Increase damage and HP by 100x

This commit is contained in:
Arular101
2017-12-27 11:08:29 +01:00
committed by reaperrr
parent 3a9ee8d51a
commit ede72410ff
27 changed files with 247 additions and 238 deletions

View File

@@ -9,7 +9,7 @@ ABAN01:
Armor:
Type: wood
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -28,7 +28,7 @@ ABAN02:
Armor:
Type: heavy
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -47,7 +47,7 @@ ABAN03:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -66,7 +66,7 @@ ABAN04:
Armor:
Type: heavy
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -89,7 +89,7 @@ ABAN05:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -104,7 +104,7 @@ ABAN06:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -119,7 +119,7 @@ ABAN07:
Armor:
Type: heavy
Health:
HP: 350
HP: 35000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -134,7 +134,7 @@ ABAN08:
Armor:
Type: heavy
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -149,7 +149,7 @@ ABAN09:
Armor:
Type: heavy
Health:
HP: 350
HP: 35000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -164,7 +164,7 @@ ABAN10:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -179,7 +179,7 @@ ABAN11:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -194,7 +194,7 @@ ABAN12:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -208,7 +208,7 @@ ABAN13:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -222,7 +222,7 @@ ABAN14:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -236,7 +236,7 @@ ABAN15:
Armor:
Type: heavy
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -251,7 +251,7 @@ ABAN16:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -265,7 +265,7 @@ ABAN17:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -279,7 +279,7 @@ ABAN18:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: TEMPERATE
@@ -293,7 +293,7 @@ AMMOCRAT:
Armor:
Type: none
Health:
HP: 1
HP: 100
RenderSprites:
Palette: player
@@ -430,7 +430,7 @@ CA0001:
Armor:
Type: heavy
Health:
HP: 400
HP: 40000
ThrowsShrapnel@SMALL:
Pieces: 5, 9
ThrowsShrapnel@LARGE:
@@ -447,7 +447,7 @@ CA0002:
Armor:
Type: heavy
Health:
HP: 400
HP: 40000
ThrowsShrapnel@SMALL:
Pieces: 5, 9
ThrowsShrapnel@LARGE:
@@ -464,7 +464,7 @@ CA0003:
Armor:
Type: light
Health:
HP: 300
HP: 30000
CA0004:
Inherits: ^CivBuilding
@@ -477,7 +477,7 @@ CA0004:
Armor:
Type: light
Health:
HP: 300
HP: 30000
CA0005:
Inherits: ^CivBuilding
@@ -490,7 +490,7 @@ CA0005:
Armor:
Type: light
Health:
HP: 300
HP: 30000
CA0006:
Inherits: ^CivBuilding
@@ -503,7 +503,7 @@ CA0006:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
CA0007:
Inherits: ^CivBuilding
@@ -516,7 +516,7 @@ CA0007:
Armor:
Type: light
Health:
HP: 400
HP: 40000
CA0008:
Inherits: ^CivBuilding
@@ -529,7 +529,7 @@ CA0008:
Armor:
Type: heavy
Health:
HP: 400
HP: 40000
CA0009:
Inherits: ^CivBuilding
@@ -542,7 +542,7 @@ CA0009:
Armor:
Type: heavy
Health:
HP: 400
HP: 40000
CA0010:
Inherits: ^CivBuilding
@@ -555,7 +555,7 @@ CA0010:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
CA0011:
Inherits: ^CivBuilding
@@ -568,7 +568,7 @@ CA0011:
Armor:
Type: heavy
Health:
HP: 200
HP: 20000
CA0012:
Inherits: ^CivBuilding
@@ -581,7 +581,7 @@ CA0012:
Armor:
Type: light
Health:
HP: 100
HP: 10000
CA0013:
Inherits: ^CivBuilding
@@ -594,7 +594,7 @@ CA0013:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
CA0014:
Inherits: ^CivBuilding
@@ -606,7 +606,7 @@ CA0014:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
CA0015:
Inherits: ^CivBuilding
@@ -618,7 +618,7 @@ CA0015:
Armor:
Type: light
Health:
HP: 300
HP: 30000
CA0016:
Inherits: ^CivBuilding
@@ -630,7 +630,7 @@ CA0016:
Armor:
Type: light
Health:
HP: 300
HP: 30000
CA0017:
Inherits: ^CivBuilding
@@ -642,7 +642,7 @@ CA0017:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
CA0018:
Inherits: ^CivBuilding
@@ -658,7 +658,7 @@ CA0018:
Armor:
Type: light
Health:
HP: 200
HP: 20000
CA0019:
Inherits: ^CivBuilding
@@ -674,7 +674,7 @@ CA0019:
Armor:
Type: light
Health:
HP: 200
HP: 20000
CA0020:
Inherits: ^CivBuilding
@@ -690,7 +690,7 @@ CA0020:
Armor:
Type: light
Health:
HP: 200
HP: 20000
CA0021:
Inherits: ^CivBuilding
@@ -706,7 +706,7 @@ CA0021:
Armor:
Type: light
Health:
HP: 200
HP: 20000
CAARAY:
Inherits: ^CivBuilding
@@ -719,7 +719,7 @@ CAARAY:
Armor:
Type: concrete
Health:
HP: 400
HP: 40000
RenderSprites:
Palette: player
WithIdleOverlay@SATELLITE:
@@ -746,7 +746,7 @@ CAARMR:
Armor:
Type: concrete
Health:
HP: 800
HP: 80000
RenderSprites:
Palette: player
ProvidesPrerequisite:
@@ -785,7 +785,7 @@ CAHOSP:
Armor:
Type: concrete
Health:
HP: 800
HP: 80000
RenderSprites:
Palette: player
Capturable:
@@ -809,7 +809,7 @@ CAPYR01:
Armor:
Type: concrete
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: SNOW
@@ -824,7 +824,7 @@ CAPYR02:
Armor:
Type: concrete
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
@@ -843,7 +843,7 @@ CAPYR03:
Armor:
Type: concrete
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
@@ -862,7 +862,7 @@ CITY01:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -881,7 +881,7 @@ CITY02:
Armor:
Type: heavy
Health:
HP: 700
HP: 70000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -900,7 +900,7 @@ CITY03:
Armor:
Type: heavy
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -919,7 +919,7 @@ CITY04:
Armor:
Type: heavy
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -938,7 +938,7 @@ CITY05:
Armor:
Type: heavy
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -957,7 +957,7 @@ CITY06:
Armor:
Type: concrete
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -976,7 +976,7 @@ CITY07:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -995,7 +995,7 @@ CITY08:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1010,7 +1010,7 @@ CITY09:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1025,7 +1025,7 @@ CITY10:
Armor:
Type: heavy
Health:
HP: 300
HP: 30000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1040,7 +1040,7 @@ CITY11:
Armor:
Type: heavy
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1055,7 +1055,7 @@ CITY12:
Armor:
Type: concrete
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1070,7 +1070,7 @@ CITY13:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1084,7 +1084,7 @@ CITY14:
Armor:
Type: heavy
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1099,7 +1099,7 @@ CITY15:
Armor:
Type: heavy
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -1118,7 +1118,7 @@ CITY16:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -1137,7 +1137,7 @@ CITY17:
Armor:
Type: wood
Health:
HP: 300
HP: 30000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -1156,7 +1156,7 @@ CITY18:
Armor:
Type: concrete
Health:
HP: 600
HP: 60000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
@@ -1175,7 +1175,7 @@ CITY19:
Armor:
Type: wood
Health:
HP: 500
HP: 50000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1189,7 +1189,7 @@ CITY20:
Armor:
Type: wood
Health:
HP: 250
HP: 25000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1203,7 +1203,7 @@ CITY21:
Armor:
Type: none
Health:
HP: 100
HP: 10000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1218,7 +1218,7 @@ CITY22:
Armor:
Type: none
Health:
HP: 100
HP: 10000
EditorTilesetFilter:
RequireTilesets: TEMPERATE
@@ -1236,7 +1236,7 @@ CTDAM:
Armor:
Type: heavy
Health:
HP: 1000
HP: 100000
ProvidesPrerequisite:
Prerequisite: anypower
EditorTilesetFilter:
@@ -1261,7 +1261,7 @@ CTVEGA:
Armor:
Type: none
Health:
HP: 100
HP: 10000
EditorTilesetFilter:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
@@ -1282,7 +1282,7 @@ GAKODK:
Armor:
Type: heavy
Health:
HP: 1500
HP: 150000
RenderSprites:
Palette: player
WithIdleOverlay@LARGELIGHTS:
@@ -1341,7 +1341,7 @@ GASAND:
Tooltip:
Name: Sandbags
Health:
HP: 250
HP: 25000
Armor:
Type: Light
LineBuild:
@@ -1369,7 +1369,7 @@ GASPOT:
Armor:
Type: wood
Health:
HP: 400
HP: 40000
RevealsShroud:
Range: 6c0
MaxHeightDelta: 3
@@ -1390,7 +1390,7 @@ GALITE:
-WithMakeAnimation:
-WithDeathAnimation:
Health:
HP: 600
HP: 60000
Armor:
Type: Wood
RevealsShroud:
@@ -1426,7 +1426,7 @@ GAICBM:
Name: Deployed ICBM
-GivesBuildableArea:
Health:
HP: 400
HP: 40000
Armor:
Type: Wood
RevealsShroud:
@@ -1453,7 +1453,7 @@ NAMNTK:
Armor:
Type: heavy
Health:
HP: 1500
HP: 150000
RenderSprites:
Palette: player
WithIdleOverlay@LIGHTS:
@@ -1472,7 +1472,7 @@ NTPYRA:
Armor:
Type: heavy
Health:
HP: 1500
HP: 150000
RenderSprites:
Palette: player
WithIdleOverlay@LIGHTS:
@@ -1496,7 +1496,7 @@ UFO:
Tooltip:
Name: Scrin Ship
Health:
HP: 1000
HP: 100000
Armor:
Type: Heavy
EditorTilesetFilter: