Unstatic the Sound class.
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@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Activities
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if (!playedSound && helicopter.Info.TakeoffSound != null && self.IsAtGroundLevel())
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{
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Sound.Play(helicopter.Info.TakeoffSound);
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Game.Sound.Play(helicopter.Info.TakeoffSound);
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playedSound = true;
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}
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