroyed.cs" />
<Compile Include="Traits\Parachutable.cs" />
<Compile Include="Traits\ParaDrop.cs" />
<Compile Include="Traits\Passenger.cs" />
<Compile Include="Traits\PaletteEffects\CloakPaletteEffect.cs" />
<Compile Include="Traits\PaletteEffects\LightPaletteRotator.cs" />
@@ -385,6 +401,7 @@
<Compile Include="Traits\Valued.cs" />
<Compile Include="Traits\Wanders.cs" />
<Compile Include="Traits\World\BridgeLayer.cs" />
<Compile Include="Traits\World\CrateSpawner.cs" />
<Compile Include="Traits\World\CreateMPPlayers.cs" />
<Compile Include="Traits\World\DomainIndex.cs" />
<Compile Include="Traits\World\LoadWidgetAtGameStart.cs" />

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@@ -10,11 +10,10 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
class CrateInfo : ITraitInfo, IOccupySpaceInfo, Requires<RenderSpritesInfo>
{

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@@ -10,10 +10,9 @@
using System.Linq;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
public class CrateActionInfo : ITraitInfo
{

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@@ -9,13 +9,11 @@
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Creates duplicates of the actor that collects the crate.")]
class DuplicateUnitCrateActionInfo : CrateActionInfo

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@@ -9,10 +9,9 @@
#endregion
using System.Linq;
using OpenRA.GameRules;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Fires a weapon at the location when collected.")]
class ExplodeCrateActionInfo : CrateActionInfo

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@@ -11,7 +11,7 @@
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Gives cash to the collector.")]
class GiveCashCrateActionInfo : CrateActionInfo

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@@ -9,9 +9,8 @@
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Spawns units when collected.", "Adjust selection shares when player has no base.")]
class GiveMcvCrateActionInfo : GiveUnitCrateActionInfo

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@@ -10,11 +10,10 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Spawns units when collected.")]
class GiveUnitCrateActionInfo : CrateActionInfo

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@@ -9,10 +9,8 @@
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Grants an upgrade to the collector.")]
public class GrantUpgradeCrateActionInfo : CrateActionInfo

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@@ -11,7 +11,7 @@
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Heals all actors that belong to the owner of the collector.")]
class HealUnitsCrateActionInfo : CrateActionInfo

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@@ -8,7 +8,7 @@
*/
#endregion
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Hides the entire map in shroud.")]
class HideMapCrateActionInfo : CrateActionInfo

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@@ -9,9 +9,8 @@
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Gives experience levels to the collector.")]
class LevelUpCrateActionInfo : CrateActionInfo

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@@ -10,7 +10,7 @@
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Reveals the entire map.")]
class RevealMapCrateActionInfo : CrateActionInfo

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@@ -11,7 +11,7 @@
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Gives a supportpower to the collector.")]
class SupportPowerCrateActionInfo : CrateActionInfo

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@@ -10,12 +10,10 @@
using System;
using System.Collections.Generic;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("This unit can spawn and eject other actors while flying.")]
public class ParaDropInfo : ITraitInfo, Requires<CargoInfo>

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@@ -9,10 +9,9 @@
#endregion
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Can be paradropped by a ParaDrop actor.")]
class ParachutableInfo : ITraitInfo

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@@ -11,12 +11,10 @@
using System;
using System.Linq;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
public class CrateSpawnerInfo : ITraitInfo
{

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@@ -94,27 +94,11 @@
<Compile Include="Traits\Attack\AttackLeap.cs" />
<Compile Include="Traits\PaletteEffects\ChronoshiftPaletteEffect.cs" />
<Compile Include="Traits\Chronoshiftable.cs" />
<Compile Include="CrateSpawner.cs" />
<Compile Include="Traits\Crates\CrateAction.cs" />
<Compile Include="Traits\Crates\Crate.cs" />
<Compile Include="Traits\Crates\DuplicateUnitCrateAction.cs" />
<Compile Include="Traits\Crates\ExplodeCrateAction.cs" />
<Compile Include="Traits\Crates\GiveCashCrateAction.cs" />
<Compile Include="Traits\Crates\GiveMcvCrateAction.cs" />
<Compile Include="Traits\Crates\GiveUnitCrateAction.cs" />
<Compile Include="Traits\Crates\GrantUpgradeCrateAction.cs" />
<Compile Include="Traits\Crates\HealUnitsCrateAction.cs" />
<Compile Include="Traits\Crates\HideMapCrateAction.cs" />
<Compile Include="Traits\Crates\LevelUpCrateAction.cs" />
<Compile Include="Traits\Crates\RevealMapCrateAction.cs" />
<Compile Include="Traits\Crates\SupportPowerCrateAction.cs" />
<Compile Include="Traits\DemoTruck.cs" />
<Compile Include="Effects\GpsDot.cs" />
<Compile Include="Effects\Parachute.cs" />
<Compile Include="Traits\MadTank.cs" />
<Compile Include="Traits\Mine.cs" />
<Compile Include="Traits\Minelayer.cs" />
<Compile Include="Traits\ParaDrop.cs" />
<Compile Include="Traits\PortableChrono.cs" />
<Compile Include="Traits\Render\RenderJammerCircle.cs" />
<Compile Include="Traits\Render\RenderHarvester.cs" />
@@ -173,7 +157,6 @@
<Compile Include="Traits\Attack\AttackGarrisoned.cs" />
<Compile Include="Widgets\Logic\ControlGroupLogic.cs" />
<Compile Include="Scripting\Properties\ChronosphereProperties.cs" />
<Compile Include="Traits\Parachutable.cs" />
<Compile Include="Widgets\Logic\InstallFromCDLogic.cs" />
<Compile Include="Widgets\Logic\InstallMusicLogic.cs" />
<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />

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@@ -8,6 +8,7 @@
*/
#endregion
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Effects;
using OpenRA.Primitives;