Fix a collection of whitespace-style issues in Mods.Common.

This commit is contained in:
Paul Chote
2014-12-14 17:04:37 +13:00
parent 299a933dac
commit ecd3809bc2
51 changed files with 142 additions and 149 deletions

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common
}
public interface INotifyChat { bool OnChat(string from, string message); }
public interface IRenderActorPreviewInfo { IEnumerable<IActorPreview> RenderPreview (ActorPreviewInitializer init); }
public interface IRenderActorPreviewInfo { IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init); }
public interface ICruiseAltitudeInfo { WRange GetCruiseAltitude(); }
public interface IUpgradable
@@ -46,9 +46,9 @@ namespace OpenRA.Mods.Common
public interface ITechTreeElement
{
void PrerequisitesAvailable (string key);
void PrerequisitesUnavailable (string key);
void PrerequisitesItemHidden (string key);
void PrerequisitesItemVisible (string key);
void PrerequisitesAvailable(string key);
void PrerequisitesUnavailable(string key);
void PrerequisitesItemHidden(string key);
void PrerequisitesItemVisible(string key);
}
}

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@@ -16,7 +16,6 @@ using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Effects
{
[Desc("Not a sprite, but an engine effect.")]

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@@ -59,7 +59,6 @@ namespace OpenRA.Mods.Common.Effects
ticks = turn;
}
public void Tick(World world)
{
anim.Tick();

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@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Effects
return SpriteRenderable.None;
var pos = wr.world.Map.CenterOfCell(cachedLocation);
var palette = wr.Palette(palettePrefix+building.Owner.InternalName);
var palette = wr.Palette(palettePrefix + building.Owner.InternalName);
return circles.Render(pos, palette).Concat(flag.Render(pos, palette));
}
}

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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Graphics
public IRenderable OffsetBy(WVec vec) { return new BeamRenderable(pos + vec, zOffset, length, width, color); }
public IRenderable AsDecoration() { return this; }
public void BeforeRender(WorldRenderer wr) {}
public void BeforeRender(WorldRenderer wr) { }
public void Render(WorldRenderer wr)
{
var wlr = Game.Renderer.WorldLineRenderer;
@@ -55,6 +55,6 @@ namespace OpenRA.Mods.Common.Graphics
wlr.LineWidth = oldWidth;
}
public void RenderDebugGeometry(WorldRenderer wr) {}
public void RenderDebugGeometry(WorldRenderer wr) { }
}
}

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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Graphics
readonly int zOffset;
public ContrailRenderable(World world, Color color, int length, int skip, int zOffset)
: this(world, new WPos[length], 0, 0, skip, color, zOffset) {}
: this(world, new WPos[length], 0, 0, skip, color, zOffset) { }
ContrailRenderable(World world, WPos[] trail, int next, int length, int skip, Color color, int zOffset)
{
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Graphics
this.zOffset = zOffset;
}
public WPos Pos { get { return trail[idx(next-1)]; } }
public WPos Pos { get { return trail[idx(next - 1)]; } }
public float Scale { get { return 1f; } }
public PaletteReference Palette { get { return null; } }
public int ZOffset { get { return zOffset; } }
@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Graphics
public IRenderable OffsetBy(WVec vec) { return new ContrailRenderable(world, trail.Select(pos => pos + vec).ToArray(), next, length, skip, color, zOffset); }
public IRenderable AsDecoration() { return this; }
public void BeforeRender(WorldRenderer wr) {}
public void BeforeRender(WorldRenderer wr) { }
public void Render(WorldRenderer wr)
{
// Need at least 4 points to smooth the contrail over
@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Graphics
for (var i = 0; i < length - skip - 4; i++)
{
var j = next - skip - i - 2;
var nextPos = Average(trail[idx(j)], trail[idx(j-1)], trail[idx(j-2)], trail[idx(j-3)]);
var nextPos = Average(trail[idx(j)], trail[idx(j - 1)], trail[idx(j - 2)], trail[idx(j - 3)]);
var nextCell = wr.world.Map.CellContaining(nextPos);
var nextColor = Exts.ColorLerp(i * 1f / (length - 4), color, Color.Transparent);
@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Graphics
wlr.LineWidth = oldWidth;
}
public void RenderDebugGeometry(WorldRenderer wr) {}
public void RenderDebugGeometry(WorldRenderer wr) { }
// Array index modulo length
int idx(int i)
@@ -105,7 +105,7 @@ namespace OpenRA.Mods.Common.Graphics
public void Update(WPos pos)
{
trail[next] = pos;
next = idx(next+1);
next = idx(next + 1);
if (length < trail.Length)
length++;

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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Graphics
public IRenderable OffsetBy(WVec vec) { return new RangeCircleRenderable(centerPosition + vec, radius, zOffset, color, contrastColor); }
public IRenderable AsDecoration() { return this; }
public void BeforeRender(WorldRenderer wr) {}
public void BeforeRender(WorldRenderer wr) { }
public void Render(WorldRenderer wr)
{
var wlr = Game.Renderer.WorldLineRenderer;
@@ -54,6 +54,6 @@ namespace OpenRA.Mods.Common.Graphics
wlr.LineWidth = oldWidth;
}
public void RenderDebugGeometry(WorldRenderer wr) {}
public void RenderDebugGeometry(WorldRenderer wr) { }
}
}

