Fix weapon crates

This commit is contained in:
Paul Chote
2010-03-21 20:49:22 +13:00
parent 85f9b3627f
commit ec4fd62640
3 changed files with 21 additions and 6 deletions

View File

@@ -26,10 +26,8 @@ using OpenRA.FileFormats;
* Crates left to implement:
Cloak=0,STEALTH2 ; enable cloaking on nearby objects
Darkness=1,EMPULSE ; cloak entire radar map
Explosion=5,NONE,500 ; high explosive baddie (damage per explosion)
HealBase=1,INVUN ; all buildings to full strength
ICBM=1,MISSILE2 ; nuke missile one time shot
Napalm=5,NONE,600 ; fire explosion baddie (damage)
ParaBomb=3,PARABOX ; para-bomb raid one time shot
Reveal=1,EARTH ; reveal entire radar map
Sonar=3,SONARBOX ; one time sonar pulse