Make sure braces for multi-line statements are on their own lines.

This commit is contained in:
Paul Chote
2019-06-08 15:04:36 +01:00
committed by reaperrr
parent c89f8dbb89
commit ebf2ce32c0
34 changed files with 180 additions and 91 deletions

View File

@@ -201,7 +201,8 @@ namespace OpenRA
// Reseed the RNG so this isn't an exact repeat of the last game
lobbyInfo.GlobalSettings.RandomSeed = CosmeticRandom.Next();
var orders = new[] {
var orders = new[]
{
Order.Command("sync_lobby {0}".F(lobbyInfo.Serialize())),
Order.Command("startgame")
};

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@@ -320,7 +320,7 @@ namespace OpenRA.Graphics
public static float[] MakeFloatMatrix(Int32Matrix4x4 imtx)
{
var multipler = 1f / imtx.M44;
return new float[]
return new[]
{
imtx.M11 * multipler,
imtx.M12 * multipler,
@@ -352,13 +352,16 @@ namespace OpenRA.Graphics
var iz = new uint[] { 2, 5, 2, 5, 2, 5, 2, 5 };
// Vectors to opposing corner
var ret = new float[] { float.MaxValue, float.MaxValue, float.MaxValue,
float.MinValue, float.MinValue, float.MinValue };
var ret = new[]
{
float.MaxValue, float.MaxValue, float.MaxValue,
float.MinValue, float.MinValue, float.MinValue
};
// Transform vectors and find new bounding box
for (var i = 0; i < 8; i++)
{
var vec = new float[] { bounds[ix[i]], bounds[iy[i]], bounds[iz[i]], 1 };
var vec = new[] { bounds[ix[i]], bounds[iy[i]], bounds[iz[i]], 1 };
var tvec = MatrixVectorMultiply(mtx, vec);
ret[0] = Math.Min(ret[0], tvec[0] / tvec[3]);

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@@ -72,11 +72,14 @@ namespace OpenRA
public readonly string[] SpriteFormats = { };
public readonly string[] PackageFormats = { };
readonly string[] reservedModuleNames = { "Metadata", "Folders", "MapFolders", "Packages", "Rules",
readonly string[] reservedModuleNames =
{
"Metadata", "Folders", "MapFolders", "Packages", "Rules",
"Sequences", "ModelSequences", "Cursors", "Chrome", "Assemblies", "ChromeLayout", "Weapons",
"Voices", "Notifications", "Music", "Translations", "TileSets", "ChromeMetrics", "Missions", "Hotkeys",
"ServerTraits", "LoadScreen", "Fonts", "SupportsMapsFrom", "SoundFormats", "SpriteFormats",
"RequiresMods", "PackageFormats" };
"RequiresMods", "PackageFormats"
};
readonly TypeDictionary modules = new TypeDictionary();
readonly Dictionary<string, MiniYaml> yaml;

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@@ -1079,7 +1079,8 @@ namespace OpenRA
var v = rand.Next(Bounds.Top, Bounds.Bottom);
cells = Unproject(new PPos(u, v));
} while (!cells.Any());
}
while (!cells.Any());
return cells.Random(rand).ToCPos(Grid.Type);
}

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@@ -28,8 +28,14 @@ namespace OpenRA.Network
static bool initialized;
public static IPAddress ExternalIP { get; private set; }
public static UPnPStatus Status { get { return initialized ? natDevice != null ?
UPnPStatus.Enabled : UPnPStatus.NotSupported : UPnPStatus.Disabled; } }
public static UPnPStatus Status
{
get
{
return initialized ? natDevice != null ?
UPnPStatus.Enabled : UPnPStatus.NotSupported : UPnPStatus.Disabled;
}
}
public static async Task DiscoverNatDevices(int timeout)
{

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@@ -15,11 +15,14 @@ namespace OpenRA.Support
{
public static class PerfHistory
{
static readonly Color[] Colors = { Color.Red, Color.Green,
static readonly Color[] Colors =
{
Color.Red, Color.Green,
Color.Orange, Color.Yellow,
Color.Fuchsia, Color.Lime,
Color.LightBlue, Color.Blue,
Color.White, Color.Teal };
Color.White, Color.Teal
};
static int nextColor;