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@@ -43,10 +43,10 @@ namespace OpenRA.Mods.Common.Graphics
public IRenderable OffsetBy(WVec vec) { return new TextRenderable(font, pos + vec, zOffset, color, text); }
public IRenderable AsDecoration() { return this; }
public void BeforeRender(WorldRenderer wr) {}
public void BeforeRender(WorldRenderer wr) { }
public void Render(WorldRenderer wr)
{
var screenPos = wr.Viewport.Zoom*(wr.ScreenPosition(pos) - wr.Viewport.TopLeft.ToFloat2()) - 0.5f*font.Measure(text).ToFloat2();
var screenPos = wr.Viewport.Zoom * (wr.ScreenPosition(pos) - wr.Viewport.TopLeft.ToFloat2()) - 0.5f * font.Measure(text).ToFloat2();
var screenPxPos = new float2((float)Math.Round(screenPos.X), (float)Math.Round(screenPos.Y));
font.DrawTextWithContrast(text, screenPxPos, color, Color.Black, 1);
}
@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Graphics
public void RenderDebugGeometry(WorldRenderer wr)
{
var size = font.Measure(text).ToFloat2();
var offset = wr.ScreenPxPosition(pos) - 0.5f*size;
var offset = wr.ScreenPxPosition(pos) - 0.5f * size;
Game.Renderer.WorldLineRenderer.DrawRect(offset, offset + size, Color.Red);
}
}

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@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Graphics
public IRenderable AsDecoration() { return this; }
// This will need generalizing once we support TS/RA2 terrain
static readonly float[] groundNormal = new float[] {0,0,1,1};
static readonly float[] groundNormal = new float[] { 0, 0, 1, 1 };
public void BeforeRender(WorldRenderer wr)
{
var draw = voxels.Where(v => v.DisableFunc == null || !v.DisableFunc());
@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Common.Graphics
var groundZ = ts.Height * (groundPos.Z - pos.Z) / 1024f;
var pxOrigin = wr.ScreenPosition(pos);
var shadowOrigin = pxOrigin - groundZ*(new float2(renderProxy.ShadowDirection, 1));
var shadowOrigin = pxOrigin - groundZ * (new float2(renderProxy.ShadowDirection, 1));
var psb = renderProxy.ProjectedShadowBounds;
var sa = shadowOrigin + psb[0];
@@ -115,17 +115,17 @@ namespace OpenRA.Mods.Common.Graphics
var sc = shadowOrigin + psb[1];
var sd = shadowOrigin + psb[3];
Game.Renderer.WorldRgbaSpriteRenderer.DrawSprite(renderProxy.ShadowSprite, sa, sb, sc, sd);
Game.Renderer.WorldRgbaSpriteRenderer.DrawSprite(renderProxy.Sprite, pxOrigin - 0.5f*renderProxy.Sprite.size);
Game.Renderer.WorldRgbaSpriteRenderer.DrawSprite(renderProxy.Sprite, pxOrigin - 0.5f * renderProxy.Sprite.size);
}
public void RenderDebugGeometry(WorldRenderer wr)
{
var pxOrigin = wr.ScreenPosition(pos);
var groundZ = 0.5f*(pxOrigin.Y - wr.ScreenZPosition(pos, 0));
var shadowOrigin = pxOrigin - groundZ*(new float2(renderProxy.ShadowDirection, 1));
var groundZ = 0.5f * (pxOrigin.Y - wr.ScreenZPosition(pos, 0));
var shadowOrigin = pxOrigin - groundZ * (new float2(renderProxy.ShadowDirection, 1));
// Draw sprite rect
var offset = pxOrigin + renderProxy.Sprite.offset - 0.5f*renderProxy.Sprite.size;
var offset = pxOrigin + renderProxy.Sprite.offset - 0.5f * renderProxy.Sprite.size;
Game.Renderer.WorldLineRenderer.DrawRect(offset, offset + renderProxy.Sprite.size, Color.Red);
// Draw transformed shadow sprite rect
@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Common.Graphics
{
var bounds = v.Voxel.Bounds(v.FrameFunc());
var worldTransform = v.RotationFunc().Reverse().Aggregate(scaleTransform,
(x,y) => Util.MatrixMultiply(x, Util.MakeFloatMatrix(y.AsMatrix())));
(x, y) => Util.MatrixMultiply(x, Util.MakeFloatMatrix(y.AsMatrix())));
var pxOffset = wr.ScreenVector(v.OffsetFunc());
var pxPos = pxOrigin + new float2(pxOffset[0], pxOffset[1]);
@@ -154,15 +154,15 @@ namespace OpenRA.Mods.Common.Graphics
}
}
static readonly uint[] ix = new uint[] {0,0,0,0,3,3,3,3};
static readonly uint[] iy = new uint[] {1,1,4,4,1,1,4,4};
static readonly uint[] iz = new uint[] {2,5,2,5,2,5,2,5};
static readonly uint[] ix = new uint[] { 0, 0, 0, 0, 3, 3, 3, 3 };
static readonly uint[] iy = new uint[] { 1, 1, 4, 4, 1, 1, 4, 4 };
static readonly uint[] iz = new uint[] { 2, 5, 2, 5, 2, 5, 2, 5 };
static void DrawBoundsBox(float2 pxPos, float[] transform, float[] bounds, Color c)
{
var corners = new float2[8];
for (var i = 0; i < 8; i++)
{
var vec = new float[] {bounds[ix[i]], bounds[iy[i]], bounds[iz[i]], 1};
var vec = new float[] { bounds[ix[i]], bounds[iy[i]], bounds[iz[i]], 1 };
var screen = Util.MatrixVectorMultiply(transform, vec);
corners[i] = pxPos + new float2(screen[0], screen[1]);
}

