Use Explodes instead of WithBuildingExplosion in RA

This commit is contained in:
reaperrr
2016-11-01 20:43:01 +01:00
parent 5046855a7d
commit eb34621ce8
4 changed files with 36 additions and 36 deletions

View File

@@ -84,8 +84,9 @@ GAP:
Amount: -60
MustBeDestroyed:
RequiredForShortGame: false
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
Explodes:
Weapon: SmallBuildingExplode
EmptyWeapon: SmallBuildingExplode
SPEN:
Inherits: ^Building
@@ -434,8 +435,6 @@ TSLA:
DetectCloaked:
Range: 8c0
ProvidesPrerequisite@buildingname:
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
AGUN:
Inherits: ^Defense
@@ -482,8 +481,6 @@ AGUN:
Amount: -50
DetectCloaked:
Range: 6c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
BodyOrientation:
UseClassicFacingFudge: True
@@ -566,8 +563,6 @@ PBOX:
Amount: -15
DetectCloaked:
Range: 6c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
HBOX:
Inherits: ^Defense
@@ -614,8 +609,6 @@ HBOX:
Power:
Amount: -15
-MustBeDestroyed:
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
GUN:
Inherits: ^Defense
@@ -652,8 +645,6 @@ GUN:
Amount: -40
DetectCloaked:
Range: 7c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
BodyOrientation:
UseClassicFacingFudge: True
@@ -692,8 +683,9 @@ FTUR:
DetectCloaked:
Range: 6c0
ProvidesPrerequisite@buildingname:
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
Explodes:
Weapon: BuildingExplode
EmptyWeapon: BuildingExplode
SAM:
Inherits: ^Defense
@@ -950,8 +942,6 @@ FACT:
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false
WithBuildingExplosion:
Delay: 1
ProvidesPrerequisite@buildingname:
PROC:
@@ -1004,8 +994,6 @@ PROC:
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false
WithBuildingExplosion:
Delay: 1
ProvidesPrerequisite@buildingname:
SILO:
@@ -1036,8 +1024,9 @@ SILO:
-EmitInfantryOnSell:
Power:
Amount: -10
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
Explodes:
Weapon: SmallBuildingExplode
EmptyWeapon: SmallBuildingExplode
HPAD:
Inherits: ^Building
@@ -1267,8 +1256,6 @@ POWR:
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false
WithBuildingExplosion:
Delay: 1
APWR:
Inherits: ^Building
@@ -1308,8 +1295,6 @@ APWR:
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false
WithBuildingExplosion:
Delay: 1
STEK:
Inherits: ^ScienceBuilding
@@ -1448,8 +1433,6 @@ KENN:
Power:
Amount: -10
ProvidesPrerequisite@buildingname:
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
WithDecoration@primary:
RequiresSelection: true
Image: pips