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@@ -34,7 +34,8 @@ namespace OpenRA.Mods.Cnc.Activities
if (spriteOverlay != null && !spriteOverlay.Visible)
{
spriteOverlay.Visible = true;
spriteOverlay.WithOffset.Animation.PlayThen(spriteOverlay.Info.Sequence, () => {
spriteOverlay.WithOffset.Animation.PlayThen(spriteOverlay.Info.Sequence, () =>
{
dockingState = DockingState.Loop;
spriteOverlay.Visible = false;
});
@@ -52,7 +53,8 @@ namespace OpenRA.Mods.Cnc.Activities
if (spriteOverlay != null && !spriteOverlay.Visible)
{
spriteOverlay.Visible = true;
spriteOverlay.WithOffset.Animation.PlayBackwardsThen(spriteOverlay.Info.Sequence, () => {
spriteOverlay.WithOffset.Animation.PlayBackwardsThen(spriteOverlay.Info.Sequence, () =>
{
dockingState = DockingState.Complete;
body.Docked = false;
spriteOverlay.Visible = false;

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@@ -130,7 +130,8 @@ namespace OpenRA.Mods.Cnc.FileFormats
return i;
}
uint[] lookupMfromP = new uint[] {
uint[] lookupMfromP =
{
0x243f6a88, 0x85a308d3, 0x13198a2e, 0x03707344,
0xa4093822, 0x299f31d0, 0x082efa98, 0xec4e6c89,
0x452821e6, 0x38d01377, 0xbe5466cf, 0x34e90c6c,
@@ -138,7 +139,8 @@ namespace OpenRA.Mods.Cnc.FileFormats
0x9216d5d9, 0x8979fb1b
};
uint[,] lookupMfromS = new uint[,] {
uint[,] lookupMfromS =
{
{
0xd1310ba6, 0x98dfb5ac, 0x2ffd72db, 0xd01adfb7,
0xb8e1afed, 0x6a267e96, 0xba7c9045, 0xf12c7f99,

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@@ -66,7 +66,8 @@ namespace OpenRA.Mods.Cnc.FileFormats
z += count;
l.VoxelCount += count;
s.Seek(2 * count + 1, SeekOrigin.Current);
} while (z < l.Size[2]);
}
while (z < l.Size[2]);
}
// Read the data
@@ -99,7 +100,8 @@ namespace OpenRA.Mods.Cnc.FileFormats
// Skip duplicate count
s.ReadUInt8();
} while (z < l.Size[2]);
}
while (z < l.Size[2]);
}
}

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@@ -101,18 +101,21 @@ namespace OpenRA.Mods.Cnc.Graphics
public float[] Bounds(uint frame)
{
var ret = new float[] { float.MaxValue, float.MaxValue, float.MaxValue,
float.MinValue, float.MinValue, float.MinValue };
var ret = new[]
{
float.MaxValue, float.MaxValue, float.MaxValue,
float.MinValue, float.MinValue, float.MinValue
};
for (uint j = 0; j < limbs; j++)
{
var l = limbData[j];
var b = new float[]
var b = new[]
{
0, 0, 0,
(l.Bounds[3] - l.Bounds[0]),
(l.Bounds[4] - l.Bounds[1]),
(l.Bounds[5] - l.Bounds[2])
l.Bounds[3] - l.Bounds[0],
l.Bounds[4] - l.Bounds[1],
l.Bounds[5] - l.Bounds[2]
};
// Calculate limb bounding box

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@@ -206,12 +206,19 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
static readonly Dictionary<byte, byte[]> ResourceFromOverlay = new Dictionary<byte, byte[]>()
{
// "tib" - Regular Tiberium
{ 0x01, new byte[] { 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79 }
{
0x01, new byte[]
{
0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79
}
},
// "btib" - Blue Tiberium
{ 0x02, new byte[] { 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26,
{
0x02, new byte[]
{
0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26,
// Should be "tib2"
0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88,
@@ -219,7 +226,8 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
// Should be "tib3"
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C,
0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6 }
0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6
}
},
// Veins

