Increase damage and HP by 100x
This commit is contained in:
@@ -11,7 +11,7 @@
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Warhead@1Dam: SpreadDamage
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Spread: 108
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 36
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Damage: 3600
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Versus:
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None: 25
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Wood: 65
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@@ -50,7 +50,7 @@
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Blockable: false
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LaunchAngle: 0
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Warhead@1Dam: SpreadDamage
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Damage: 70
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Damage: 7000
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120mmx:
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Inherits: ^Cannon
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@@ -58,7 +58,7 @@
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Burst: 2
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BurstDelays: 5
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Warhead@1Dam: SpreadDamage
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Damage: 50
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Damage: 5000
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RPGTower:
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Inherits: ^Cannon
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@@ -71,7 +71,7 @@ RPGTower:
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Image: canister
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Palette: player
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Warhead@1Dam: SpreadDamage
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Damage: 110
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Damage: 11000
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Versus:
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None: 30
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Wood: 75
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@@ -106,7 +106,7 @@ RPGTower:
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LaunchAngle: 165
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MinRange: 5c0
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Warhead@1Dam: SpreadDamage
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Damage: 150
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Damage: 15000
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ImpactSounds: expnew06.aud
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@@ -125,7 +125,7 @@ Jugg90mm:
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LaunchAngle: 165
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Inaccuracy: 2c0
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Warhead@1Dam: SpreadDamage
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Damage: 75
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Damage: 7500
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Warhead@2Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: expnew13.aud
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@@ -146,7 +146,7 @@ Grenade:
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BounceCount: 2
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Warhead@1Dam: SpreadDamage
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Spread: 154
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Damage: 40
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Damage: 4000
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Versus:
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Light: 70
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Concrete: 28
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@@ -12,7 +12,7 @@
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Warhead@1Dam: SpreadDamage
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Range: 0, 32
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Falloff: 100, 100
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Damage: 150
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Damage: 15000
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AffectsParent: false
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Versus:
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None: 100
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@@ -29,7 +29,7 @@ LtRail:
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Falloff: 50, 50 # Only does half damage to friendly units
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Damage: 150
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Damage: 15000
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InfDeath: 6
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AffectsParent: false
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ValidStances: Ally
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@@ -50,7 +50,7 @@ MechRailgun:
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Projectile: Railgun
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BeamColor: 00FFFFC8
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Warhead@1Dam: SpreadDamage
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Damage: 200
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Damage: 20000
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Versus:
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None: 200
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Wood: 175
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@@ -76,7 +76,7 @@ SonicZap:
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Warhead@1Dam: SpreadDamage
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Range: 0, 32
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Falloff: 100, 100
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Damage: 8
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Damage: 800
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AffectsParent: false
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ValidStances: Neutral, Enemy
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Versus:
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@@ -86,7 +86,7 @@ SonicZap:
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Falloff: 50, 50
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Damage: 8
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Damage: 800
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InvalidTargets: Disruptor # Does not affect friendly disruptors at all
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AffectsParent: false
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ValidStances: Ally
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@@ -131,7 +131,7 @@ CyCannon:
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TerrainHeightAware: true
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Warhead@1Dam: SpreadDamage
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Spread: 43
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Damage: 120
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Damage: 12000
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Versus:
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None: 350
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Wood: 260
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@@ -153,7 +153,7 @@ Proton:
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Image: TORPEDO
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 20
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Damage: 2000
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Versus:
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None: 25
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Wood: 65
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@@ -176,7 +176,7 @@ Proton:
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SecondaryBeamColor: FF000040
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 250
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Damage: 25000
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DamageTypes: Prone60Percent, TriggerProne, EnergyDeath
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ObeliskLaserFire:
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@@ -185,7 +185,7 @@ ObeliskLaserFire:
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Range: 10c512
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Report: obelray1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 250
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Damage: 25000
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TurretLaserFire:
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Inherits: ^Laser
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@@ -198,12 +198,12 @@ TurretLaserFire:
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SecondaryBeamWidth: 144
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SecondaryBeamColor: FF000030
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Warhead@1Dam: SpreadDamage
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Damage: 30
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Damage: 3000
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LaserFence:
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TargetActorCenter: true
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Projectile: InstantHit
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Warhead@1Dam: TargetDamage
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DebugOverlayColor: FF0000
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Damage: 99999
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Damage: 9999900
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DamageTypes: FireDeath
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@@ -2,7 +2,7 @@
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 500
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Damage: 50000
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Versus:
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None: 90
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Wood: 75
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@@ -24,7 +24,7 @@ UnitExplodeSmall:
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Inherits: ^DamagingExplosion
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Warhead@1Dam: SpreadDamage
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Spread: 192