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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.LoadScreens
var sheet = new Sheet(info["Image"]);
var res = Game.Renderer.Resolution;
bounds = new Rectangle(0, 0, res.Width, res.Height);
sprite = new Sprite(sheet, new Rectangle(0,0,1024,480), TextureChannel.Alpha);
sprite = new Sprite(sheet, new Rectangle(0, 0, 1024, 480), TextureChannel.Alpha);
}
public void Display()

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@@ -15,7 +15,7 @@ namespace OpenRA.Mods.Common.LoadScreens
{
public class NullLoadScreen : ILoadScreen
{
public void Init(Manifest m, Dictionary<string, string> info) {}
public void Init(Manifest m, Dictionary<string, string> info) { }
public void Display()
{
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.LoadScreens
// Draw a black screen
Game.Renderer.BeginFrame(int2.Zero, 1f);
Game.Renderer.EndFrame( new NullInputHandler() );
Game.Renderer.EndFrame(new NullInputHandler());
}
public void StartGame()
@@ -33,4 +33,3 @@ namespace OpenRA.Mods.Common.LoadScreens
}
}
}

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@@ -18,12 +18,12 @@ namespace OpenRA.Mods.Common.Orders
{
readonly Func<bool> useDeployCursor;
public DeployOrderTargeter( string order, int priority )
: this( order, priority, () => true )
public DeployOrderTargeter(string order, int priority)
: this(order, priority, () => true)
{
}
public DeployOrderTargeter( string order, int priority, Func<bool> useDeployCursor )
public DeployOrderTargeter(string order, int priority, Func<bool> useDeployCursor)
{
this.OrderID = order;
this.OrderPriority = priority;

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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Orders
public EnterAlliedActorTargeter(string order, int priority,
Func<Actor, bool> canTarget, Func<Actor, bool> useEnterCursor)
: base (order, priority, "enter", false, true)
: base(order, priority, "enter", false, true)
{
this.canTarget = canTarget;
this.useEnterCursor = useEnterCursor;

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@@ -23,6 +23,7 @@ namespace OpenRA.Mods.Common.Scripting
{
world = context.World;
}
[Desc("Play an announcer voice listed in notifications.yaml")]
public void PlaySpeechNotification(Player player, string notification)
{

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@@ -36,8 +36,9 @@ namespace OpenRA.Mods.Common.Scripting
// Mute world sounds
var oldModifier = Sound.SoundVolumeModifier;
// TODO: this also modifies vqa audio
//Sound.SoundVolumeModifier = 0f;
// Sound.SoundVolumeModifier = 0f;
// Stop music while fmv plays
var music = Sound.MusicPlaying;

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@@ -13,9 +13,9 @@ using System.Collections.Generic;
using System.Linq;
using Eluant;
using OpenRA.Mods.Common.Traits;
using PowerTrait = OpenRA.Mods.Common.Traits.Power;
using OpenRA.Scripting;
using OpenRA.Traits;
using PowerTrait = OpenRA.Mods.Common.Traits.Power;
namespace OpenRA.Mods.Common.Scripting
{

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@@ -19,7 +19,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
public enum Trigger { OnIdle, OnDamaged, OnKilled, OnProduction, OnOtherProduction, OnPlayerWon, OnPlayerLost,
OnObjectiveAdded, OnObjectiveCompleted, OnObjectiveFailed, OnCapture, OnInfiltrated, OnAddedToWorld, OnRemovedFromWorld };
OnObjectiveAdded, OnObjectiveCompleted, OnObjectiveFailed, OnCapture, OnInfiltrated, OnAddedToWorld, OnRemovedFromWorld }
[Desc("Allows map scripts to attach triggers to this actor via the Triggers global.")]
public class ScriptTriggersInfo : ITraitInfo

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@@ -205,7 +205,7 @@ namespace OpenRA.Mods.Common.Server
var client = server.GetClient(conn);
// Validate whether color is allowed and get an alternative if it isn't
if (client.Slot == null ||!server.LobbyInfo.Slots[client.Slot].LockColor)
if (client.Slot == null || !server.LobbyInfo.Slots[client.Slot].LockColor)
client.Color = ColorValidator.ValidatePlayerColorAndGetAlternative(server, client.Color, client.Index);
}

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@@ -13,7 +13,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
//TODO: Add functionality like a customizable Height that is compared to projectile altitude
// TODO: Add functionality like a customizable Height that is compared to projectile altitude
[Desc("This actor blocks bullets and missiles without 'High' property.")]
public class BlocksBulletsInfo : TraitInfo<BlocksBullets> { }
public class BlocksBullets : IBlocksBullets { }

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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
public static class CustomSellValueExts
{
public static int GetSellValue( this Actor a )
public static int GetSellValue(this Actor a)
{
var csv = a.Info.Traits.GetOrDefault<CustomSellValueInfo>();
if (csv != null) return csv.Value;

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@@ -33,4 +33,3 @@ namespace OpenRA.Mods.Common.Traits
}
}
}

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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
position = init.world.Map.CenterOfCell(location);
if (info.OccupiesSpace)
occupied = new [] { Pair.New(TopLeft, SubCell.FullCell) };
occupied = new[] { Pair.New(TopLeft, SubCell.FullCell) };
else
occupied = new Pair<CPos, SubCell>[0];
}

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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
public class UpgradeOverlay : UpgradableTrait<UpgradeOverlayInfo>, IRenderModifier
{
public UpgradeOverlay(UpgradeOverlayInfo info)
: base (info) { }
: base(info) { }
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{

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@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Common.Traits
public class ProvidesTechPrerequisiteInfo : ITraitInfo
{
public readonly string Name;
public readonly string[] Prerequisites = {};
public readonly string[] Prerequisites = { };
public object Create(ActorInitializer init) { return new ProvidesTechPrerequisite(this, init); }
}

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@@ -140,6 +140,7 @@ namespace OpenRA.Mods.Common.Traits
public void Update(Cache<string, List<Actor>> ownedPrerequisites)
{
var hasReachedLimit = limit > 0 && ownedPrerequisites.ContainsKey(Key) && ownedPrerequisites[Key].Count >= limit;
// The '!' annotation inverts prerequisites: "I'm buildable if this prerequisite *isn't* met"
var nowHasPrerequisites = HasPrerequisites(ownedPrerequisites) && !hasReachedLimit;
var nowHidden = IsHidden(ownedPrerequisites);

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@@ -13,8 +13,8 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
@@ -49,7 +49,6 @@ namespace OpenRA.Mods.Common.Traits
foreach (var preview in spi.RenderPreviewSprites(init, this, image, facings, palette))
yield return preview;
}
}
public class RenderSprites : IRender, ITick, INotifyOwnerChanged, INotifyEffectiveOwnerChanged
@@ -202,7 +201,7 @@ namespace OpenRA.Mods.Common.Traits
{
return anims.Values.Where(b => b.IsVisible
&& b.Animation.Animation.CurrentSequence != null)
.Select(a => (a.Animation.Animation.Image.size*info.Scale).ToInt2())
.Select(a => (a.Animation.Animation.Image.size * info.Scale).ToInt2())
.FirstOrDefault();
}
}

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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Traits
anim, null, () => !buildComplete, 1024));
}
public void BuildingComplete( Actor self )
public void BuildingComplete(Actor self)
{
buildComplete = true;
}

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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
public void Killed(Actor self, AttackInfo e)
{
var player = (info.NotifyAll) ? self.World.LocalPlayer : self.Owner;
var player = info.NotifyAll ? self.World.LocalPlayer : self.Owner;
Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Country.Race);
}
}

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@@ -35,7 +35,8 @@ namespace OpenRA.Mods.Common.Traits
public void AppliedDamage(Actor self, Actor damaged, AttackInfo e)
{
if (e.DamageState == DamageState.Dead && damaged != e.Attacker) // don't notify suicides
// Don't notify suicides
if (e.DamageState == DamageState.Dead && damaged != e.Attacker)
{
if (self.World.WorldTick - lastAnnounce > info.Interval * 25)
Sound.PlayVoice("Kill", self, self.Owner.Country.Race);

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@@ -17,14 +17,14 @@ namespace OpenRA.Mods.Common.Traits
public readonly string DamagedSound;
public readonly string DestroyedSound;
public object Create(ActorInitializer init) { return new SoundOnDamageTransition(this);}
public object Create(ActorInitializer init) { return new SoundOnDamageTransition(this); }
}
public class SoundOnDamageTransition : INotifyDamageStateChanged
{
readonly SoundOnDamageTransitionInfo Info;
public SoundOnDamageTransition( SoundOnDamageTransitionInfo info )
public SoundOnDamageTransition(SoundOnDamageTransitionInfo info)
{
Info = info;
}

