Don't hog the CPU trying to path to the enemy base in Allies 03, to line up with Allies 02
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@@ -151,6 +151,10 @@ namespace OpenRA.Mods.RA.Missions
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Sound.Play("reinfor1.aud");
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SpawnReinforcements();
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}
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if (world.FrameNumber % 25 == 0)
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{
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ManageSovietUnits();
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}
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if (objectives[AirbaseID].Status != ObjectiveStatus.Completed)
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{
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if (world.FrameNumber % 25 == 0)
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@@ -159,7 +163,6 @@ namespace OpenRA.Mods.RA.Missions
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}
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ManageSovietAircraft();
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}
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ManageSovietUnits();
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EvacuateAlliedUnits(exit1TopLeft.CenterLocation, exit1BottomRight.CenterLocation, exit1ExitPoint.Location);
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EvacuateAlliedUnits(exit2TopLeft.CenterLocation, exit2BottomRight.CenterLocation, exit2ExitPoint.Location);
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CheckSovietAirbase();
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