Add translation lines for TooltipDescription
This commit is contained in:
@@ -401,14 +401,31 @@ actor-vehicleproduction-name = Vehicle Production
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actor-anypower-name = Any Power Generation
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actor-anypower-name = Any Power Generation
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actor-anyhq-name = A Communications Center
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actor-anyhq-name = A Communications Center
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## tech.yaml
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## tech.yaml
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actor-v19-name = Oil Derrick
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actor-v19-husk-name = Oil Derrick (Destroyed)
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actor-v19-husk-name = Oil Derrick (Destroyed)
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actor-hosp-name = Hospital
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actor-hosp-husk-name = Hospital (Destroyed)
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actor-hosp-husk-name = Hospital (Destroyed)
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actor-bio-name = Biological Lab
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actor-bio-husk-name = Biological Lab (Destroyed)
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actor-bio-husk-name = Biological Lab (Destroyed)
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actor-miss-name = Tech Center
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actor-hosp =
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.name = Hospital
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.captured-desc = Provides infantry with self-healing.
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.capturable-desc = Capture to enable self-healing for infantry.
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actor-miss =
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.name = Tech Center
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.captured-desc = Provides range of vision.
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.capturable-desc = Capture to give visual range.
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actor-bio =
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.name = Biological Lab
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.captured-desc = Provides infantry with Tiberium immunity.
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.capturable-desc = Capture to enable Tiberium immunity for infantry.
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actor-v19 =
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.name = Oil Derrick
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.captured-desc = Provides additional funds.
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.capturable-desc = Capture to receive additional funds.
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## trees.yaml
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## trees.yaml
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actor-splitblue-name = Blossom Tree (blue)
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actor-splitblue-name = Blossom Tree (blue)
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@@ -512,3 +529,4 @@ actor-truck =
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Builds fast
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Builds fast
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Unarmed
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Unarmed
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.name = Supply Truck
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.name = Supply Truck
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@@ -11,12 +11,12 @@ V19:
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Health:
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Health:
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HP: 80000
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HP: 80000
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Tooltip:
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Tooltip:
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Name: actor-v19-name
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Name: actor-v19.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides additional funds.
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Description: actor-v19.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to receive additional funds.
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Description: actor-v19.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: V19.Husk
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Actor: V19.Husk
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@@ -49,12 +49,12 @@ HOSP:
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Health:
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Health:
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HP: 250000
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HP: 250000
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Tooltip:
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Tooltip:
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Name: actor-hosp-name
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Name: actor-hosp.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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Description: actor-hosp.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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Description: actor-hosp.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: HOSP.Husk
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Actor: HOSP.Husk
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@@ -85,12 +85,12 @@ BIO:
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Health:
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Health:
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HP: 250000
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HP: 250000
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Tooltip:
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Tooltip:
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Name: actor-bio-name
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Name: actor-bio.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with Tiberium immunity.
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Description: actor-bio.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable Tiberium immunity for infantry.
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Description: actor-bio.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: BIO.Husk
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Actor: BIO.Husk
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@@ -118,7 +118,7 @@ MISS:
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Footprint: xxx xxx
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Footprint: xxx xxx
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Dimensions: 3,2
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Dimensions: 3,2
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Tooltip:
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Tooltip:
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Name: actor-miss-name
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Name: actor-miss.name
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Buildable:
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Buildable:
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Queue: Building
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Queue: Building
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BuildPaletteOrder: 1000
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BuildPaletteOrder: 1000
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@@ -130,10 +130,10 @@ MISS:
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RevealsShroud:
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RevealsShroud:
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Range: 13c0
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Range: 13c0
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides range of vision.
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Description: actor-miss.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to give visual range.
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Description: actor-miss.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithBuildingBib:
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WithBuildingBib:
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HasMinibib: true
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HasMinibib: true
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@@ -80,16 +80,11 @@ actor-mh60 =
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actor-c10-name = Scientist
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actor-c10-name = Scientist
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actor-tecn-name = Technician
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actor-tecn-name = Technician
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actor-tecn2-name = Technician
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actor-tecn2-name = Technician
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actor-fcom-name = Forward Command
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actor-hosp-name = Hospital
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actor-v01-name = Church
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actor-v01-name = Church
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actor-v19-name = Oil Pump
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actor-v19-name = Oil Pump
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actor-v19-husk-name = Husk (Oil Pump)
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actor-v19-husk-name = Husk (Oil Pump)
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actor-barl-name = Explosive Barrel
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actor-barl-name = Explosive Barrel
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actor-brl3-name = Explosive Barrel
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actor-brl3-name = Explosive Barrel
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actor-miss-name = Communications Center
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actor-bio-name = Biological Lab
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actor-oilb-name = Oil Derrick
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actor-v25-name = Church
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actor-v25-name = Church
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actor-lhus-name = Lighthouse
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actor-lhus-name = Lighthouse
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actor-windmill-name = Windmill
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actor-windmill-name = Windmill
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@@ -735,3 +730,29 @@ actor-stnk =
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Strong vs Light armor
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Strong vs Light armor
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Weak vs Infantry, Tanks, Aircraft
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Weak vs Infantry, Tanks, Aircraft
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.name = Phase Transport
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.name = Phase Transport
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## Civilian Tech
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actor-hosp =
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.name = Hospital
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.captured-desc = Provides infantry with self-healing.