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Damage: 40
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Damage: 4000
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Warhead@2Eff: CreateEffect
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Explosions: medium_brnl
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ImpactSounds: expnew13.aud
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@@ -49,7 +49,7 @@ TiberiumExplosion:
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Inherits: ^DamagingExplosion
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Warhead@1Dam: SpreadDamage
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Spread: 9
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Damage: 10
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Damage: 1000
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@Res: CreateResource
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AddsResourceType: Tiberium
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@@ -7,7 +7,7 @@
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Projectile: InstantHit
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Warhead@1Dam: TargetDamage
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DebugOverlayColor: 00FF00
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Damage: -50
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Damage: -5000
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ValidTargets: Infantry
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Heal:
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@@ -25,7 +25,7 @@
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Warhead@1Dam: SpreadDamage
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Spread: 108
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 25
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Damage: 2500
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ValidTargets: Ground, Air
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Versus:
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None: 25
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@@ -62,7 +62,7 @@ HoverMissile:
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Projectile: Missile
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RangeLimit: 11c0
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Warhead@1Dam: SpreadDamage
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Damage: 30
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Damage: 3000
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MammothTusk:
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Inherits: ^DefaultMissile
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@@ -75,7 +75,7 @@ MammothTusk:
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RangeLimit: 9c0
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Warhead@1Dam: SpreadDamage
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Spread: 144
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Damage: 40
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Damage: 4000
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ValidTargets: Air
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Versus:
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None: 100
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@@ -101,7 +101,7 @@ BikeMissile:
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Projectile: Missile
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RangeLimit: 7c0
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Warhead@1Dam: SpreadDamage
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Damage: 40
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Damage: 4000
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ValidTargets: Ground, Air
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Dragon:
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@@ -110,7 +110,7 @@ Dragon:
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Burst: 2
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Report: misl1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 30
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Damage: 3000
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Hellfire:
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Inherits: ^DefaultMissile
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@@ -120,7 +120,7 @@ Hellfire:
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ValidTargets: Ground
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Warhead@1Dam: SpreadDamage
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Spread: 72
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Damage: 30
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Damage: 3000
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ValidTargets: Ground, Air
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Versus:
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None: 30
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@@ -143,7 +143,7 @@ RedEye2:
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Speed: 288
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 33
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Damage: 3300
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ValidTargets: Air, Ground
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DamageTypes: SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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@@ -11,7 +11,7 @@ FireballLauncher:
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Warhead@1Dam: SpreadDamage
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Spread: 288
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 25
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Damage: 2500
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Versus:
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None: 600
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Wood: 148
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@@ -38,7 +38,7 @@ Bomb:
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Warhead@1Dam: SpreadDamage
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Spread: 512
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 160
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Damage: 16000
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Versus:
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None: 200
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Wood: 90
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@@ -76,7 +76,7 @@ FiendShard:
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LaunchAngle: 60
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Palette: greentiberium
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Warhead@1Dam: SpreadDamage
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Damage: 35
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Damage: 3500
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Versus:
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Light: 60
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Heavy: 40
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@@ -96,7 +96,7 @@ SlimeAttack:
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Projectile: InstantHit
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InvalidTargets: Wall, Bridge
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Warhead@1Dam: SpreadDamage
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Damage: 100
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Damage: 10000
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InvalidTargets: Wall, Bridge
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Versus:
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Light: 60
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@@ -111,7 +111,7 @@ Tentacle:
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Projectile: InstantHit
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InvalidTargets: Wall, Bridge
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Warhead@1Dam: SpreadDamage
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Damage: 160
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Damage: 16000
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InvalidTargets: Wall, Bridge
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Versus:
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None: 60
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@@ -124,7 +124,7 @@ Tentacle:
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Veins:
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ReloadDelay: 16
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Warhead@Damage: TargetDamage
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Damage: 5
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Damage: 500
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DamageTypes: BulletDeath
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Warhead@Effect: CreateEffect
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Explosions: veins
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@@ -142,7 +142,7 @@ Veins:
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Warhead@1Dam: SpreadDamage
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Spread: 200
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Falloff: 100, 100, 0
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Damage: 10
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Damage: 1000
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Versus:
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None: 100
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Wood: 85
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@@ -174,7 +174,7 @@ LargeDebris:
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Sequences: 2, 3, 4, 6, 7, 9, 10
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Damage: 20
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Damage: 2000
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Warhead@2Eff: CreateEffect
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Explosions: small_twlt
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ImpactSounds: expnew06.aud
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@@ -5,7 +5,7 @@
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Warhead@1Dam: SpreadDamage
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Spread: 108
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 15
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Damage: 1500
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Versus:
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None: 100