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@@ -114,7 +114,8 @@ namespace OpenRA.Mods.Common
var s = float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat());
var v = float2.Lerp(HsvValueRange[0], HsvValueRange[1], random.NextFloat());
color = Color.FromAhsv(h, s, v);
} while (!IsValid(color, out forbidden, terrainColors, playerColors, ignoreError));
}
while (!IsValid(color, out forbidden, terrainColors, playerColors, ignoreError));
return color;
}
@@ -172,7 +173,8 @@ namespace OpenRA.Mods.Common
color = Color.FromArgb(r, g, b);
attempt++;
} while (!IsValid(color, allForbidden, out forbiddenColor));
}
while (!IsValid(color, allForbidden, out forbiddenColor));
return color;
}

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@@ -25,7 +25,8 @@ namespace OpenRA.Mods.Common.FileFormats
public static readonly int MAXBITS = 13; // maximum code length
public static readonly int MAXWIN = 4096; // maximum window size
static byte[] litlen = new byte[] {
static byte[] litlen =
{
11, 124, 8, 7, 28, 7, 188, 13, 76, 4,
10, 8, 12, 10, 12, 10, 8, 23, 8, 9,
7, 6, 7, 8, 7, 6, 55, 8, 23, 24,
@@ -39,19 +40,21 @@ namespace OpenRA.Mods.Common.FileFormats
};
// bit lengths of length codes 0..15
static byte[] lenlen = new byte[] { 2, 35, 36, 53, 38, 23 };
static byte[] lenlen = { 2, 35, 36, 53, 38, 23 };
// bit lengths of distance codes 0..63
static byte[] distlen = new byte[] { 2, 20, 53, 230, 247, 151, 248 };
static byte[] distlen = { 2, 20, 53, 230, 247, 151, 248 };
// base for length codes
static short[] lengthbase = new short[] {
static short[] lengthbase =
{
3, 2, 4, 5, 6, 7, 8, 9, 10, 12,
16, 24, 40, 72, 136, 264
};
// extra bits for length codes
static byte[] extra = new byte[] {
static byte[] extra =
{
0, 0, 0, 0, 0, 0, 0, 0, 1, 2,
3, 4, 5, 6, 7, 8
};
@@ -155,7 +158,8 @@ namespace OpenRA.Mods.Common.FileFormats
if (onProgress != null)
onProgress(input.Position - inputStart, output.Position - outputStart);
}
} while (len != 0);
}
while (len != 0);
}
else
{
@@ -173,7 +177,8 @@ namespace OpenRA.Mods.Common.FileFormats
onProgress(input.Position - inputStart, output.Position - outputStart);
}
}
} while (true);
}
while (true);
}
// Decode a code using Huffman table h.

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@@ -251,7 +251,8 @@ namespace OpenRA.Mods.Common.FileFormats
}
inf.Reset();
} while (toExtract > 0);
}
while (toExtract > 0);
}
else
{
@@ -262,7 +263,8 @@ namespace OpenRA.Mods.Common.FileFormats
toExtract -= remainingInArchive;
output.Write(GetBytes(remainingInArchive), 0, (int)remainingInArchive);
} while (toExtract > 0);
}
while (toExtract > 0);
}
}

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@@ -226,7 +226,9 @@ namespace OpenRA.Mods.Common.FileFormats
{
*(uint*)op = *(uint*)mPos;
op += 4; mPos += 4; t -= 4;
} while (t >= 4);
}
while (t >= 4);
if (t > 0)
do { *op++ = *mPos++; } while (--t > 0);
}
@@ -252,7 +254,8 @@ namespace OpenRA.Mods.Common.FileFormats
}
t = *ip++;
} while (true);
}
while (true);
}
eof_found:

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@@ -63,9 +63,7 @@ namespace OpenRA.Mods.Common.LoadScreens
{
var widgetArgs = new WidgetArgs
{
{ "continueLoading", () =>
Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments()))
},
{ "continueLoading", () => Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments())) },
{ "mod", selectedMod },
{ "content", content },
};
@@ -78,9 +76,7 @@ namespace OpenRA.Mods.Common.LoadScreens
{
{ "mod", selectedMod },
{ "content", content },
{ "onCancel", () =>
Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments()))
}
{ "onCancel", () => Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments())) }
};
Ui.OpenWindow("CONTENT_PANEL", widgetArgs);

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@@ -116,7 +116,8 @@ namespace OpenRA.Mods.Common.Pathfinder
// For horizontal/vertical directions, the set is the three cells 'ahead'. For diagonal directions, the set
// is the three cells ahead, plus the two cells to the side, which we cannot exclude without knowing if
// the cell directly between them and our parent is passable.
static readonly CVec[][] DirectedNeighbors = {
static readonly CVec[][] DirectedNeighbors =
{
new[] { new CVec(-1, -1), new CVec(0, -1), new CVec(1, -1), new CVec(-1, 0), new CVec(-1, 1) },
new[] { new CVec(-1, -1), new CVec(0, -1), new CVec(1, -1) },
new[] { new CVec(-1, -1), new CVec(0, -1), new CVec(1, -1), new CVec(1, 0), new CVec(1, 1) },

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@@ -99,8 +99,13 @@ namespace OpenRA.Mods.Common.Projectiles
bool isTailTravelling;
bool continueTracking = true;
bool IsBeamComplete { get { return !isHeadTravelling && headTicks >= length &&
!isTailTravelling && tailTicks >= length; } }
bool IsBeamComplete
{
get
{
return !isHeadTravelling && headTicks >= length && !isTailTravelling && tailTicks >= length;
}
}
public AreaBeam(AreaBeamInfo info, ProjectileArgs args, Color color)
{

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@@ -86,8 +86,13 @@ namespace OpenRA.Mods.Common.Traits
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == OrderID)
return new Order(order.OrderID, self, target, false) { SuppressVisualFeedback = true,
ExtraData = ((RallyPointOrderTargeter)order).ForceSet ? ForceSet : 0 };
{
return new Order(order.OrderID, self, target, false)
{
SuppressVisualFeedback = true,
ExtraData = ((RallyPointOrderTargeter)order).ForceSet ? ForceSet : 0
};
}
return null;
}

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@@ -163,8 +163,11 @@ namespace OpenRA.Mods.Common.Traits
public IEnumerable<IOrderTargeter> Orders
{
get { yield return new DeployOrderTargeter("Unload", 10,
() => CanUnload() ? Info.UnloadCursor : Info.UnloadBlockedCursor); }
get
{
yield return new DeployOrderTargeter("Unload", 10,
() => CanUnload() ? Info.UnloadCursor : Info.UnloadBlockedCursor);
}
}
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)

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@@ -192,11 +192,12 @@ namespace OpenRA.Mods.Common.Traits
// Find all refineries and their occupancy count:
var refs = self.World.ActorsWithTrait<IAcceptResources>()
.Where(r => r.Actor != ignore && r.Actor.Owner == self.Owner && IsAcceptableProcType(r.Actor))
.Select(r => new {
.Select(r => new
{
Location = r.Actor.Location + r.Trait.DeliveryOffset,
Actor = r.Actor,
Occupancy = self.World.ActorsHavingTrait<Harvester>(h => h.LinkedProc == r.Actor).Count() })
.ToDictionary(r => r.Location);
Occupancy = self.World.ActorsHavingTrait<Harvester>(h => h.LinkedProc == r.Actor).Count()
}).ToDictionary(r => r.Location);
// Start a search from each refinery's delivery location:
List<CPos> path;

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@@ -22,7 +22,8 @@ namespace OpenRA.Mods.Common.Traits
float t = 0;
string paletteName = "cloak";
Color[] colors = {
Color[] colors =
{
Color.FromArgb(55, 205, 205, 220),
Color.FromArgb(120, 205, 205, 230),
Color.FromArgb(192, 180, 180, 255),

