Fix a collection of whitespace-style issues in Mods.Common.

This commit is contained in:
Paul Chote
2014-12-14 17:04:37 +13:00
parent 299a933dac
commit ecd3809bc2
51 changed files with 142 additions and 149 deletions

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@@ -16,7 +16,6 @@ using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Effects
{
[Desc("Not a sprite, but an engine effect.")]

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@@ -59,7 +59,6 @@ namespace OpenRA.Mods.Common.Effects
ticks = turn;
}
public void Tick(World world)
{
anim.Tick();

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@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Effects
return SpriteRenderable.None;
var pos = wr.world.Map.CenterOfCell(cachedLocation);
var palette = wr.Palette(palettePrefix+building.Owner.InternalName);
var palette = wr.Palette(palettePrefix + building.Owner.InternalName);
return circles.Render(pos, palette).Concat(flag.Render(pos, palette));
}
}