Unstatic the Sound class.

This commit is contained in:
Paul Chote
2015-09-05 18:31:21 +01:00
parent ff10fe3e07
commit ef55d646f7
82 changed files with 207 additions and 206 deletions

View File

@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Traits
{
if (Cloaked)
{
Sound.Play(Info.UncloakSound, self.CenterPosition);
Game.Sound.Play(Info.UncloakSound, self.CenterPosition);
if (upgradeManager != null)
foreach (var u in Info.WhileCloakedUpgrades)
upgradeManager.RevokeUpgrade(self, u, this);
@@ -131,7 +131,7 @@ namespace OpenRA.Mods.Common.Traits
if (remainingTime > 0 && !IsTraitDisabled && !damageDisabled && --remainingTime <= 0)
{
Sound.Play(Info.CloakSound, self.CenterPosition);
Game.Sound.Play(Info.CloakSound, self.CenterPosition);
if (upgradeManager != null)
foreach (var u in Info.WhileCloakedUpgrades)
upgradeManager.GrantUpgrade(self, u, this);