stripped unnecessary INIs from Rules init

This commit is contained in:
Chris Forbes
2010-01-17 08:27:54 +13:00
parent c6bca15d5a
commit eebb9cdd63

View File

@@ -32,16 +32,12 @@ namespace OpenRa.Game
FileSystem.Open("aftermathUnits.ini"), FileSystem.Open("aftermathUnits.ini"),
FileSystem.Open("units.ini"), FileSystem.Open("units.ini"),
FileSystem.Open("aftrmath.ini"), FileSystem.Open("aftrmath.ini"),
FileSystem.Open( "rules.ini" ), FileSystem.Open("rules.ini"));
FileSystem.Open("campaignUnits.ini"),
FileSystem.Open("trees.ini"));
else else
AllRules = new IniFile( AllRules = new IniFile(
FileSystem.Open(mapFileName), FileSystem.Open(mapFileName),
FileSystem.Open("units.ini"), FileSystem.Open("units.ini"),
FileSystem.Open("rules.ini"), FileSystem.Open("rules.ini"));
FileSystem.Open("campaignUnits.ini"),
FileSystem.Open("trees.ini"));
General = new GeneralInfo(); General = new GeneralInfo();
FieldLoader.Load(General, AllRules.GetSection("General")); FieldLoader.Load(General, AllRules.GetSection("General"));