Use Explodes instead of WithBuildingExplosion in RA
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@@ -212,12 +212,16 @@ UnitExplodeSmall:
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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# Used to panic civilians which are emitted from a killed CivBuilding
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CivBuildingExplosion:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage # Used to panic civilians which are emitted from a killed CivBuilding
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Spread: 64
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Damage: 1
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Delay: 1
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Warhead@2Eff: CreateEffect
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Explosions: building, building_napalm, large_explosion, self_destruct
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Warhead@3Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Wall, Trees
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ArtilleryExplode:
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Warhead@1Dam: SpreadDamage
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@@ -245,6 +249,20 @@ V2Explode:
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Inherits: SCUD
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-Report:
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BuildingExplode:
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Warhead@1Eff: CreateEffect
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Explosions: building, building_napalm, large_explosion, self_destruct, large_napalm
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Wall, Trees
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SmallBuildingExplode:
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Warhead@1Eff: CreateEffect
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Explosions: building, building_napalm, large_explosion, self_destruct
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Wall, Trees
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BarrelExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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