Update GravityBomb velocity after position
Otherwise launch velocity would already be Velocity + Acceleration.
This commit is contained in:
@@ -74,8 +74,8 @@ namespace OpenRA.Mods.Common.Projectiles
|
||||
|
||||
public void Tick(World world)
|
||||
{
|
||||
velocity += acceleration;
|
||||
pos += velocity;
|
||||
velocity += acceleration;
|
||||
|
||||
if (pos.Z <= args.PassiveTarget.Z)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user