Bleep when objective shown

This commit is contained in:
ScottNZ
2012-06-22 13:39:36 +12:00
parent 1146790dc1
commit ed5ff9cd31

View File

@@ -73,6 +73,7 @@ namespace OpenRA.Mods.RA.Missions
private void DisplayObjective() private void DisplayObjective()
{ {
Game.AddChatLine(Color.LimeGreen, "Objective", objectives[currentObjective]); Game.AddChatLine(Color.LimeGreen, "Objective", objectives[currentObjective]);
Sound.Play("bleep6.aud", 5);
} }
private void MissionFailed(Actor self, string text) private void MissionFailed(Actor self, string text)