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@@ -147,10 +147,13 @@ namespace OpenRA.Mods.Common.Traits.Render
initializePalettes = false;
}
return new IRenderable[] { new ModelRenderable(
components, self.CenterPosition, 0, camera, Info.Scale,
lightSource, Info.LightAmbientColor, Info.LightDiffuseColor,
colorPalette, normalsPalette, shadowPalette) };
return new IRenderable[]
{
new ModelRenderable(
components, self.CenterPosition, 0, camera, Info.Scale,
lightSource, Info.LightAmbientColor, Info.LightDiffuseColor,
colorPalette, normalsPalette, shadowPalette)
};
}
IEnumerable<Rectangle> IRender.ScreenBounds(Actor self, WorldRenderer wr)

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@@ -83,7 +83,8 @@ namespace OpenRA.Mods.Common.Traits
// Always spawn at least one actor, plus
// however many needed to reach the minimum.
SpawnActor(self, spawnPoint);
} while (actorsPresent < info.Minimum);
}
while (actorsPresent < info.Minimum);
}
WPos SpawnActor(Actor self, Actor spawnPoint)

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@@ -56,7 +56,8 @@ namespace OpenRA.Mods.Common.Traits
public readonly float[] SwingAmplitude = { 1.0f, 1.5f };
[Desc("The randomly selected rgb(a) hex colors for the particles. Use this order: rrggbb[aa], rrggbb[aa], ...")]
public readonly Color[] ParticleColors = {
public readonly Color[] ParticleColors =
{
Color.FromArgb(236, 236, 236),
Color.FromArgb(228, 228, 228),
Color.FromArgb(208, 208, 208),

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@@ -42,42 +42,52 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
TraitWrapper[] traits =
{
new TraitWrapper("PrimaryBuilding", new Dictionary<string, string> {
new TraitWrapper("PrimaryBuilding", new Dictionary<string, string>
{
{ "SelectionNotification", "PrimaryBuildingSelected" }
}),
new TraitWrapper("RepairableBuilding", new Dictionary<string, string> {
new TraitWrapper("RepairableBuilding", new Dictionary<string, string>
{
{ "RepairingNotification", "Repairing" }
}),
new TraitWrapper("RepairsUnits", new Dictionary<string, string> {
new TraitWrapper("RepairsUnits", new Dictionary<string, string>
{
{ "StartRepairingNotification", "Repairing" }
}),
new TraitWrapper("GainsExperience", new Dictionary<string, string> {
new TraitWrapper("GainsExperience", new Dictionary<string, string>
{
{ "LevelUpNotification", "LevelUp" }
}),
new TraitWrapper("MissionObjectives", new Dictionary<string, string> {
new TraitWrapper("MissionObjectives", new Dictionary<string, string>
{
{ "WinNotification", "Win" },
{ "LoseNotification", "Lose" },
{ "LeaveNotification", "Leave" }
}),
new TraitWrapper("PlaceBuilding", new Dictionary<string, string> {
new TraitWrapper("PlaceBuilding", new Dictionary<string, string>
{
{ "NewOptionsNotification", "NewOptions" },
{ "CannotPlaceNotification", "BuildingCannotPlaceAudio" }
}),
new TraitWrapper("PlayerResources", new Dictionary<string, string> {
new TraitWrapper("PlayerResources", new Dictionary<string, string>
{
{ "CashTickUpNotification", "CashTickUp" },
{ "CashTickDownNotification", "CashTickDown" }
}),
new TraitWrapper("ProductionQueue", new Dictionary<string, string> {
new TraitWrapper("ProductionQueue", new Dictionary<string, string>
{
{ "ReadyAudio", "UnitReady" },
{ "BlockedAudio", "NoBuild" },
{ "QueuedAudio", "Training" },
{ "OnHoldAudio", "OnHold" },
{ "CancelledAudio", "Cancelled" }
}),
new TraitWrapper("PowerManager", new Dictionary<string, string> {
new TraitWrapper("PowerManager", new Dictionary<string, string>
{
{ "SpeechNotification", "LowPower" }
}),
new TraitWrapper("Infiltrates", new Dictionary<string, string> {
new TraitWrapper("Infiltrates", new Dictionary<string, string>
{
{ "Notification", "BuildingInfiltrated" }
})
};

