Unstatic the Sound class.
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@@ -39,19 +39,19 @@ namespace OpenRA.Mods.Common.Scripting
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[Desc("Play an announcer voice listed in notifications.yaml")]
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public void PlaySpeechNotification(Player player, string notification)
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{
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Sound.PlayNotification(world.Map.Rules, player, "Speech", notification, player != null ? player.Faction.InternalName : null);
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Game.Sound.PlayNotification(world.Map.Rules, player, "Speech", notification, player != null ? player.Faction.InternalName : null);
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}
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[Desc("Play a sound listed in notifications.yaml")]
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public void PlaySoundNotification(Player player, string notification)
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{
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Sound.PlayNotification(world.Map.Rules, player, "Sounds", notification, player != null ? player.Faction.InternalName : null);
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Game.Sound.PlayNotification(world.Map.Rules, player, "Sounds", notification, player != null ? player.Faction.InternalName : null);
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}
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[Desc("Play a sound file")]
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public void PlaySound(string file)
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{
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Sound.Play(file);
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Game.Sound.Play(file);
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}
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Action onComplete;
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