Merge pull request #8725 from reaperrr/bye-rendersimple-pr1

Step towards removing RenderSimple and its derivatives (Part 1)
This commit is contained in:
Pavel Penev
2015-07-25 18:43:13 +03:00
13 changed files with 104 additions and 41 deletions

View File

@@ -516,8 +516,10 @@
Name: Field (Destroyed)
GenericVisibility: None
BodyOrientation:
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
FrozenUnderFog:
StartsRevealed: true
ScriptTriggers:
@@ -555,8 +557,10 @@
^Tree:
Tooltip:
Name: Tree
RenderBuilding:
RenderSprites:
Palette: staticterrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: __ x_
Dimensions: 2,2
@@ -592,8 +596,10 @@
^Rock:
Tooltip:
Name: Rock
RenderBuilding:
RenderSprites:
Palette: staticterrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: __ x_
Dimensions: 2,2

View File

@@ -34,7 +34,8 @@ mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
WithSpriteBody:
RenderSpritesEditorOnly:
Palette: chrome
BodyOrientation:
@@ -42,7 +43,8 @@ waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
WithSpriteBody:
RenderSpritesEditorOnly:
Palette: chrome
BodyOrientation:

View File

@@ -114,22 +114,22 @@ mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
^carryall.colorpicker:
Inherits: carryall
WithFacingSpriteBody:
Helicopter:
InitialFacing: 104
AutoSelectionSize:
RenderSprites:
Image: carryall
Palette: colorpicker
@@ -149,7 +149,8 @@ wormspawner:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
WormSpawner:

View File

@@ -524,8 +524,10 @@
^Tree:
Tooltip:
Name: Tree
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: x
Dimensions: 1,1
@@ -621,8 +623,10 @@
^Rock:
Tooltip:
Name: Rock
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: __ x_
Dimensions: 2,2

View File

@@ -181,7 +181,8 @@ CAMERA:
BodyOrientation:
DetectCloaked:
Range: 10
RenderEditorOnly:
WithSpriteBody:
RenderSpritesEditorOnly:
Image: camera
camera.paradrop:
@@ -234,8 +235,10 @@ MINE:
HiddenUnderShroud:
Tooltip:
Name: Ore Mine
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: x
Dimensions: 1,1
@@ -250,8 +253,10 @@ GMINE:
HiddenUnderShroud:
Tooltip:
Name: Gem Mine
RenderBuilding:
RenderSprites:
Palette: player
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: x
Dimensions: 1,1
@@ -267,8 +272,10 @@ RAILMINE:
HiddenUnderShroud:
Tooltip:
Name: Abandoned Mine
RenderBuilding:
RenderSprites:
Palette: player
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: xx
Dimensions: 2,1
@@ -284,7 +291,9 @@ QUEE:
Building:
Footprint: xx
Dimensions: 2,1
RenderBuilding:
RenderSprites:
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
@@ -297,8 +306,10 @@ LAR1:
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
@@ -311,8 +322,10 @@ LAR2:
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
@@ -378,14 +391,16 @@ mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
WithSpriteBody:
RenderSpritesEditorOnly:
BodyOrientation:
waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
WithSpriteBody:
RenderSpritesEditorOnly:
BodyOrientation:
^fact.colorpicker:

View File

@@ -528,8 +528,10 @@
^Tree:
HiddenUnderShroud:
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: x
Dimensions: 1, 1
@@ -540,8 +542,10 @@
^Rock:
HiddenUnderShroud:
RenderBuilding:
RenderSprites:
Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: x
Dimensions: 1, 1

View File

@@ -2,14 +2,16 @@ mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
^mmch.colorpicker:

View File

@@ -108,6 +108,8 @@ VEINHOLE:
AppearsOnRadar:
Tooltip:
Name: Veinhole
RenderBuilding:
RenderSprites:
Palette: player
WithSpriteBody:
AutoSelectionSize: