more support powers stuff
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@@ -15,5 +15,6 @@ namespace OpenRa.Game.GameRules
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public readonly string LongDesc = "";
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public readonly string[] Prerequisite = { };
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public readonly int TechLevel = -1;
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public readonly bool GivenAuto = true;
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}
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}
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17
rules.ini
17
rules.ini
@@ -126,23 +126,6 @@ FineDiffControl=no ; Allow 5 difficulty settings instead of only 3 settings
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MCVUndeploy=yes ; Allow construction yard to undeploy back into MCV?
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; ******* Special weapon charge times *******
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; The time (minutes) for recharge of these special weapons.
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; This will get replaced by proper sections for each support power. -- chrisf
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[Recharge]
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Chrono=7 ; chronosphere
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GPS=8 ; satellite radar
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IronCurtain=11 ; invulnerability device
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Nuke=13 ; nuclear missile
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ParaBomb=14 ; parachute bombs
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Paratrooper=7 ; paratroopers
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Saboteur=14 ; para-saboteur
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Sonar=10 ; sonar pulse
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SpyPlane=3 ; recon mission
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; ******* Unit Statistics *******
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; Specifies the characteristics of the various game objects.
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@@ -776,6 +776,8 @@ LongDesc=A Badger carpet-bombs an area.
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OneShot=yes
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Powered=no
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Image=pbmbicon
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TechLevel=8
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GivenAuto=no
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[SonarPulsePower] ; picked up in a crate, or by spy -> spen/syrd
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ChargeTime=10
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@@ -784,6 +786,8 @@ LongDesc=Reveals all submarines on the map for a short time.
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OneShot=yes
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Powered=no
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Image=sonricon
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TechLevel=5
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GivenAuto=no
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[ChronoshiftPower] ; free with Chronosphere... sortof the point.
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ChargeTime=7
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@@ -794,6 +798,7 @@ Image=warpicon
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[SpyPlanePower] ; free with first AFLD
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ChargeTime=3
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TechLevel=5
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Description=Spy Plane
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LongDesc=Reveals an area of the map.
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Prerequisite=AFLD
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