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@@ -21,21 +21,21 @@ namespace OpenRA.Mods.Common.Traits
public object Create(ActorInitializer init) { return new LoadWidgetAtGameStart(this); }
}
public class LoadWidgetAtGameStart: IWorldLoaded
public class LoadWidgetAtGameStart : IWorldLoaded
{
readonly LoadWidgetAtGameStartInfo Info;
public LoadWidgetAtGameStart(LoadWidgetAtGameStartInfo Info)
readonly LoadWidgetAtGameStartInfo info;
public LoadWidgetAtGameStart(LoadWidgetAtGameStartInfo info)
{
this.Info = Info;
this.info = info;
}
public void WorldLoaded(World world, WorldRenderer wr)
{
// Clear any existing widget state
if (Info.ClearRoot)
if (info.ClearRoot)
Ui.ResetAll();
Game.LoadWidget(world, Info.Widget, Ui.Root, new WidgetArgs());
Game.LoadWidget(world, info.Widget, Ui.Root, new WidgetArgs());
}
}
}

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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
{
var spawns = world.Map.GetSpawnPoints().ToList();
var taken = world.LobbyInfo.Clients.Where(c => c.SpawnPoint != 0 && c.Slot != null)
.Select(c => spawns[c.SpawnPoint-1]).ToList();
.Select(c => spawns[c.SpawnPoint - 1]).ToList();
var available = spawns.Except(taken).ToList();
// Set spawn
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits
var client = world.LobbyInfo.ClientInSlot(kv.Key);
var spid = (client == null || client.SpawnPoint == 0)
? ChooseSpawnPoint(world, available, taken)
: spawns[client.SpawnPoint-1];
: spawns[client.SpawnPoint - 1];
Start.Add(player, spid);
@@ -86,4 +86,3 @@ namespace OpenRA.Mods.Common.Traits
}
}
}

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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
void PlayMusic()
{
var onComplete = info.Loop ? (Action)PlayMusic : () => {};
var onComplete = info.Loop ? (Action)PlayMusic : () => { };
if (Game.Settings.Sound.MapMusic &&
world.Map.Rules.Music.ContainsKey(info.Music))
@@ -48,4 +48,3 @@ namespace OpenRA.Mods.Common.Traits
}
}
}

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@@ -39,22 +39,24 @@ namespace OpenRA.Mods.Common.Traits
wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (uint)c[i % 8].ToArgb())));
}
static Color[] Fog = new[] {
static Color[] Fog = new[]
{
Color.Transparent, Color.Green,
Color.Blue, Color.Yellow,
Color.FromArgb(128,0,0,0),
Color.FromArgb(96,0,0,0),
Color.FromArgb(64,0,0,0),
Color.FromArgb(32,0,0,0)
Color.FromArgb(128, 0, 0, 0),
Color.FromArgb(96, 0, 0, 0),
Color.FromArgb(64, 0, 0, 0),
Color.FromArgb(32, 0, 0, 0)
};
static Color[] Shroud = new[] {
static Color[] Shroud = new[]
{
Color.Transparent, Color.Green,
Color.Blue, Color.Yellow,
Color.Black,
Color.FromArgb(160,0,0,0),
Color.FromArgb(128,0,0,0),
Color.FromArgb(64,0,0,0)
Color.FromArgb(160, 0, 0, 0),
Color.FromArgb(128, 0, 0, 0),
Color.FromArgb(64, 0, 0, 0)
};
}
}

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@@ -9,11 +9,11 @@
#endregion
using System;
using System.Drawing;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Traits;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{

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@@ -64,6 +64,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var desc = m.HasAttribute<DescAttribute>() ? m.GetCustomAttributes<DescAttribute>(true).First().Lines.JoinWith("\n") : "";
Console.WriteLine("<tr><td align=\"right\" width=\"50%\"><strong>{0}</strong></td><td>{1}</td></tr>".F(m.LuaDocString(), desc));
}
Console.WriteLine("</table>");
}
@@ -108,6 +109,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine("</td></tr>");
}
Console.WriteLine("</table>");
}

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@@ -84,6 +84,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
doc.Append(line + " ");
doc.AppendLine("</td></tr>");
}
doc.AppendLine("</table>");
}

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@@ -13,8 +13,8 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using OpenRA.Graphics;
using OpenRA.FileSystem;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.UtilityCommands
{

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@@ -269,7 +269,6 @@ namespace OpenRA.Mods.Common.UtilityCommands
for (var j = 0; j < mapSize; j++)
for (var i = 0; i < mapSize; i++)
map.MapTiles.Value[new CPos(i, j)] = new TerrainTile(types[i, j], ms.ReadUInt8());
}
void UnpackRAOverlayData(MemoryStream ms)

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@@ -14,11 +14,11 @@ using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using OpenRA.Traits;
using OpenRA.Graphics;
using OpenRA.FileFormats;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Mods.Common.SpriteLoaders;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.UtilityCommands
{

