Unstatic the Sound class.
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
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// Audio notification
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if (discoverer != null && !string.IsNullOrEmpty(Info.Notification))
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Sound.PlayNotification(self.World.Map.Rules, discoverer, "Speech", Info.Notification, discoverer.Faction.InternalName);
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Game.Sound.PlayNotification(self.World.Map.Rules, discoverer, "Speech", Info.Notification, discoverer.Faction.InternalName);
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// Radar notificaion
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if (Info.PingRadar && radarPings.Value != null)
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