Increase damage and HP by 100x
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@@ -12,7 +12,7 @@
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Warhead@1Dam: SpreadDamage
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Range: 0, 32
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Falloff: 100, 100
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Damage: 150
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Damage: 15000
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AffectsParent: false
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Versus:
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None: 100
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@@ -29,7 +29,7 @@ LtRail:
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Falloff: 50, 50 # Only does half damage to friendly units
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Damage: 150
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Damage: 15000
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InfDeath: 6
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AffectsParent: false
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ValidStances: Ally
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@@ -50,7 +50,7 @@ MechRailgun:
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Projectile: Railgun
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BeamColor: 00FFFFC8
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Warhead@1Dam: SpreadDamage
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Damage: 200
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Damage: 20000
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Versus:
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None: 200
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Wood: 175
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@@ -76,7 +76,7 @@ SonicZap:
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Warhead@1Dam: SpreadDamage
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Range: 0, 32
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Falloff: 100, 100
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Damage: 8
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Damage: 800
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AffectsParent: false
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ValidStances: Neutral, Enemy
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Versus:
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@@ -86,7 +86,7 @@ SonicZap:
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Falloff: 50, 50
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Damage: 8
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Damage: 800
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InvalidTargets: Disruptor # Does not affect friendly disruptors at all
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AffectsParent: false
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ValidStances: Ally
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@@ -131,7 +131,7 @@ CyCannon:
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TerrainHeightAware: true
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Warhead@1Dam: SpreadDamage
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Spread: 43
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Damage: 120
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Damage: 12000
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Versus:
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None: 350
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Wood: 260
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@@ -153,7 +153,7 @@ Proton:
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Image: TORPEDO
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 20
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Damage: 2000
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Versus:
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None: 25
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Wood: 65
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@@ -176,7 +176,7 @@ Proton:
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SecondaryBeamColor: FF000040
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 250
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Damage: 25000
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DamageTypes: Prone60Percent, TriggerProne, EnergyDeath
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ObeliskLaserFire:
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@@ -185,7 +185,7 @@ ObeliskLaserFire:
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Range: 10c512
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Report: obelray1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 250
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Damage: 25000
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TurretLaserFire:
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Inherits: ^Laser
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@@ -198,12 +198,12 @@ TurretLaserFire:
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SecondaryBeamWidth: 144
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SecondaryBeamColor: FF000030
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Warhead@1Dam: SpreadDamage
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Damage: 30
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Damage: 3000
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LaserFence:
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TargetActorCenter: true
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Projectile: InstantHit
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Warhead@1Dam: TargetDamage
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DebugOverlayColor: FF0000
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Damage: 99999
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Damage: 9999900
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DamageTypes: FireDeath
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