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@@ -261,7 +261,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
// make animation is now its own trait
if (engineVersion < 20140621)
{
if (depth == 1 && (node.Key.StartsWith("RenderBuilding")))
if (depth == 1 && node.Key.StartsWith("RenderBuilding"))
node.Value.Nodes.RemoveAll(n => n.Key == "HasMakeAnimation");
if (node.Value.Nodes.Any(n => n.Key.StartsWith("RenderBuilding"))
@@ -382,7 +382,6 @@ namespace OpenRA.Mods.Common.UtilityCommands
node.Value.Nodes.RemoveAll(_ => true);
node.Value.Nodes.Add(new MiniYamlNode("PanelName", new MiniYaml("SKIRMISH_STATS")));
}
}
// Veterancy was changed to use the upgrades system
@@ -459,6 +458,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
node.Value.Value = string.Join(", ", node.Value.Value.Split(',')
.Select(s => ((int)(100 * 100 / float.Parse(s))).ToString()));
}
if (depth == 3 && parentKey == "Upgrades")
node.Value.Value = node.Value.Value.Replace("armor", "damage");
}
@@ -477,7 +477,6 @@ namespace OpenRA.Mods.Common.UtilityCommands
// InfDeath was renamed to DeathType
if (engineVersion < 20140830)
{
if (depth == 2 && parentKey.StartsWith("DeathSounds") && node.Key == "InfDeaths")
node.Key = "DeathTypes";
@@ -735,6 +734,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
ConvertPxToRange(ref node.Value.Value, 2, 5);
break;
}
default:
break;
}
@@ -768,7 +768,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var invalidTargets = node.Value.Nodes.FirstOrDefault(n => n.Key == "InvalidTargets"); // Weapon's InvalidTargets need to be copied to the warheads, so find it
var warheadCounter = 0;
foreach(var curNode in node.Value.Nodes.ToArray())
foreach (var curNode in node.Value.Nodes.ToArray())
{
if (curNode.Key.Contains("Warhead") && curNode.Value.Value == null)
{
@@ -794,7 +794,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "Damage", "InfDeath", "PreventProne", "ProneModifier", "Delay" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp2 = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp2 != null)
@@ -830,7 +830,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "Damage", "InfDeath", "PreventProne", "ProneModifier", "Delay" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp2 = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp2 != null)
@@ -857,7 +857,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "Spread", "Damage", "InfDeath", "PreventProne", "ProneModifier", "Delay" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp != null)
@@ -885,7 +885,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var newYaml = new List<MiniYamlNode>();
var keywords = new List<string> { "Size", "Delay", "ValidTargets", "InvalidTargets" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp != null)
@@ -904,7 +904,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "AddsResourceType", "Size", "Delay", "ValidTargets", "InvalidTargets" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp != null)
@@ -923,7 +923,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "SmudgeType", "Size", "Delay", "ValidTargets", "InvalidTargets" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp != null)
@@ -943,14 +943,14 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "Explosion", "ImpactSound", "Delay", "ValidTargets", "InvalidTargets", "ValidImpactTypes", "InvalidImpactTypes" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp != null)
newYaml.Add(new MiniYamlNode(keyword, temp.Value.Value));
}
newYaml.Add(new MiniYamlNode("InvalidImpactTypes", "Water"));
newYaml.Add(new MiniYamlNode("InvalidImpactTypes", "Water"));
newNodes.Add(new MiniYamlNode("Warhead@" + warheadCounter.ToString() + "Eff" + oldNodeAtName, "CreateEffect", newYaml));
}
@@ -964,7 +964,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var keywords = new List<string> { "WaterExplosion", "WaterImpactSound", "Delay", "ValidTargets", "InvalidTargets", "ValidImpactTypes", "InvalidImpactTypes" };
foreach(var keyword in keywords)
foreach (var keyword in keywords)
{
var temp = curNode.Value.Nodes.FirstOrDefault(n => n.Key == keyword);
if (temp != null)
@@ -976,11 +976,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
newYaml.Add(new MiniYamlNode(temp.Key, temp.Value.Value));
}
}
newYaml.Add(new MiniYamlNode("ValidImpactTypes", "Water"));
newNodes.Add(new MiniYamlNode("Warhead@" + warheadCounter.ToString() + "Eff" + oldNodeAtName, "CreateEffect", newYaml));
}
node.Value.Nodes.InsertRange(node.Value.Nodes.IndexOf(curNode),newNodes);
node.Value.Nodes.InsertRange(node.Value.Nodes.IndexOf(curNode), newNodes);
node.Value.Nodes.Remove(curNode);
}
}
@@ -1028,11 +1030,11 @@ namespace OpenRA.Mods.Common.UtilityCommands
if (depth == 2 && parentKey == "TerrainType" && node.Key.Split('@').First() == "Type")
addNodes.Add(new MiniYamlNode("TargetTypes", node.Value.Value == "Water" ? "Water" : "Ground"));
}
UpgradeTileset(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
nodes.AddRange(addNodes);
}
}
}