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.capturable-desc = Capture to enable self-healing for infantry.
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actor-fcom =
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.name = Forward Command
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.captured-desc = Provides buildable area.
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.capturable-desc =Capture to give buildable area.
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actor-miss =
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.name = Communications Center
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.captured-desc = Provides range of vision.
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.capturable-desc = Capture to give visual range.
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actor-bio =
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.name = Biological Lab
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.captured-desc = Provides prerequisite for Bio-Lab units.
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.capturable-desc = Capture to produce Bio-Lab units.
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actor-oilb =
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.name = Oil Derrick
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.captured-desc = Provides additional funds.
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.capturable-desc = Capture to receive additional funds.
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@@ -140,12 +140,12 @@ FCOM:
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Armor:
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Armor:
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Type: Wood
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Type: Wood
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Tooltip:
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Tooltip:
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Name: actor-fcom-name
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Name: actor-fcom.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides buildable area.
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Description: actor-fcom.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to give buildable area.
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Description: actor-fcom.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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RevealsShroud:
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MinRange: 4c0
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MinRange: 4c0
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@@ -193,12 +193,12 @@ HOSP:
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CapturableProgressBlink:
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CapturableProgressBlink:
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InstantlyRepairable:
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InstantlyRepairable:
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Tooltip:
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Tooltip:
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Name: actor-hosp-name
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Name: actor-hosp.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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Description: actor-hosp.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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Description: actor-hosp.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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@@ -459,12 +459,12 @@ MISS:
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Armor:
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Armor:
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Type: Wood
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Type: Wood
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Tooltip:
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Tooltip:
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Name: actor-miss-name
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Name: actor-miss.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides range of vision.
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Description: actor-miss.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to give visual range.
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Description: actor-miss.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithBuildingBib:
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WithBuildingBib:
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CaptureManager:
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CaptureManager:
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@@ -500,12 +500,12 @@ BIO:
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CapturableProgressBar:
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CapturableProgressBar:
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InstantlyRepairable:
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InstantlyRepairable:
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Tooltip:
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Tooltip:
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Name: actor-bio-name
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Name: actor-bio.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides prerequisite for Bio-Lab units.
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Description: actor-bio.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to produce Bio-Lab units.
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Description: actor-bio.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithDeathAnimation:
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WithDeathAnimation:
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DeathSequence: dead
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DeathSequence: dead
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@@ -544,12 +544,12 @@ OILB:
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Amount: 100
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Amount: 100
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RequiresCondition: enabled
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RequiresCondition: enabled
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Tooltip:
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Tooltip:
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Name: actor-oilb-name
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Name: actor-oilb.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides additional funds.
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Description: actor-oilb.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to receive additional funds.
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Description: actor-oilb.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Explodes:
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Explodes:
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Weapon: BarrelExplode
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Weapon: BarrelExplode
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@@ -176,7 +176,6 @@ actor-ca0021-name = Solar Panel
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actor-caaray-name = Civilian Array
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actor-caaray-name = Civilian Array
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actor-caarmr-name = Civilian Armory
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actor-caarmr-name = Civilian Armory
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actor-cacrsh01-name = Crash Site
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actor-cacrsh01-name = Crash Site
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actor-cahosp-name = Civilian Hospital
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actor-capyr01-name = Pyramid
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actor-capyr01-name = Pyramid
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actor-capyr02-name = Pyramid
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actor-capyr02-name = Pyramid
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actor-capyr03-name = Pyramid
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actor-capyr03-name = Pyramid
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@@ -703,3 +702,9 @@ actor-lpst =
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actor-bigblue-name = Large Blue Tiberium Crystal
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actor-bigblue-name = Large Blue Tiberium Crystal
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actor-veinhole-name = Veinhole
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actor-veinhole-name = Veinhole
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meta-tibflora-name = Tiberian Flora
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meta-tibflora-name = Tiberian Flora
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## Civilian Tech
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actor-cahosp =
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.name = Civilian Hospital
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.captured-desc = Provides infantry with self-healing.
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.capturable-desc = Capture to enable self-healing for infantry.
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@@ -807,12 +807,12 @@ CAHOSP:
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Inherits: ^BasicBuilding
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Inherits: ^BasicBuilding
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Inherits@shape: ^3x4Shape
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Inherits@shape: ^3x4Shape
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Tooltip:
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Tooltip:
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Name: actor-cahosp-name
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Name: actor-cahosp.name
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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Description: actor-cahosp.captured-desc
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ValidRelationships: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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Description: actor-cahosp.capturable-desc
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ValidRelationships: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Building:
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Building:
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Footprint: XxX xxx xxx xxx
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Footprint: XxX xxx xxx xxx
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