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Wood: 60
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@@ -27,7 +27,7 @@ Minigun:
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ReloadDelay: 21
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Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 8
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Damage: 800
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M1Carbine:
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Inherits: ^MG
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@@ -37,7 +37,7 @@ Vulcan:
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Inherits: ^MG
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Report: chaingn1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 20
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Damage: 2000
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Vulcan2:
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Inherits: ^MG
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@@ -46,7 +46,7 @@ Vulcan2:
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Range: 6c0
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Report: tsgun4.aud
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Warhead@1Dam: SpreadDamage
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Damage: 50
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Damage: 5000
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Vulcan3:
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Inherits: ^MG
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@@ -54,7 +54,7 @@ Vulcan3:
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Burst: 3
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Report: cygun1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 10
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Damage: 1000
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VulcanTower:
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Inherits: ^MG
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@@ -62,7 +62,7 @@ VulcanTower:
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Range: 6c0
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Report: chaingn1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 18
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Damage: 1800
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JumpCannon:
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Inherits: ^MG
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@@ -71,7 +71,7 @@ JumpCannon:
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Range: 5c0
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Report: jumpjet1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 15
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Damage: 1500
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AssaultCannon:
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Inherits: ^MG
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@@ -79,7 +79,7 @@ AssaultCannon:
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Range: 5c0
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Report: tsgun4.aud
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Warhead@1Dam: SpreadDamage
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Damage: 40
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Damage: 4000
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RaiderCannon:
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Inherits: ^MG
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@@ -89,7 +89,7 @@ RaiderCannon:
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BurstDelays: 55
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Report: chaingn1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 40
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Damage: 4000
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HarpyClaw:
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Inherits: ^MG
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@@ -97,14 +97,14 @@ HarpyClaw:
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Range: 5c0
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Report: cygun1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 60
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Damage: 6000
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Pistola:
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Inherits: ^MG
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Range: 3c0
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Report: gun18.aud
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Warhead@1Dam: SpreadDamage
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Damage: 2
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Damage: 200
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Warhead@2Eff: CreateEffect
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Explosions: piff
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Warhead@3EffWater: CreateEffect
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@@ -117,7 +117,7 @@ Sniper:
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Report: silencer.aud
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Warhead@1Dam: SpreadDamage
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Spread: 36
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Damage: 150
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Damage: 15000
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Versus:
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Wood: 5
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Light: 5
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@@ -18,7 +18,7 @@ MultiCluster:
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TerrainHeightAware: true
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 65
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Damage: 6500
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ValidTargets: Ground
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Versus:
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None: 25
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@@ -46,7 +46,7 @@ SuicideBomb:
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Report: hunter2.aud
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 110
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Damage: 11000
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Falloff: 10000, 3680, 1350, 500, 180, 70, 0
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Versus:
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None: 90
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@@ -60,13 +60,13 @@ IonCannon:
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ValidTargets: Ground, Water, Air
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 100
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Damage: 10000
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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ValidTargets: Ground, Water, Air
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DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
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Warhead@2Dam_area: SpreadDamage
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Spread: 1c0
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Damage: 250
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Damage: 25000
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Falloff: 100, 50, 25, 0
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Delay: 3
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ValidTargets: Ground, Water, Air
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@@ -125,7 +125,7 @@ ClusterMissile:
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ValidTargets: Ground, Water, Air
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Warhead@ImpactDamage0: SpreadDamage
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Spread: 1c0
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Damage: 150
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Damage: 15000
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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ValidTargets: Ground, Water, Air
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Versus:
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@@ -144,7 +144,7 @@ ClusterMissile:
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Size: 1
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Warhead@ClusterDamage1: SpreadDamage
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Spread: 2c0
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Damage: 60
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Damage: 6000
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 5
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ValidTargets: Ground, Water, Air
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@@ -161,7 +161,7 @@ ClusterMissile:
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Delay: 5
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Warhead@ClusterDamage2: SpreadDamage
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Spread: 3c0
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Damage: 60
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Damage: 6000
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 10
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ValidTargets: Ground, Water, Air
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@@ -178,7 +178,7 @@ ClusterMissile:
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Delay: 10
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Warhead@ClusterDamage3: SpreadDamage
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Spread: 4c0
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Damage: 60
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Damage: 6000
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 15
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ValidTargets: Ground, Water, Air
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@@ -195,7 +195,7 @@ ClusterMissile:
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Delay: 15
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Warhead@ClusterDamage4: SpreadDamage
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Spread: 5c0
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Damage: 60
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Damage: 6000
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 20
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ValidTargets: Ground, Water, Air
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