Fix a collection of whitespace-style issues in Mods.Common.

This commit is contained in:
Paul Chote
2014-12-14 17:04:37 +13:00
parent 299a933dac
commit ecd3809bc2
51 changed files with 142 additions and 149 deletions

View File

@@ -35,7 +35,8 @@ namespace OpenRA.Mods.Common.Traits
public void AppliedDamage(Actor self, Actor damaged, AttackInfo e)
{
if (e.DamageState == DamageState.Dead && damaged != e.Attacker) // don't notify suicides
// Don't notify suicides
if (e.DamageState == DamageState.Dead && damaged != e.Attacker)
{
if (self.World.WorldTick - lastAnnounce > info.Interval * 25)
Sound.PlayVoice("Kill", self, self.Owner.Country.Race);