Unstatic the Sound class.

This commit is contained in:
Paul Chote
2015-09-05 18:31:21 +01:00
parent ff10fe3e07
commit ef55d646f7
82 changed files with 207 additions and 206 deletions

View File

@@ -26,9 +26,9 @@ namespace OpenRA.Mods.Common.Traits
public AmbientSound(Actor self, AmbientSoundInfo info)
{
if (self.Info.HasTraitInfo<IOccupySpaceInfo>())
Sound.PlayLooped(info.SoundFile, self.CenterPosition);
Game.Sound.PlayLooped(info.SoundFile, self.CenterPosition);
else
Sound.PlayLooped(info.SoundFile);
Game.Sound.PlayLooped(info.SoundFile);
}
}
}