View File

@@ -12,8 +12,8 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.GameRules;
using OpenRA.Traits;
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.Common
{
@@ -42,16 +42,12 @@ namespace OpenRA.Mods.Common
if (isAir && !isDirectHit)
return ImpactType.Air;
else if (isWater && !isDirectHit)
return ImpactType.Water;
else if (isAir && isDirectHit)
return ImpactType.AirHit;
else if (isWater && isDirectHit)
return ImpactType.WaterHit;
else if (isDirectHit)
return ImpactType.GroundHit;

View File

@@ -18,9 +18,9 @@ namespace OpenRA.Mods.Common.Widgets
{
public class ColorMixerWidget : Widget
{
public float[] SRange = {0.0f, 1.0f};
public float[] VRange = {0.2f, 1.0f};
public event Action OnChange = () => {};
public float[] SRange = { 0.0f, 1.0f };
public float[] VRange = { 0.2f, 1.0f };
public event Action OnChange = () => { };
float H, S, V;
byte[] front, back;
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Widgets
Thread workerThread;
bool workerAlive;
public ColorMixerWidget() {}
public ColorMixerWidget() { }
public ColorMixerWidget(ColorMixerWidget other)
: base(other)
{
@@ -47,10 +47,10 @@ namespace OpenRA.Mods.Common.Widgets
base.Initialize(args);
// Bitmap data is generated in a background thread and then flipped
front = new byte[4*256*256];
back = new byte[4*256*256];
front = new byte[4 * 256 * 256];
back = new byte[4 * 256 * 256];
var rect = new Rectangle((int)(255*SRange[0]), (int)(255*(1 - VRange[1])), (int)(255*(SRange[1] - SRange[0]))+1, (int)(255*(VRange[1] - VRange[0])) + 1);
var rect = new Rectangle((int)(255 * SRange[0]), (int)(255 * (1 - VRange[1])), (int)(255 * (SRange[1] - SRange[0])) + 1, (int)(255 * (VRange[1] - VRange[0])) + 1);
var mixerSheet = new Sheet(new Size(256, 256));
mixerSheet.GetTexture().SetData(front, 256, 256);
mixerSprite = new Sprite(mixerSheet, rect, TextureChannel.Alpha);
@@ -87,6 +87,7 @@ namespace OpenRA.Mods.Common.Widgets
workerAlive = false;
break;
}
update = false;
// Take a local copy of the hue to generate to avoid tearing
@@ -142,8 +143,8 @@ namespace OpenRA.Mods.Common.Widgets
void SetValueFromPx(int2 xy)
{
var rb = RenderBounds;
var s = SRange[0] + xy.X*(SRange[1] - SRange[0])/rb.Width;
var v = SRange[1] - xy.Y*(VRange[1] - VRange[0])/rb.Height;
var s = SRange[0] + xy.X * (SRange[1] - SRange[0]) / rb.Width;
var v = SRange[1] - xy.Y * (VRange[1] - VRange[0]) / rb.Height;
S = s.Clamp(SRange[0], SRange[1]);
V = v.Clamp(VRange[0], VRange[1]);
}
@@ -151,8 +152,8 @@ namespace OpenRA.Mods.Common.Widgets
int2 PxFromValue()
{
var rb = RenderBounds;
var x = RenderBounds.Width*(S - SRange[0])/(SRange[1] - SRange[0]);
var y = RenderBounds.Height*(1 - (V - VRange[0])/(VRange[1] - VRange[0]));
var x = RenderBounds.Width * (S - SRange[0]) / (SRange[1] - SRange[0]);
var y = RenderBounds.Height * (1 - (V - VRange[0]) / (VRange[1] - VRange[0]));
return new int2((int)x.Clamp(0, rb.Width), (int)y.Clamp(0, rb.Height));
}
@@ -184,6 +185,7 @@ namespace OpenRA.Mods.Common.Widgets
SetValueFromPx(mi.Location - RenderOrigin);
OnChange();
}
break;
}
@@ -204,7 +206,7 @@ namespace OpenRA.Mods.Common.Widgets
public void Set(HSLColor color)
{
float h,s,v;
float h, s, v;
color.ToHSV(out h, out s, out v);
if (H != h || S != s || V != v)

View File

@@ -49,19 +49,13 @@ namespace OpenRA.Mods.Common.Widgets
Func<bool> doValidate = null;
ButtonWidget acceptButton = null, cancelButton = null;
//
// Title
//
panel.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
//
// Prompt
//
panel.Get<LabelWidget>("PROMPT_TEXT").GetText = () => prompt;
//
// Text input
//
var input = panel.Get<TextFieldWidget>("INPUT_TEXT");
var isValid = false;
input.Text = initialText;
@@ -86,9 +80,7 @@ namespace OpenRA.Mods.Common.Widgets
input.CursorPosition = input.Text.Length;
input.OnTextEdited = () => doValidate();
//
// Buttons
//
acceptButton = panel.Get<ButtonWidget>("ACCEPT_BUTTON");
if (!string.IsNullOrEmpty(acceptText))
acceptButton.GetText = () => acceptText;
@@ -113,9 +105,7 @@ namespace OpenRA.Mods.Common.Widgets
onCancel();
};
//
// Validation
//
doValidate = () =>
{
if (inputValidator == null)

