Add observer vision stats.
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abcdefg30
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@@ -341,6 +341,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var armyText = new CachedTransform<int, string>(i => "$" + i);
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template.Get<LabelWidget>("ARMY_VALUE").GetText = () => armyText.Update(stats.ArmyValue);
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var visionText = new CachedTransform<int, string>(i => Vision(i));
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template.Get<LabelWidget>("VISION").GetText = () => player.Shroud.Disabled ? "100%" : visionText.Update(player.Shroud.RevealedCells);
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return template;
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}
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@@ -569,6 +572,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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return (world.WorldTick == 0 ? 0 : orders / (world.WorldTick / 1500.0)).ToString("F1");
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}
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string Vision(int revealedCells)
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{
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return Math.Ceiling(revealedCells / (float)world.Map.ProjectedCells.Length * 100).ToString("F0") + "%";
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}
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static Color GetPowerColor(PowerState state)
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{
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if (state == PowerState.Critical)
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