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@@ -89,11 +89,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine(" },");
}
var actorProperties = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptActorProperties>().SelectMany(cg => {
var actorProperties = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptActorProperties>().SelectMany(cg =>
{
return ScriptMemberWrapper.WrappableMembers(cg);
});
var scriptProperties = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptPlayerProperties>().SelectMany(cg => {
var scriptProperties = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptPlayerProperties>().SelectMany(cg =>
{
return ScriptMemberWrapper.WrappableMembers(cg);
});

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@@ -403,7 +403,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
var actorType = parts[1].ToLowerInvariant();
var actor = new ActorReference(actorType) {
var actor = new ActorReference(actorType)
{
new LocationInit(ParseActorLocation(actorType, loc)),
new OwnerInit(parts[0]),
};

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@@ -25,7 +25,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (disconnected || orderManager.Connection.ConnectionState != ConnectionState.NotConnected)
return;
Game.RunAfterTick(() => Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs {
Game.RunAfterTick(() => Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs
{
{ "orderManager", orderManager },
{ "onAbort", null },
{ "onRetry", null }

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@@ -127,10 +127,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
{ "orderManager", orderManager },
{ "getMap", (Func<MapPreview>)(() => map) },
{ "onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) =>
LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi))
{
"onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) =>
LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi))
},
{
"getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview =>
LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview))
},
{ "getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) },
{ "showUnoccupiedSpawnpoints", true },
});

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@@ -40,11 +40,16 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public static void ShowSlotDropDown(DropDownButtonWidget dropdown, Session.Slot slot,
Session.Client client, OrderManager orderManager, MapPreview map)
{
var options = new Dictionary<string, IEnumerable<SlotDropDownOption>>() { { "Slot", new List<SlotDropDownOption>()
var options = new Dictionary<string, IEnumerable<SlotDropDownOption>>
{
new SlotDropDownOption("Open", "slot_open " + slot.PlayerReference, () => (!slot.Closed && client == null)),
new SlotDropDownOption("Closed", "slot_close " + slot.PlayerReference, () => slot.Closed)
} } };
{
"Slot", new List<SlotDropDownOption>
{
new SlotDropDownOption("Open", "slot_open " + slot.PlayerReference, () => (!slot.Closed && client == null)),
new SlotDropDownOption("Closed", "slot_close " + slot.PlayerReference, () => slot.Closed)
}
}
};
var bots = new List<SlotDropDownOption>();
if (slot.AllowBots)

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@@ -81,8 +81,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "orderManager", null },
{ "getMap", (Func<MapPreview>)(() => map) },
{ "onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => { }) },
{ "getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview =>
LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview))
{
"getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview =>
LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview))
},
{ "showUnoccupiedSpawnpoints", false },
});

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@@ -204,11 +204,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
catch (System.Net.Sockets.SocketException e)
{
var message = "Could not listen on port {0}.".F(Game.Settings.Server.ListenPort);
if (e.ErrorCode == 10048) { // AddressAlreadyInUse (WSAEADDRINUSE)
// AddressAlreadyInUse (WSAEADDRINUSE)
if (e.ErrorCode == 10048)
message += "\nCheck if the port is already being used.";
} else {
else
message += "\nError is: \"{0}\" ({1})".F(e.Message, e.ErrorCode);
}
ConfirmationDialogs.ButtonPrompt("Server Creation Failed", message, onCancel: () => { }, cancelText: "Back");
return;

View File

@@ -199,7 +199,8 @@ namespace OpenRA.Test
Is.EqualTo(878));
// Plus shaped dodecagon
shape = new PolygonShape(new int2[] {
shape = new PolygonShape(new[]
{
new int2(-511, -1535), new int2(511, -1535), new int2(511, -511), new int2(1535, -511),
new int2(1535, 511), new int2(511, 511), new int2(511, 1535), new int2(-511, 1535),
new int2(-511, 511), new int2(-1535, 511), new int2(-1535, -511), new int2(-511, -511)