View File

@@ -39,6 +39,7 @@ namespace OpenRA.Mods.Common.Widgets
for (var h = 0; h < 256; h++)
*(c + h) = HSLColor.FromHSV(h / 255f, 1, 1).RGB.ToArgb();
}
hueBitmap.UnlockBits(bitmapData);
hueSheet.GetTexture().SetData(hueBitmap);
}

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets
if (TooltipContainer == null)
return;
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "getText", GetTooltipText }});
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() { { "getText", GetTooltipText } });
}
public override void MouseExited()

View File

@@ -75,4 +75,3 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
}
}

View File

@@ -94,7 +94,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
catch (Exception) { }
}
ModMetadata initialMod = null;
ModMetadata.AllMods.TryGetValue(Game.Settings.Game.PreviousMod, out initialMod);
SelectMod(initialMod ?? ModMetadata.AllMods["ra"]);

View File

@@ -333,6 +333,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var productionTemplate = hotkeyList.Get("PRODUCTION_TEMPLATE");
hotkeyList.RemoveChildren();
Func<bool> returnTrue = () => true;
Action doNothing = () => { };
// Game
{
var hotkeys = new Dictionary<string, string>()
@@ -358,7 +361,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "TogglePixelDoubleKey", "Toggle pixel doubling" },
};
var header = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing);
header.Get<LabelWidget>("LABEL").GetText = () => "Game Commands";
hotkeyList.AddChild(header);
@@ -374,7 +377,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "ObserverWorldView", "Disable Shroud" }
};
var header = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing);
header.Get<LabelWidget>("LABEL").GetText = () => "Observer Commands";
hotkeyList.AddChild(header);
@@ -394,7 +397,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "GuardKey", "Guard" }
};
var header = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing);
header.Get<LabelWidget>("LABEL").GetText = () => "Unit Commands";
hotkeyList.AddChild(header);
@@ -408,7 +411,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
for (var i = 1; i <= 24; i++)
hotkeys.Add("Production{0:D2}Key".F(i), "Slot {0}".F(i));
var header = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing);
header.Get<LabelWidget>("LABEL").GetText = () => "Production Commands";
hotkeyList.AddChild(header);
@@ -423,7 +426,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "DevReloadChromeKey", "Reload Chrome" }
};
var header = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing);
header.Get<LabelWidget>("LABEL").GetText = () => "Developer commands";
hotkeyList.AddChild(header);

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Widgets
public Func<bool> IsEnabled = () => true;
public Action AfterOpen = () => { };
public Action AfterClose = () => { };
public Action<float> Animating = _ => {};
public Action<float> Animating = _ => { };
float radarMinimapHeight;
int frame;

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets
return;
Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "getText", getText }});
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() { { "getText", getText } });
}
public override void MouseExited()
@@ -67,8 +67,8 @@ namespace OpenRA.Mods.Common.Widgets
while (max >= scaleBy)
scaleBy *= 2;
var providedFrac = providedLerp.Update(provided/scaleBy);
var usedFrac = usedLerp.Update(used/scaleBy);
var providedFrac = providedLerp.Update(provided / scaleBy);
var usedFrac = usedLerp.Update(used / scaleBy);
var b = RenderBounds;
var indicator = ChromeProvider.GetImage(IndicatorCollection, IndicatorImage);
@@ -83,10 +83,10 @@ namespace OpenRA.Mods.Common.Widgets
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var bottom = new float2(b.Left + i, b.Bottom);
var top = new float2(b.Left + i, b.Bottom + providedFrac*b.Height);
var top = new float2(b.Left + i, b.Bottom + providedFrac * b.Height);
// Indent corners
if ((i == 0 || i == b.Width - 1) && providedFrac*b.Height > 1)
if ((i == 0 || i == b.Width - 1) && providedFrac * b.Height > 1)
{
bottom.Y += 1;
top.Y -= 1;
@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Widgets
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, (int)float2.Lerp(b.Bottom, b.Top, providedFrac),
b.Width, (int)(providedFrac*b.Height)), color);
b.Width, (int)(providedFrac * b.Height)), color);
var x = (b.Left + b.Right - indicator.size.X) / 2;
var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.size.Y / 2;
@@ -112,10 +112,10 @@ namespace OpenRA.Mods.Common.Widgets
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var left = new float2(b.Left, b.Top + i);
var right = new float2(b.Left + providedFrac*b.Width, b.Top + i);
var right = new float2(b.Left + providedFrac * b.Width, b.Top + i);
// Indent corners
if ((i == 0 || i == b.Height - 1) && providedFrac*b.Width > 1)
if ((i == 0 || i == b.Height - 1) && providedFrac * b.Width > 1)
{
left.X += 1;
right.X -= 1;
@@ -125,7 +125,7 @@ namespace OpenRA.Mods.Common.Widgets
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac*b.Width), b.Height), color);
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac * b.Width), b.Height), color);
var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.size.X / 2;
var y = (b.Bottom + b.Top - indicator.size.Y) / 2;