More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops

This commit is contained in:
Scott_NZ
2012-12-07 17:22:03 +13:00
parent 4167d3291a
commit eecc002236
2 changed files with 9 additions and 5 deletions

View File

@@ -95,7 +95,8 @@ namespace OpenRA.Mods.RA.Missions
const int ParadropIncrement = 200;
static readonly string[] ParadropTerrainTypes = { "Clear", "Road", "Rough", "Beach", "Ore" };
static readonly string[] SovietParadroppers = { "e1", "e1", "e3", "e3", "e4" };
int paradrops = 50;
int paradrops = 20;
const int maxSovietYaks = 2;
int attackAtFrame;
int attackAtFrameIncrement;
@@ -261,7 +262,7 @@ namespace OpenRA.Mods.RA.Missions
void BuildSovietAircraft()
{
var queue = MissionUtils.FindQueues(world, soviets, "Plane").FirstOrDefault(q => q.CurrentItem() == null);
if (queue == null || SovietAircraft().Count() >= sovietAirfields.Length)
if (queue == null || SovietAircraft().Count() >= maxSovietYaks)
{
return;
}

View File

@@ -1444,9 +1444,6 @@ Rules:
MIG:
Buildable:
Owner: None
YAK:
Buildable:
Owner: soviet, allies
HELI:
Buildable:
Owner: None
@@ -1456,6 +1453,12 @@ Rules:
SS:
Buildable:
Owner: None
ARTY:
Buildable:
Owner: None
AGUN:
Buildable:
Owner: None
MSUB:
Buildable:
Owner: None