stripped unnecessary INIs from Rules init

This commit is contained in:
Chris Forbes
2010-01-17 08:27:54 +13:00
parent c6bca15d5a
commit eebb9cdd63

View File

@@ -26,22 +26,18 @@ namespace OpenRa.Game
public static void LoadRules(string mapFileName, bool useAftermath)
{
if( useAftermath )
if (useAftermath)
AllRules = new IniFile(
FileSystem.Open( mapFileName ),
FileSystem.Open(mapFileName),
FileSystem.Open("aftermathUnits.ini"),
FileSystem.Open("units.ini"),
FileSystem.Open( "aftrmath.ini" ),
FileSystem.Open( "rules.ini" ),
FileSystem.Open("campaignUnits.ini"),
FileSystem.Open("trees.ini"));
FileSystem.Open("aftrmath.ini"),
FileSystem.Open("rules.ini"));
else
AllRules = new IniFile(
FileSystem.Open(mapFileName),
FileSystem.Open("units.ini"),
FileSystem.Open("rules.ini"),
FileSystem.Open("campaignUnits.ini"),
FileSystem.Open("trees.ini"));
FileSystem.Open("rules.ini"));
General = new GeneralInfo();
FieldLoader.Load(General, AllRules.GetSection("General"));