Increase damage and HP by 100x

This commit is contained in:
Arular101
2017-12-27 11:08:29 +01:00
committed by reaperrr
parent 3a9ee8d51a
commit ede72410ff
27 changed files with 247 additions and 238 deletions

View File

@@ -11,7 +11,7 @@
Warhead@1Dam: SpreadDamage
Spread: 108
Falloff: 100, 50, 25, 12, 6, 3, 0
Damage: 36
Damage: 3600
Versus:
None: 25
Wood: 65
@@ -50,7 +50,7 @@
Blockable: false
LaunchAngle: 0
Warhead@1Dam: SpreadDamage
Damage: 70
Damage: 7000
120mmx:
Inherits: ^Cannon
@@ -58,7 +58,7 @@
Burst: 2
BurstDelays: 5
Warhead@1Dam: SpreadDamage
Damage: 50
Damage: 5000
RPGTower:
Inherits: ^Cannon
@@ -71,7 +71,7 @@ RPGTower:
Image: canister
Palette: player
Warhead@1Dam: SpreadDamage
Damage: 110
Damage: 11000
Versus:
None: 30
Wood: 75
@@ -106,7 +106,7 @@ RPGTower:
LaunchAngle: 165
MinRange: 5c0
Warhead@1Dam: SpreadDamage
Damage: 150
Damage: 15000
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: expnew06.aud
@@ -125,7 +125,7 @@ Jugg90mm:
LaunchAngle: 165
Inaccuracy: 2c0
Warhead@1Dam: SpreadDamage
Damage: 75
Damage: 7500
Warhead@2Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: expnew13.aud
@@ -146,7 +146,7 @@ Grenade:
BounceCount: 2
Warhead@1Dam: SpreadDamage
Spread: 154
Damage: 40
Damage: 4000
Versus:
Light: 70
Concrete: 28