Convert weapons to world coords.

This commit is contained in:
Paul Chote
2013-12-24 23:10:05 +13:00
parent aca897fa76
commit ecdae4cbbe
13 changed files with 44 additions and 64 deletions

View File

@@ -27,11 +27,12 @@ namespace OpenRA.Mods.RA
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
var range = ai.Traits.WithInterface<ArmamentInfo>()
.Select(a => Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max();
.Select(a => Rules.Weapons[a.Weapon.ToLowerInvariant()].Range)
.Max();
wr.DrawRangeCircleWithContrast(
centerPosition,
new WRange((int)(1024 * range)),
range,
Color.FromArgb(128, Color.Yellow),
Color.FromArgb(96, Color.Black)
);