Use Explodes instead of WithBuildingExplosion in RA

This commit is contained in:
reaperrr
2016-11-01 20:43:01 +01:00
parent 5046855a7d
commit eb34621ce8
4 changed files with 36 additions and 36 deletions

View File

@@ -494,8 +494,10 @@
DamagedSounds: kaboom1.aud
DestroyedSounds: kaboom22.aud
WithSpriteBody:
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct, large_napalm
Explodes:
Type: Footprint
Weapon: BuildingExplode
EmptyWeapon: BuildingExplode
CaptureNotification:
ShakeOnDeath:
ProximityCaptor:
@@ -546,6 +548,9 @@
-AcceptsSupplies:
DrawLineToTarget:
RenderRangeCircle:
Explodes:
Weapon: SmallBuildingExplode
EmptyWeapon: SmallBuildingExplode
^Wall:
Inherits@1: ^ExistsInWorld