Merge pull request #6331 from Mailaender/infantry-noidle-fix

Fixed Dune 2000 infantry not showing the waiting animation when ordered to stop firing
This commit is contained in:
Paul Chote
2014-09-06 09:30:55 +12:00
7 changed files with 16 additions and 43 deletions

View File

@@ -3,14 +3,6 @@ rifle:
Start: 206
Facings: -8
Transpose: true
stand2: DATA
Start: 206
Facings: -8
Transpose: true
stand3: DATA
Start: 206
Facings: -8
Transpose: true
run: DATA
Start: 214
Length: 6
@@ -142,10 +134,6 @@ engineer:
Start: 1166
Facings: -8
Transpose: true
stand2: DATA
Start: 1166
Facings: -8
Transpose: true
run: DATA
Start: 1174
Length: 6
@@ -182,10 +170,6 @@ medic: # actually thumper
Start: 1402
Facings: -8
Transpose: true
stand2: DATA
Start: 1402
Facings: -8
Transpose: true
run: DATA
Start: 1410
Length: 6
@@ -242,10 +226,6 @@ fremen:
Start: 694
Facings: -8
Transpose: true
stand2: DATA
Start: 694
Facings: -8
Transpose: true
run: DATA
Start: 702
Length: 6
@@ -309,14 +289,6 @@ saboteur:
Start: 2149
Facings: -8
Transpose: true
stand2: DATA
Start: 2149
Facings: -8
Transpose: true
stand3: DATA
Start: 2149
Facings: -8
Transpose: true
run: DATA
Start: 2157
Length: 6
@@ -370,10 +342,6 @@ sardaukar:
Start: 930
Facings: -8
Transpose: true
stand2: DATA
Start: 930
Facings: -8
Transpose: true
run: DATA
Start: 938
Length: 6
@@ -436,9 +404,6 @@ grenadier: # 2502 - 2749 in 1.06 DATA.R8
stand:
Start: 0
Facings: 8
stand2:
Start: 8
Facings: 8
idle:
Start: 203
Length: 16