Unstatic the Sound class.

This commit is contained in:
Paul Chote
2015-09-05 18:31:21 +01:00
parent ff10fe3e07
commit ef55d646f7
82 changed files with 207 additions and 206 deletions

View File

@@ -50,9 +50,9 @@ namespace OpenRA.Mods.Common.Activities
self.Dispose();
foreach (var s in Sounds)
Sound.PlayToPlayer(self.Owner, s, self.CenterPosition);
Game.Sound.PlayToPlayer(self.Owner, s, self.CenterPosition);
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Notification, self.Owner.Faction.InternalName);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Notification, self.Owner.Faction.InternalName);
var init = new TypeDictionary
{